
Idle RPG with full offline progression and multiple endgame progression systems. Choose a class and start fighting, gathering, crafting, master elements & talent trees, train mercenaries, join factions and fight world bosses with real players. No microtransactions. By idle players for idle players
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Barbarian: melee combat, bleeds, executions, and battle shields
Arcanist: powerful spells, burns, freezes, and mana barriers
Warden: ranged combat, traps, poison, and precision strikes
Nightblade: daggers, poison stacks, critical strikes, and dodge
Fight through a dark campaign, from your first hunt to the Frontier beyond Vesper Gate.
Clear dungeons and conquer Nightmare Dungeons. Climb the Tower, and test your build against greater challenges.
Chop, mine, fish, and hunt for resources used to craft weapons, armor, food, and potions.
Recruit Mercenaries. Choose one to fight alongside you while the others complete expeditions.
Join factions with real players, contribute to the War Chest, and fight in rotating World Boss events.
Enter the endless Spire. Every ten floors, choose a Tarot card with powerful Upright bonuses or dangerous Reversed effects.
Socket Gems into equipment and develop six Element trees using Crystals earned from enemies and bosses. Hunt for Skill Engravings, earn Soulbound Gear from the Tower, and strengthen it through Soulwake while equipped. Enemy loot tables and known item sources are shown in-game.
Auto-Combat, Auto-Cast, healing, consumables, gathering, crafting, and Loot Rules are configurable. Supported activities continue offline for up to 24 hours.
Genres
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常喜欢,很有潜力 就是不知道制作组有没有可能更新一个掌机模式,steam deck 等可以看清楚文字等信息就好了
rugpull game, dont buy
hell french please
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese
Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
得劲,梅尔沃类型的放置战斗游戏。更偏战斗,不赖
Игра в самом деле хороша для этого жанра, отсутствие ограничений на офлайн делает процесс интересным - придумано немало мотиваций чтобы игрок возвращался на уровне оптимизации процессов сбора, крафта и боёв. Пока я бы отнёс к одной из лучших, что встречал, на уровне перса 80+ не проседает.
如果你开局在坐牢,那么请看看任务和成就,成就给的金币去商店买200瓶药水能用很久了
战斗界面可不可以用AI做成Pokemon类似对战的画面,用AI应该不难做出来吧
游戏不错但有一些需要改进的地方: 1:有很多自动化bug: ①:制作选项里的“材料齐全后加入队列”无法正确生效,还没有凑齐所需数量就直接用已有材料开始制作,不管做没做够只要材料用完就宣告结束了,所以我本打算凑齐100个材料后集中制作,但现在只做了三五个就完事了。 ②:我在下线前,在采集界面设计了很多不同材料的采集队列,但是当我接到某个采集任务而直接点了这个材料的采集之后,所有正在排队的队列都消失了。 2:UI界面不完善: ①:有很多界面重叠的地方,尤其缩放以后,好多地方交叉重叠看不清楚,制作界面的排队队列是重灾区,除了最前面正在制作的项目以外,后面几个排队的项目完全重叠看不清楚,连文字都是竖着显示的。 ②:字体太小,即使缩放到最大界面还是太小了,我习惯用手机远程操控PC来操作,但是字体太小了,在手机上根本看不清楚,玩其他游戏的时候也没遇到这种问题。 3:个人认为有些设计不太合理影响游戏体验的地方: ①:制作1个”无暇黄玉“需要好几十个”粗糙宝石“,难道我都100级的大佬了还是专门花一天时间回去刷1级的小怪材料吗,完全不会,我宁可用三个下等宝石来合成。 ②:学院建筑所需材料与游戏整体进度脱节,目前游戏进度达到90级了,却还在采集40级时期的石头来升级学院建筑,导致采集和制作等级与游戏等级脱节,游戏体验割裂。
Maybe the best idle game ever
好好的天赋被大砍 盗贼 弓手 战士 输出的全砍废了 接下来玩什么 只能玩 肉 奶? 平衡是侧重 不是一刀全没
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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