
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Finished Visions of Mana after 40 hours and found it was a good game. The plot ist consistent and thought through. Music is nice with some realy good songs. The battles make fun. The landscape and buildings are very bueatiful. I just used the english voices and i realy liked them. The game made me happy days and i really enjoyed the game. And it feeled like a "Real Mana"-Game of old times. :-) Thanks to the production team - good work!
Hello Everyone, This is my 1st Jrpg since ps 1 ? xD So far i would say i love this game. It isnt perfect but its fun and the world is looking nice tons of things to do and explore and really its a pick up game. (i didnt knew what to expect from this genre its my 1st mana title) The story is great and well thought and also the progression system. Not everything is perfect and i am still figuring things out. But the devs made 1 thing good and its fun and once you are hooked on the story... you do know what is coming next. after 57 hours gameplay i still didnt finish the game yet but i am about to do it this year for sure. (i think i am almost at the end but who knows...) If you are new to JRPG's yeah buy this game i definatly would recommend it cause i have loads of fun too... Gives me also more intrest in the genre so i am curious into other JRPG's now... instead of the standard AAA title's this is definatly a refreshment and the 1st RPG i paid for xD in my life. Thumbs up :D ;)
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 13.9K | 94% | $9.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.4K | 47% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 315 | 73% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌다!
二周目也结束了,NG+算了,重写一下评测 ①本作有bd自由,前20小时会领着你解锁精灵器(可以理解为8个预设职业)和拢共5个参战角色,较为有趣。但是职业等级上限和主线进度扣很死,20-40h+这个进度职业上毫无进步全靠升级和更新装备累计数值打龙虾,趣味度暴跌。直到最终boss前职业满级解锁才可以把点满级职业的被动、武器、必杀设置到裸职上进行自由组合。可以看出是针对NG+留出的成长空间,但是对一周目的乐趣是毁灭性的 ②丝滑体验非常依赖mod。比如城中禁止跑跳,有世界地图但没有全域传送,纸娃娃只改武器不改外观。特别是脑瘫跨大陆任务,必须读条+动画+飞行+读条才能过到目标大陆,而mod直接落地省下2分钟大赢特赢。这游戏世界地图是没有自由探索图的,所以飞行就是纯走流程,别的游戏绑飞行坐骑那都是做了飞行专属入口区域给探索玩家的,大世界里没货色还硬飞纯东施效颦 ③我玩的时候全程光影乱闪并且菜单严重卡顿,调个装备存个档都卡 ④不像是圣剑传说,像是心爱的女人传说,一部游戏小里小气地讲了20小时关于4个男人和他们挂了的4个心爱的女人的故事。圣剑?并不重要,删了都无所谓
Me lo pasé en cuestión de un mes. Sistema de batalla entretenido.
Meh at most Although the game has a somewhat competent combat system it is far worse than other Mana games. It is just too linear to a point exploration doest matter and soundtrack is completely forgetable. The game is acceptable until its very end even if I didnt like the main char, but the end of this game is complete slog made jus to put more hours and due to that, the story which is nothing special is now just too bad. Although I recommend the game I would recommend you paying more than USD 15 / BRL 65 to it.
So i just 100% the game & honestly it wasn't a bad time, I enjoyed it way more than trials of mana that game was so trash in comparison. best price would of been around 20 bucks for this game due to what's on offer,better party system than dragon age veilguard just due to the simple fact you can control 3 characters & swap at will. Has better magic than hogwarts a game that solely focuses on magic combat when this game doesn't. How would i rank it between other jrpgs Granblue - wins out over kuni 2 because the game has co op missions even though the whole game should of had co op. Ni no kuni 2 Visions of mana pros 1.The art style was great. it really makes the world & characters pop. 2.The sound track is alright, it does it job. trials had a better st but trials was trash overall so yeah. 3.The pikuls, great in all regards. They handle well,they have a decent speed, their jump height is great & they are cute. 4.The late game summons are pretty decent, there is only a handful of them which i'm saying the core's from those bosses should of let us summon them out. one does but that is post game. 5.it is a polished game, it didn't crash on me at all & i didn't have single bug, shouldn't have to praise that but i just came from ac valhalla & that crashed constantly. 6.A likable cast of main characters which i didn't hate any of them unlike in trials of mana where at best duran was meh & at worst you had the dreaded duo charlotte(i used the mod to turn her into a cat girl it helped) & kevin(i used a mod to turn him into a beastman it barely helped) both of them had actual voice actors that didn't even try. 7.Overall good voice acting from almost everyone. 8.Overall difficulty was fine on hard but becomes a joke fairly quickly if you do side content, like i was fighting a main game boss that was lvl45 while i was lvl73. mainly due to me collecting all the lil cactus i could & eating those exp boosting cookies that last for 10mins. 9.I enjoyed my time overall with this game & only felt annoyed when they would keep repeating sh*t you were just told 50 times & the side quests they were worthless for the most part that weren't voice acted. "wolf can't read" wolf plays path finder. this game just had worthless dialogue for their side quest path has worth while details in their side quests that are rewarding overall. Neutral 1.The ending, i don't hate but i don't love it. what could of helped would of been showing what happens to all of the cast instead of just one. Cons 1.The u.i is a bit unresponsive, example it takes spamming the exit button to back out of the shop before the game let's you. it is the same for any feature that requires you to interact with. 2.F*cking chewing food or slurping like a ♥♥♥♥♥♥♥ ret*rd, this sh*t needs to be cut from gaming. serves no purpose other than to annoy while wasting time & money that could be spent anywhere else. 3.You have transmog for weapons but not for the outfits? that's lame as hell. 4.Most bosses have a breakable area but breaking it gives you not extra rewards so there is no reason to aim anywhere but the head. 5.Square still hasn't figured out how to make good party member a.i, i legit seen these guys lock themselves into a corner to be ganged up on,i've seen them just stand there & stare even when i set their behavior to all out attack. 6.I like the idea of the core system where you farm enemies for their core stones to gain abilities & passives but main bosses only giving you passives instead of a cool powerful move is dumb. 7.There was no reason not to be able to field all 5 of your party members. "it would of been too easy" i played on hard & the game becomes easy fairly quickly once you get a certain item. Yes the a.i ate free hits all day but that isn't a reason to keep them out. i would of settled for 4 since for a portion of the game you have a follower chasing your group around. 8.the frames dropping whenever you go into a store or cs. Spoilers I did a character tier list for trials of mana so i'm doing it here. i'm not saying val or morley are bad i'm just saying i mainly used the top 3 all game. Julei - decent voice,likable character,Healer,buffer,debuffer,can rez & has a late game summon. Careena - dragon country girl,good va work(idk why she's the only one who speaks like a country girl but w/e),likable character,buffer,debuffer,good damage,has a pet dragon & has a late game summon. Palamena - stripper queen of the squirrels,decent va work,ok character, her spells alone make the hogwarts game feel ashamed & she also get's a big late game summon. Morley - a likable character with good va work, can throw money at things to solve his problems. Val - He should of hit. a likable character,a ok tank & buffer. honorable mentions that you couldn't directly control. hinna - the goddess was jealous of her & she deserved better. aesh - he was fine.
不好玩,内容感觉挺空洞的。宝箱没有惊喜、城镇内不能奔跑。
[:
Great game and imo good story. The only issue I have with this game is a bug preventing me from 100% the game where a nemesis monster wont spawn in to get the last 2 achievements unfortunately.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.