
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥ story, but fun gaym.
Its a good game.
음... 잘 만들었는데 못 만들었음. 그래픽 음악이 참 괜찮고 캐릭터나 캐릭터 몬스터 등 디자인도 괜찮은데 전작을 했으면 더 좋아할만함. 똥겜이라거나 졸작 까지는 전혀 아님 근데 뭔가.. 게임 재미가 애매함. 캐릭터들이 매우 나중에 완성되는 구조인데 강해지는 게 완성되고 나면 몇시간 지나면 바로 엔딩임. 강해져서 뭐하나 싶음. 전투 재미 자체는 그럭저럭 괜찮은 편임. 2회차 준비가 되어 있으나 스토리가 흥미롭지가 않아서 할 생각이 안 듦. 뭐 스토리가 충격적이라는 사람들 있던데 뭐 판타지에 좀 뒤틀린 세계관 널리고 널렸잖음. 엘프, 드워프, 정령도 아무렇지 않게 받아들이는데 뭐 이 정도로 충격 씩이나. 근데 문제는 그걸 풀어나가는 과정이 전혀 흥미롭지 않은 게 문제임. 분기 같은 거 없고 원웨이 스토리 쭉 달리는 데 흥미롭지 않다? 치명적임. 이럴거면 성검3 처럼 세계관을 전형적이고 동화적인 이야기로 가든지. 단순한 배달 사냥 사이드 퀘가 워낙 많은데 그 때문에 플레이 타임은 50시간은 그냥 넘길 듯. 난 필드 수집할 겸 경치 본다고 20시간은 쓴 것 같음. 때깔들이 괜찮아서 그거 보는 재미로 꾸역꾸역 엔딩보고나면 2회차 손에 가기 힘들 게임. 다른 사람은 모르겠으나 난 RPG게임이 스토리 흥미도가 별로인 건 치명적이라 생각해서 50% 이상 세일 때만 "고려" 해볼 만.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Story is ok, world is beautiful, interactive and plesent to explore. the combat. If you played the recent tune factory and enjoyed the weather items, this game has simular. My biggest gripe isIt feels to dark souls. No dodge, no real range weapons, all close range and repetitive. Boss fights are cool though. This game would done better in my opinion if it was turn based. Like monster hunter stories. To much jumping to hit flying objects, or chasing warping monsters as no bows or real ranged weapons.
It follows true to the spirit of previous Mana games. I wish it let me do couch co-op with my characters, but I'm still happy to be able to sink in a bunch of hours playing shiny new Mana games.
12/10 top
EH BAUM DEMAIS
Super Spiel
très jolie
Really fun entry into the Mana series, enjoyed it a great deal.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 316 | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 6.8K | 80% | $19.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 9.8K | 95% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 |