
Blast through robotic hordes in this arena auto-battler rogue-lite Brotato-like. Use auto-firing weapons and drones, timely dashes and special abilities to reach the Void where a final Conservator awaits convergence. Spend your Cogs wisely within the varied shops to create unique builds!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
~ In a distant galaxy beyond our reach a super-massive blackened star was discovered now known as The Void. Numerous autonomous space stations orbit the celestial anomaly manned entirely by mechanicalised robots. Their purpose remains unknown... ~
Blast and dodge your way through robotic hordes in this arena auto-battler rogue-lite Brotato-like. Make use of auto-firing weapons and drones, timely dashes and special abilities to reach The Void where a final Conservator Custodian awaits computational convergence. Spend your Cogs wisely within the various shops to create unique builds!
Auto-battler action: Your weapons and drones fight for you, auto-shooting the endless enemies. You'll still be busy though hacking devices, dashing out of bullet hells, and using timely special abilities!
Hard quickies: There's a variety of game modes and difficulties to suit your tastes, with runs lasting between 10-40 minutes! From lengthy battles to quick skirmishes, online challenges, and even a strategic collectable card battling game!
Character Classes: Unlock and choose from many vessels offering different playstyles and challenges! Winning runs with different vessels unlocks powerful items!
Guns galore: Equip weapons with differing stats and traits! Weapons are also affected by buyable traits such as making all projectiles home-in or explode in boomy fires! Weapons can even be upgraded to form powerful mega weapons!
Abilities: Equip abilities to manually trigger a variety of special effects, such as spawn friendly droids, heal, or spawn more enemies to boost your resources!
Drones: You can also equip drones to serve a variety of functions, such as gun-totting drones or Cog sniffing drones, then upgrade them to form powerful mega versions!
Shops: Between levels contact various varied shop sellers to buy and upgrade new weaponry, abilities, drones, and passive items creating unique builds!
Element system: Weapons and some passive items have an element affinity which adjusts stats. You'll need a versatile build to make use of the various mega weapons!
The arenas, events, and foes you face, are all randomly generated ensuring a fresh experience each run!
Steam Leaderboard: Battle your foes, and your friends, to reach first place on the online Steam leaderboards!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Voids Vigil is an ambitious roguelite action game developed and published by caiysware that successfully blends the addictive progression of survivor-style shooters with the customization depth of an RPG and the strategic planning of an auto-battler. Rather than simply copying popular genre trends, it builds its own identity through a rich collection of ships, weapons, abilities, and upgrades that constantly encourage experimentation. Set within a mysterious region of space corrupted by a phenomenon known as The Void, the game places players in command of powerful robotic vessels tasked with surviving relentless waves of mechanical enemies while uncovering increasingly dangerous challenges. At its core, the gameplay focuses on movement, positioning, and build creation. Weapons fire automatically, allowing players to concentrate on dodging incoming attacks, gathering resources, and choosing upgrades that strengthen their machine. While this approach makes the game easy to pick up, the underlying systems provide surprising complexity. Every run presents choices that can dramatically alter how a build develops, from selecting specialized drones and destructive weaponry to unlocking passive bonuses and unique abilities. The result is a satisfying gameplay loop where every decision matters and no two sessions feel exactly alike. One of the game's strongest qualities is the sheer number of customization options available. Players can experiment with a vast arsenal of weapons that evolve and transform throughout a run. Drones provide additional offensive and defensive support, while elemental affinities and modifiers create powerful synergies that reward creative thinking. A weapon that begins as a simple projectile launcher may eventually become a devastating screen-clearing force when paired with the right upgrades. Discovering these combinations becomes one of the most enjoyable aspects of the experience, giving players a constant incentive to try new strategies. The progression system extends well beyond individual runs. Multiple vessel classes offer distinct starting attributes and playstyles, encouraging repeated playthroughs. Some ships excel at aggressive combat, while others favor survivability or specialized tactics. Unlockable content steadily expands the available options, ensuring that progress feels meaningful even when a run ends in failure. This long-term advancement helps maintain player motivation and creates a strong sense of growth over time. Another highlight is the game's economy and upgrade structure. Throughout each mission, players gather resources that can be spent at various shops offering new equipment, blueprints, abilities, and enhancements. These choices introduce a strategic layer that complements the action. Players must carefully decide whether to improve current strengths or invest in tools that may become valuable later in the run. This balance between immediate survival and long-term planning adds depth that many games in the genre lack. Voids Vigil also delivers an impressive amount of content. Beyond its primary survival-focused gameplay, it includes multiple modes, online leaderboards, procedural events, and varying challenges that help keep the experience fresh. Runs can be tailored to different play sessions, whether players want a quick burst of action or a longer, more demanding challenge. The procedural structure ensures that enemy encounters, rewards, and progression paths remain unpredictable enough to sustain replayability over dozens of hours. Visually, the game adopts a vibrant futuristic aesthetic that suits its robotic theme. Explosions, energy weapons, drones, and swarming enemies fill the screen with colorful effects without completely sacrificing readability. The battlefield can become chaotic during later stages, but the visual design generally allows players to track threats and navigate through dense combat situations. The audio design complements the action with impactful weapon sounds and energetic music that enhance the feeling of commanding an increasingly powerful machine. What ultimately makes Voids Vigil stand out is how successfully it combines accessibility with depth. Newcomers can enjoy its straightforward controls and automatic combat mechanics, while experienced players can dive into the intricate systems governing builds, synergies, and progression. Every run offers opportunities for discovery, experimentation, and optimization, creating the kind of addictive "one more run" appeal that defines the best roguelites. Although the game may not possess the massive production values of larger-budget releases, it compensates with intelligent design, generous content, and a clear understanding of what makes the genre engaging. Its rewarding progression, extensive customization, and excellent replay value make it a compelling choice for fans of action roguelites and survivor-style games alike. Voids Vigil is an impressively crafted indie roguelite that delivers a satisfying blend of fast-paced combat, deep build customization, and long-term progression. With its wealth of unlockables, diverse playstyles, and highly replayable structure, it succeeds as both an accessible entry point for newcomers and a rewarding challenge for genre veterans. Rating: 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked it, lots of systems to tinker with, can start playing instantly. It's a bit hard to see what's actually working, hopefully i'll learn over time.
Voids Vigil is an excellent bullet hell/heaven arena auto-battler roguelite. It hits all the right marks for this style of game. 4 game modes, 30 classes, 46 weapons, and hundreds of passive items, traits, drones, etc. The gameplay is fast and smooth. Many of the buffs have a nice risk/reward to them. Most importantly in my opinion, if you get lucky and pull the right weapons and buffs you turn into an absolute god of destruction, slaying enemies by the dozens every second. My only minor complaints are that the environments are all pretty much the same, with the only real variation being whether they have lasers, sawblades, giant spiked balls, or some combination of the three. That and the bosses all feel the same as well. They're all stationary eyeball things that shoot at you with the only variation being harder bosses have more eyes and shoot more projectiles/lasers. Small side note: Any game with this much stuff is going to have a lot of bugs and this game is no exception, but from reading through the discussions backlog and me personally submitting multiple bug reports, the dev seems to have fixed every one of them within a couple days. That's the kind of dedication I admire in an indie dev. In summary, speaking as a guy that owns at least a hundred games in this and similar genres and has sunk at least a couple thousand hours into them all together, for this low of a price it's hard to find a game of this exceptional quality.
A gritty Brotato-Vamprie Survivors-like that packs just as much content for a fraction of the cost. About 30 different characters, 30 different weapons (with about 6 different damage types) and 5 game modes It's a bit basic compared to the Developer's other games. But unlike the other reviewers I see this as more of a benefit than a determent as a good entry point for this dev's games. Despite that there's still a lot of different and unique builds that you can do to make each run a little different. My only real complaint is the UI is a bit hard to follow for me. Very dark and a lot of glitchy animations can make things hard to follow because things blend together, But it's hard to say how I would really fix it without changing the artstyle of the game. Considering the content and how cheap it is I'm honestly surprised how unnoticed this game is. I'd say it's worth a pick up if you enjoy that brotato like horde shooters.
Лучший представитель Brotato. За свои деньги этот парень превозмогает и возвышает весьма круто да высоко. КРУТОЙ стиль; графика; геймплей - всё на высоте ^~^ Напоминает своими пикселями старые игры от SEGA как тот же Vector Man или вроде того...ну где мы за человека гороха играем. Хех Так что советую, тут куча персонажей, времени убить и тд! Спасибо авторам и удачи им <р
Every time Caiys releases a game, I know that my pre-work mornings for next year of my life will be a little happier. Voids Vigil is great! Is it too late to ask for a feature? It would be nice for those of us with goldfish memory if, after returning the player to gameplay from a menu or an upgrade screen, a 3 second "where was I" timer popped up, and resumed play after we got our bearings. I saw this on a pinball game and thought it a very polite feature that would be welcome in any fast-paced title.
this game is hard as ♥♥♥♥, but its really fun once you get the hang of things. Dont die too often, because its really easy to
This game is a lot of fun and has a lot to do in it.
Итак, теперь когда мне уже много лет, и я далеко не юнец, я делаю это уже нечасто, а именно пишу ревьюшки. С возрастом интересы притупляются, но все же Void Vigil я бы хотел вам порекомендовать. Что же это такое? Void Vigil это Survival Auto Fire шутер в стиле Vampire Survivors, однако от последнего Void Vigil отличается своей стильностью, своим пиксель артом и творческим подходом, с которым автор подошел к этой игре. По типу игра очень простая. Мы появляемся в зоне, управляемся, маневрируем и отстреливаемся от врагов попутно взламываем мини комнаты - схемы для анлоков, денег или бонусов, и взависимости от типа игры, прокачиваем персонажа. То есть между секторами у нас есть магазин в котором мы сливаем накопленные деньги ( шестеренки ), на оружия, улучшения, гемы, модификаторы и прочее. И играем дальше. Это если вкратце. Если более детально, то в игре есть несколько режимов, да простит меня Габен и Боги Стима если я ошибаюсь - Обычная игра, где мы поочередно зачищаем рандомные сектора в течении определенного времени, а между ними нам открывают магазин, и так мы повторяем пока не пройдем до босса и закончим игру. - Игра по секторам. То есть, это более продвинутая игра, где нам стоит выбирать на карте руководствуясь мышлением сектора разной принадлежности ( в этой игре каждому сектору принадлежит свой гем, можно сказать это как модификатор геймплея ), а так же магазины, и еще нас ожидают разные ивентовые комнаты где то с призами, где то со сделками на улучшения, где то ожидает ивент с сектором повышенной сложности. И принцип такой же, перемещаемся по глобальной карте, думаем, зачищаем сектора, закупаемся в магазинах, выполняем ивенты, находим боссов и уничтожаем их. - Самый обычный режим выживания, ака - продержись как можно дольше ( магазинов и прочей чепухи здесь нет, просто сурвайвл с анлокаемыми комнатами апгрейдами ) - Есть еще режим с картами, но я его не играл, мне он не интересен. Что еще можно добавить? А ну да. Естественно в этой игре есть разные анлокаблы, то есть мы открываем бонусы, перки, оружия, модификаторы, гемы, сектора, персонажей и бла бла бла бла.....и так далее и тому подобное....Все это влияет в корне на наш игровой процесс. Пушки комбинируются с модификаторами, на пушки влияют гемы, есть прожимные абилки, есть вспомогательные дрончики, есть разные типы усилений, временные и пермманентные гемы и бла бла бла бла....и так далее и тому подобное. Как я уже сказал, в отличии от своих предков игра подкупает стильностью, рисовкой, артом, процессом и прочими вещами. Ну еще и саундтрек здесь хороший, эдакий DarkSynthwave очень таки неплохой. Вообщем работяги, советую. Игра недорогая. По скидке взял, за 180 рублев. Потом может быть будет дешевле. А ну и да, в нее я играл еще вначале года на пиратке, долгое время, так что вещь проверенная.
goat
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 43 | 98% | $4.99 | |
| $9.9M | 111.3K | 96% | $2.99 | |
| $123 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| $353.3K | 1.6K | 82% | $7.99 | |
| $62.8K | 311 | 93% | $4.94 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2K | 268 | 81% | $7.99 | |
| $49.2K | 176 | 87% | $9.99 | |
| $49.2K | 105 | 99% | $11.99 | |
| $49.2K | 99 | 82% | $19.99 | |
| $49.2K | 1.1K | 52% | $1.99 | |
| $49.2K | 767 | 72% | $2.99 |