
Combining third-person action and guided meditation, Waking is an emotional adventure through your dying mind. Battle the forces of oblivion, conjure the memories of loved ones, and join them in the fight for your life.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 126reviews | 49% | — | $19.5K |
| $3.99−80% | 18ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game Breaker, danke für knappe 11 Stunden die ich verschendet habe weil ich kein Zugirff auf das Buch hatte zum Lösen der Lens am Ende.. Gaming on: Details über mein Laptop hier: https://valid.x86.fr/4zvdwc Performance Test hiert: https://www.userbenchmark.com/UserRun/49244514
Waking is an adventure game where the developer tries to be edgy, deep and psychological, and this is why art school dropouts should never be involved in the game industry. The idea is that you answer personal questions then the game throws that back up at you try make you feel guilty because you're in purgatory and can't leave. Whatever. This is a bad premise implemented with fantastic graphics and weak gameplay. I know most of the time I'll find that a game isn't up to a high quality standard because the visuals are poor. Here, the visuals get a pass. It's the rest of the game that's a letdown. Trying to address social issues through the medium of video games is misguided and can be harmful. While it's plausible to suggest the intention was noble, this can do more harm than good. Game developers are not professionals in areas of mental health and social problems, and when they use video games to pretend they are, this can cause far more harm than good. It's my opinion that it's improper to use video games to push political or social agendas. Apart from the harm such hamfisted attempts at addressing social problems can cause, this offers zero benefit to PC gamers. People suffering from health issues or other social problems should seek out professional help rather than going to crap shovelware video games attempting to get sales by exploiting such problems for their own benefit, as is the case here. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 19 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Waking has the pathetically optimistic price of $20 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. For comparison, the $20 asking price for this game could get you games like "Stray", "Age of Empires IV" or "Factorio". Quality, professionally made games like those are frequently on sale cheaper than this. [b]Note:[/b] The developer has colluded with Tencent backed interests to withhold some of their games from Steam in a brazen act of anticompetitive behaviour. It's vital that our gaming industry remains an open and competitive marketplace, and direct actions by this developer were intended to destroy that. This is harmful to gamers and to the gaming industry, and is completely unethical behaviour intended to cause this harm for short term profit. While games absolutely should be considered on their own merits, as I have in my review above, gamers must be cautious when buying games from unethical developers like this. There's no telling when they will accept more bribes and pull their games off Steam again... they've done it once, they can't be trusted. Gamers have a right to know about this. If you buy this game you may be putting your money at risk.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has a couple of very severe issues, which, as things stand, render it unplayable. As a minor gripe, the animation on entering an axon is about a half step up from t-posing and just gliding into it. It looks unfinished. Far more seriously, I went into the game cold, and, just an hour of playing in, I have no clue as to what the game wants me to do or why I should care about any of it. The telekinesis mechanic is clunky and feels bad to use. The "boss fight" felt simultaneously like I had no idea what I was supposed to be doing but also like this was all way too easy. The HUD doesn't really give me any useful info. I tried to quit the game and found out I had 18/50 HP, and it feels like I should maybe have known about that before. The HUD needs to communicate to me that I'm in peril, otherwise it feels like I've been kidnapped by some weirdo in a deer skull who wants to show me this metaphorical representation of my own psyche he's been making at night school. The real problem, however, is that my character keeps getting stuck behind invisible bits of terrain. I know. maybe I shouldn't explore, maybe I should walk towards the light when I'm told to but I'm not going to. I, and most people playing this game, do not want to die. Anyway. I can't really play any more because, after finding no real alternative, I tried walking towards the light, only to get stuck. I tried walking back away from the light. Also stuck. I tried jumping towards the light. Still stuck. Happy to change my verdict when and if this game is fixed.
The game concept is interesting, the story is tries to be deep, but unfortunately, the gameplay is horribly boring. All you need to do is throw objects at enemies and slash them with melee attacks...
2/10 Визуально выглядела привлекательной, на деле оказалась кривой поделкой с плохими анимациями и топорной боевкой. Да и внешний вид не особо соответствует скриншотам.
Here is my review in French Voici ma critique en français https://youtu.be/cBxsB8wviPA
Looks nice. Plays bad.
Oh je... Ich frage mich echt was sich hier der Entwickler gedacht hat. Das ist so ein typisches Spiel wo alles was geht an Effekten aktiviert wurde egal ob es sinnvoll ist oder nicht. Die Steuerung des Charakters ist schwammig, die Grafik verwaschen die Tastenbelegung teilweise sinnfrei. Wirklich enttäuschend.
Na dzień dobry gra mówi ci, że grasz jako TY i żeby wybierać odpowiedzi zgodne z tym kim jesteś, po czym karze ci wybierać pomiędzy kobietą a mężczyzną (halo, a reszta?) i wzrostem w stopach z przelicznikiem na centymetry, ale nie da się w ten sposób trafić w twój odpowiedni wzrost (dosłownie nie dało się wybrać 150 cm lamo). Cały ten początek zostawia mocny niesmak. Generalnie to jesteś w szpitalu w bandażach od góry do dołu, i masz Rogatego Podejrzanego Gościa który, chce zaprowadzić cię na druga stronę i Piękną Anielicę, która zachęca cię do nie umierania. Bardzo to subtelne. Grafika spoko, level design raczej średni, o walce nie wspominając. Nie ma ustawień grafiki więc RAM zawsze działa na maksa i grzeje pudło jak cholender. Ja lubię taką senną i "enter your mind" atmosferę, ale to było raczej słabe i tak średnio wciągające.
BepInExとXUnity.AutoTranslator-BepInEx-5.2.0で日本語に自動翻訳が可能ですが、時々台詞の速さに翻訳が追い付きません。 ゲームはボヤけた画面効果が鬱陶しくて序盤でもう続ける気になりませんでした。
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97.7K | 494 | 80% | $12.99 | |
| $6.7K | 37 | 73% | $6.99 | |
| $4.4K | 17 | 53% | $9.99 | |
| $2K | 14 | 86% | $6.99 | |
| $101 | 2 | 50% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 117 | 70% | $4.99 | |
| $19.5K | 94 | 96% | $12.99 | |
| $19.5K | 328 | 93% | $1.99 | |
| $19.5K | 2.3K | 65% | $0.99 | |
| $19.5K | 51 | 100% | $13.99 | |
| $19.5K | 56 | 61% | $10.99 |