
Open world single-player FPS. Command your squad in battle across jungles, hills and villages of Vietnam. Fight as U.S or Vietcong. Vast arsenal of weapons and 50+ vehicles
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About
Lead your troops to victory in a huge open world set in the Vietnam War.
Play as U.S. or Vietcong / N.V.A. on an ever changing battlefield where other units move and fight independently of player.
Command your squad to follow, stay, attack and change formations etc.

Missions of various types are provided based on the situation in the area. However, there is no story or main mission progression.
Use radios to request airstrikes, artillery support, reinforcements and supplies.

Patrol the Mekong delta and lush river valleys. Search and destroy the enemies in dense jungles and defend the hilltop fire bases. Protect loyal villages from enemy infiltration or teach them the price of betrayal.
Build perimeter defenses. Eat, drink and smoke to calm the nerves, or pop pills to feel energized.
Keep an eye out for booby traps, tigers, snakes and critters as you root out tunnels and hidden fortifications in the jungles. Avoid capture or become a P.O.W.

Bomb the Ho Chi Minh Trail or lead special forces across the border into Laos and Cambodia to disrupt enemy supplies.
The game features one huge 1000+ km2 map that covers North and South Vietnam, and large parts of Laos and Cambodia with hundreds of manually built bases and villages.

Fly jets or gunships, or man the door guns. Pound the enemy using tanks and artillery and a vast arsenal of weapons.

Helicopters:
UH1 Huey (4 variants), AH1 Cobra, CH47 Chinook, OH6 Little Bird, H13 Sioux, CH54 Skycrane, H21 Shawnee, H34 Seahorse, AH56 Cheyenne, Mi8.
Airplanes:
F4 Phantom II, F5 Tiger II, F105 Thunderchief, O1 Bird Dog, O2 Skymaster, OV10 Bronco, A1 Skyraider, A4 Skyhawk, A6 Intruder, A37 Dragonfly, PC6 Porter, B52 Stratofortress, MIG17, MIG21.
Land Vehicles:
M48A3 Patton, M551 Sheridan, M42 Duster, M113A1 ACAV, M132 Zippo, M50 Ontos, M151A2 Jeep, LVTP5, M106 Mortar, M107 SPG, M88 ARV, M274 Mule, M548, M577, M54 Trucks, M55 Quad 50cal, V100 Commando, D7E Bulldozer
T55, T34/85, PT76, BTR60, Gaz69, ZIS151 Trucks, BM21, ZSU57-2, ZU23.
Boats:
PBR mkII, PCF mk1, ASPB, ATC, ATC(H), Sampans
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Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is absolutely not going to be for everybody, but if you're the type to enjoy utterly insane jankfests made with a strong D.I.Y. ethic, this is a must-have or at least a must-try. Vietnam War is, with no exaggeration, the most schizophrenic MilSim I have ever played, and I say that with nothing but love. To put it into perspective: I had started out somewhere in the middle of the jungle with a village a few clicks away with a whole 11-strong team in tow. My squad had a company preacher in it arbitrarily giving sermons and quoting the bible with Text To Speech voicelines. I begun trading with one of the civilians after entering the village when we were all ambushed out of nowhere. The company preacher took a bullet square to the face and died right in front of me, but somehow he continued to preach post-mortem and I could hear his sermons everywhere I went, including after I got separated from my team in the ensuing chaos. I spent some time wandering around in the jungle till I got attacked by an angry monkey in the wild, killed it, then listened as my character called the angry monkey a "♥♥♥♥♥♥♥ atheist communist." The company preacher continued his gospel in my character's head until I wandered into a US Base where I was able to buy and eat a hamburger from a Vietnamese Chef, when US command decided it was time to call a napalm strike on their own base all because a single Vietcong guy was out on the wire taking potshots at an artillery cannon. The napalm killed a good half of the soldiers stationed at the base then I took a bite out of the burger as my character mutted "Man, this is crazy" to himself in a very monotone voice. I left the base and eventually got killed by a VC sniper before waking up in some other US Base where I was confined to a wheelchair to move around. Thankfully the wheelchair was all-terrain, as I was able to scale hills with an M60 despite being crippled. VIETNAM WAR.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
More traditional pros/cons at the bottom. Remember this game is an indie game made by I think just one dude. ~~~~~ What I thought I was getting was a goofy cartoonish Vietnam War game to I mess around in for a bit. What I didn't realize I was actually getting, but what I got was one of the most in-depth, realistic, depressing, and dare I say moving depictions of war in any video game. You might think I am on drugs, but I am not. This game may not look like it on the surface, due to the graphics and relatively simple animations, but don't let that deceive you. This is a game that prioritizes gameplay and depth over graphics, which is something that is sorely lacking in my opinion in the modern gaming industry. On the US side, you will see all the horrors of war. You will see your fellow soldiers burnt to death as a result of Vietcong (VC) molotov attack, rogue napalm, or fuel storage explosion. You will be pinned down by a VC MG nest, and call in for Huey gunship support, only for it to get taken out by a SAM on the other side of the hill you had no idea about. You will grow paranoid of the creatures of the jungle, who may be harmless but may at any moment turn aggressive on you. Despite this, you will gain the loyalty of a dog, and do your best to protect him, but it will disappear on a random mission. You will get saved by a friendly medic, who moments later is taken out by an enemy sniper. You will be ambushed by disguised VC soldiers hiding in villages, and amidst the screaming and chaotic firefight that follows several innocent villagers will be killed. You and your squad will be victims of friendly fire incidents, probably many times. Of course, you will also wield the full arsenal of the US military, from battleship barrages to B-52 carpet bombs to attack helicopters to flamethrowers, to kill as many "bastard atheist Commies" as possible - in the name of their freedom and liberation. But underneath all the horror of the war lies an unmistakable sense of brotherhood, purpose, and in a sense, freedom. The constant radio chatter, the patriotic music broadcast everywhere, that medic running to you when you get wounded, the random rifleman in your squad that constantly complains about being tired, or the radioman swearing he totally isn't drunk. You feel like part of something big, and even though you barely know the faceless people fighting alongside you, you share a common struggle, a common fear, and a common goal. The 60 Victory Points (the real objective of the game - to capture them all), they send you on what feels like an epic and dangerous mission across the entire map, even into Laos and Cambodia. Some are much harder than others to get to, but this just makes finally getting to them more satisfying. Then, after your quest for all VPs is complete, you are able to return home (all VPs took me about 40 in-game hours/5 in-game years with mostly default settings, but after your first year of service you can return to the states). But after killing thousands of VC soldiers, liberating even more innocent villagers, traversing the entire region multiple times over, the grand hero's welcome home - it's never there. Instead, you are welcomed home with the deafening silence of a busy airport terminal full of nameless faceless strangers who don't know you, don't care about you, don't acknowledge you, and don't know what you've been through or seen. You can take the bus downtown, where the constant radio chatter and/or patriotic music is replaced by the distant noise of a protest against the war you just returned from. Maybe that protest even turns violent, and a protestor is killed. Your grand goal of liberating Vietnam is replaced by a forking road with many options, but ultimately they all revolve around the basic need to make money. You can stay with the feds, and work for the FBI, including putting your skills to the test spying in Siberia. You can keep it more simple, and work for local law enforcement, start a farm, or purchase a business. You can also fall into a life of crime, and spend your days hiding from the government like you used to hide from the VC. Or, in this game the War is neverending, and if the jungles of Vietnam ever call your name, you can travel back to Saigon and re-enlist. ~~~~~ Pros/cons Pros: * Absolutely massive map of Vietnam, Laos, and Cambodia, with hundreds of handmade cities, villages, enemy bases, other POIs * Massive map of a, shall we say alternate US, consisting of Hawaii, New Texico, W. Ashington, Coloradaho, Wyomingtana, and Kansota, and part of Ohiowa, with a bit of Canada and Mexico near the borders * Siberia map related to certain post-war careers * Tons of weapons with unique behaviors, characteristics, animations, etc...there are a lot that are not available at simple armories and you will find them scattered around the map, hidden in random crates, etc. * Tons of vehicles of all shapes and sizes - civilian vehicles, military jeeps, tanks, AA trucks, scout helicopters, attack helicopters, transport helicopters, small planes, attack planes, jet fighters, boats, etc. * Helicopter flight models feel shockingly good * Cockpits and interiors of vehicles, they are basic but functional * Base building available basically anywhere outside of pre-existing bases, decent number of options for buildable structures currently * Just tons of random small features that make the game feel so immersive despite the visuals - interacting with villagers and buying from them, finding and befriending stray dogs, random jungle creatures some of which are hostile, getting makeshift modifications applied to your equipment, VC propaganda directed at US soldiers, the need to clean your guns often, the random dialogue from your character and other characters, both in-person and on the radio, and a lot more * About 10 different career options on the US side (different branches of military, affects starting location and random mission types, among other things) * Option to play as Vietcong which has different gameplay from the US in many aspects, but obviously no "post-war" gameplay like the US does, at least currently * Probably the most important thing, this game is being worked on actively and the dev has a discord where you can discuss the game and suggest additions and report bugs Cons: * Allied AI is pretty moronic but, this review was drafted 21 August 2026 and just today (22 August) the dev released an update that addresses this issue somewhat * Optimization could be a bit better, particularly with smoke/fire effects - when an area gets carpet bombed or napalmed my performance seriously tanks, and my computer is pretty good too I think * Some hitboxes are kinda buggy, I believe this was also somewhat addressed with today's update but I have not tested * Just general jankiness, which is frustrating at times, but not a dealbreaker to me and like I said this game is very much WIP - just go read the update history and see for yourself * The player's character climbs stairs/ladders so damn slowly lol, considering how fast and long he is able to run it makes no sense * I wish there were more radio dialogues, or squadmate dialogues, just more dialogue lines in general. Some more variety would make it feel more alive but I love the dialogue that is in the game currently * Day/night cycle, glad it is in the game at all, but it is largely just day/night right now, there is not really a smooth transition between the two with a dawn and dusk it is more just day one moment and then night the next * Options for the Vietcong post-war, in a then-unified Vietnam with no foreign military presence, dealing with the fallout of the war...if it's already a thing I missed it but if not that would make the VC option more alluring, currently the US side has more content because of the stateside/post-war thing
Played this game for a couple of hours, then logged off and drank at my local VFW. 10/10.
This game has a lot of potential. There's a ton of content, and many of its activities are immersive and interesting. Unfortunately, the developer seems more interested in adding new content than improving the core gameplay. Movement feels clunky, and the overall experience is janky. The game features multiple countries, including America, but large portions of the map feel empty with very little to do. Dying also doesn't seem to have any meaningful consequences, so a lot of time is spent running, driving, or flying back to where you were while explosions and happen around you. It's fun, but gets repetitive. Deaths often feel unfair. You can be killed by enemies hidden behind dense foliage that you have no realistic way of seeing, or by snakes that have clipped into the ground. Luckily, when not playing with permadeath, there is pretty much no penalty for dying. You just get teleported to a base nearby. Sometimes in a wheelchair, which is cool. Overall, it's a fun game, but I don't recommend it unless you're okay with sliding around a poorly optimized battlefield and dealing with its extreme jank. It needs polish, and the dev doesn't seem interested in polishing it.
Not sure what you want to play today? Here's your solution because this game doesn't know what it wants to be either and it is magnificent.
I love this game, but it is just unplayable. The constant lags and crashes just made me let go of the potential it has
this game is like a fever dream paired with melatonin, i dont even know what the ♥♥♥♥ is going on half the time but whatever is happening its almost always fun as all hell, i HEAVILY recommend this
I can only describe this game as "Hilariously Ambitious". Very refreshing to see people try to take videogames to the absolute limit of a concept, before code and hardware breaks down screaming.
the games great but the ai of the squad needs a major fix. they never follow me and always wonder off. I'm always fighting alone the squad never does any of the fighting lol.
if you wanna game where you can just screw around shooting stuff in a very inaccurate depiction of the vienam war you've come to the right place. you'll die constantly. you'll die enough times where you're strapped in a wheelchair and still sent back to the field. you'll hear your character constantly moan about water and food in the most deadpan voice imaginable (accurate). you'll find out how airstrikes work and love the mayhem. i can't wait for this game to be more polished and finished. maybe some multiplayer? or at least enough complexity to where the simulation can fully run on its own and you have competent squad members/easy to understand vehicle controls. light recommend.
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