
Lead a band of space pirates and loot and pillage your way across the stars in this turn based tactical game!
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About
Void Marauders puts you in command of a pirate space ship and its crew. Recruit soldiers, arm them and lead them into tactical turn based battles against alien, robotic and human forces. Board or destroy ships, assault installations and colonies and loot your way across the stars to become the most infamous pirate of the sector.
Loot and pillage enemy ships and installations, sell your well earned loot in space trading stations and improve your ship and equipment. Remember to save something for your soldiers though, pirates and mercenaries will be loyal to you as long as you pay them or you could risk desertion, a mutiny or being thrown through an airlock.
Manage a ship and its crew. Recruit soldiers from different classes and species.
Lead your soldiers in turn based tactical battles against human, alien and robotic enemies.
Play a single player campaign in a procedural sandbox map.
Loot and pillage enemy ships and installations.
Trade your loot and buy new equipment and upgrades.
Manage the loyalty, health and payment of your crew.
Find and capture the legendary ship The Omen and uncover its sinister purpose.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so far, so good. nice 90s graphic & music aesthetics. combat's fast & satisfying, tho fog of war can be a little weird... like, there's long sight lines during combat, but when searching, enemies can sometimes pop up right near your character- needs a little refinement. space combat works well, nice 3D implementation. campaign runs about 10 hrs, play is breezy but challenging. no complaints re: what's here, it just needs a little more content... could definitely use some random events, more things to do on missions/at space stations, etc.
Recommended! Similar to XCOM if you like this sort of game
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Ihr sucht mein Schiff, dann sucht es doch! Irgendwo habe ich das mächtigste Schiff der Galaxis versteckt!" Oh, falsches Universum... Wirklich tolles Rundenstrategie-Spiel, in welchem man endlich mal nicht der gute Held ist, sondern einfach ein Pirat, der Piratenkönig werden will. Die Kampagne ist dabei aktuell stehts gleich: Wir sollen Geld verdiene, unsere Truppen leveln, um dann das mächtigste Schiff im Spiel zu finden, mit welchem wir dann zum Piratenkönig werden. Bisher habe ich relativ wenige Bugs festgestellt und wenn dann sind es eher grafische Glitches oder Clipping-Fehler. Aktuell ist der Schwierigkeitsgrad jedoch ziemlich heftig. Schon im 2-3 Sternensystem, in welchem man etwa selbst Soldaten auf Stufe 7-10 selbst hat, findet man Schiffe zum Entern, die innerhalb von 1-2 Runden die gesamte Piratengruppe mit 1-2 Angriffen völlig auslöschen. Hat man einmal seine "Elite-Gruppe" verloren, wird es extrem schwer sich davon zu erholen.
I like it, its a more advanced FTL with a cool premise. It has good mechanics for its turnbased layer.
Ein gutes Spiel wer X-Com mag. Ich hoffe noch auf mehr Inhalte! Aber Spaß macht es jetzt schon! EDIT: Habe heute erst erfahren das es von nur einer Person gemacht wurde. Das macht es noch krasser! Respect! Thx man for this great game!!!
Wow this is even better than Xcom. much smoosher. I hope the developer have not abandon this game.
As a XCOM fan I'm always looking for something to scratch the itch of no new XCOM in years. This looked like it'd do just that. But, alas, it did not. The story setup is fine, nice sci-fi style story. Pirates. Aliens. Spaceships. I even liked the sell stuff you've gained from battle to pay your crew and heal them bit. But man, oh man, the combat was an instant turn-off. Sure it has the XCOM style movement, but it's an unbearable slog in the beginning. Shoot something for 1 damage, get shot for 3 damage. Oh, that alien you just injured? It regenerated. *shakes head* While I think there's probably some fun to be had later on, the balancing is borked from the beginning. Ship combat, that'll surely be better. Uh.. I move my ship near an enemy ship. I only have the option to fire at will. Alright, that sounds good. Cue a scene where my ship is shooting at absolutely nothing when there's an enemy ship right there. It's clear to me that this just isn't going to pull me in, and whatever fun sauce the game's hiding behind this beginning slog of "no fun here," I'm just never going to see.
Не покупать. Основное время игры - тактические бои, затянуты. Ходишь по карте и ищешь врагов. Каких-то фишек нет, все безобразно затянуто. Есть, в теории, забавные штучки, но на игру жалко времени. Графика очень не очень. Если бы был интересный игровой процесс, сошло бы. Но так - нет. Любую тактическую игру с хорошими отзывами купить, будет интереснее.
Very nice indie space pirate game. It’s an accessible and pleasing experience of space and ground combat. I found it entertaining enough to play it three times in order to command all the ships and get all the endings.
Как графически, так и сюжетно, крайне скучная версия X-COM. Не зацепила, от слова "совсем". И такое ощущение, что разрабы вряд ли смогут совершить революцию, допилив её до релиза. Сношу после двух с половиной часов.
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Players by region
Where this game's players are, estimated from review languages.
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