
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $30K — a different platform, not this one.
In a bar, on the world's most remote island, a group of strangers share their stories. Step into their shoes and experience travel from distinct perspectives. This collection of playable novels is inspired by real events and places—but the course of each journey depends on your choices. A bridge between literature and gaming Wanderlust: Travel Stories is a book that you shape. If you’re seeking something a little bit different it is for you—and if you can read this, you have all you need to get started. An anthology of travel stories Four long stories and five short ones, each written by its own team of authors. Every journey offers a unique playstyle as you experience travel through the eyes of distinct individuals. Like an idealistic student, a jaded reporter, or a man who’s simply a terrible planner. Authentic, grounded and well researched Inspired by true stories and set in real places. Travel to the mysterious statues of Rapa Nui, bustling streets of Bangkok, pristine expanses of the Antarctic, grasslands of the Serengeti, and more. Dive into tales created by passionate travelers and experienced reporters, see the world they saw throughout their journeys. Emotions color perception Your choices shape the characters’ mood. This, in turn, changes how you see the world. All emotions are valid: happiness or enthusiasm aren’t everything, feeling sad or fatigued is perfectly natural. Minimalism Tasteful aesthetic, bespoke photography, and immersive soundscapes set the tone. Just enough to stir your own memories or feed the imagination. Introducing Slow Gaming Like a peaceful afternoon with a cup of tea and a novel, it’s a slow-paced and meditative experience. You don’t have to rush or fight, you can take in every moment at your own pace. If this is what you seek, check out our Slow Gaming Manifesto . From the creators of The Witcher, Dying Light and Hitman We sail into uncharted waters with this experimental playable travel documentary. We would love you to join us on the journey. Follow us For more travel stories, follow our social media channels: ( Facebook , Twitter , Instagram )
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 86% | $29.99 | |
| — | 18 | 68% | $24.99 | |
| $30K | 138 | 83% | $14.99 | |
| — | 11 | 78% | $11.25 | |
| — | 23 | 66% | Free | |
| — | 94 | 62% | $2.69 |