
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $3.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전반적으로 좀 유아틱하고 전투의 깊이나 타격감이 좀 아쉽긴 한데 낫배드 무난한 JRPG
Tolles Spiel. Eine schöne Story und ein zackiges Kampfsystem. Als jemand, der früher schon gerne Secrets of Mana gespielt hat, war das ein schönes neues Game mit einer schönen Welt Rund um den Manabaum :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pros: - Fun combat - Lots of classes/progression features - Vivid, beautiful maps Cons: - Characters and story are written by and for 9 year olds. The dialogue is so unbelievably cringe I tried to refund 10 hours in (and was denied). I stuck with it to get my moneys worth, and it did get a little bit better, but not enough. Overall, its pretty braindead outside of end game optional bosses. But the combat is really fluid and fun. Most of the classes are really cool as well. Those two things are what kept me going. Unfortunately, I gave up and stopped at 28 hours (around chapter 5/10) because I just could not deal with the writing anymore. It is so absurdly bad I literally kept yelling at the monitor for characters to shut up. As awful as the writing is, there are some really nice elements to it and, story aside, it is a good game. I recommend getting it on sale (I paid $40 and wish I had waited for a bigger discount).
Just finished the main story... and if I wouldn't be sentimental towards Mana series, I'd probably give a negative review. Seriously. Because in my opinion most of the stuff in the game were mediocre at best. I was expecting something that would exceed Legend of Mana in terms of non-linearity, story and characters. But no. The game is almost purely linear, story is average. It very resembled me like I'd just play Trials of Mana 2 (similiar plot pattern [spoiler] gathering party, gaining power, fighting Benevodons (again?!), beating up a main villain, end of the game[/spoiler]). The ending dissapointed me. I expected something better. I have a feeling like the developers wanted to leave an open door for a sequel, but on the other hand it very looked like written in hurry with a lack of idea. Characters are purely archetypical, rather shallow and interactions between them are rather poor. Battles, which are greater part of the game are ok, however could be more fancy. The story is short, I finished the main line in ca 60 hours and I did a lot of side quests in a meatime (not every however). Speaking of side quests, they are boring. Most of them are like "bring item(s), slay monsters, go and speak to another NPC". Pros? Well... The graphics are good (however character textures are bit pixelated, like in poor resolution), locations on the other hand are a visual masterpieces. In summary, the game is ok. You may buy it if you're a Mana fan. If not - you don't loose much. In my opinion Legend of Mana will still remain unbeatable. And like I said, I leave a positive note just because I'm sentimental towards the franchise.
Très agréable, la direction artistique est sympa, le scénario à un peu de mal a décoller mais devient interêressant a partir du chapitre 3, a faire en mode difficile par contre, sinon vous allez vraiment roulez sur le jeu.
Great addition to the Mana series
This was a fun, light, and engaging JRPG. It shares and improves on many of the aspects that made the Trials of Mana remaster so good.
전 저번 3편리메이크부터 입문한 사람입니다. 3편을 꽤 재미있게 즐겨서 5편도 나오자 마자 예구해서 플레이 했습니다. 5편은 3편에서 발전된 연출 스토리를 보여주지만 게임성은 비슷하단 느낌을 받았습니다. 물론 이번작이 좀더 낫지만요. 저야 취향이 맞아서 (육성과 전투 재미) 재미나게 했는데 스토리 설정은 좀 이상하긴합니다. 그래도 끝까지가서 마지막에 약간 감동이 있을지도? 저는 추천하는 편이긴한데 호불호가 쎄게 갈릴듯... 개인적으론 다음편도 나와주면 좋겠습니다.
fun
7.5/10 Solid game with a good story, Combats fun and Class choices are cool. Highly recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.5K | 88% | $17.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 3.4K | 81% | $24.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 9.5K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 12.5K | 87% | $14.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $1.1M | 3.1K | 90% | $17.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $209.8K | 316 | 73% | $29.99 |