
An immersive story-driven shooter incorporating the cutting edge of VR gameplay, Vertigo Remastered is a complete overhaul and occasional reimagining of the 2016 original.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vertigo 2 is my favourite VR game, this one is not as good as that one, BUT is still an amazing, awesome, cool as hell game, buy and play both
Nowhere near as good or polished as Vertigo 2... but still a great VR game, even if short.
It's good.
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Languages: English*, French, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Ukrainian*languages with full audio support
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
한글 패치가 있으므로 적용하고 하시는 걸 추천합니다. VR 게임에서 하프라이프 알릭스 이후 좋은 싱글 플레이 게임이 없다는 분들이 있다면, 하프라이프 2 모드시리즈를 하신 다음 이걸 추천합니다. 이 신나는 액션 어드벤처 게임은, 적어도 지금 기준으로는 VR 게임에서의 젤다라 불러 마땅한 물건입니다. 훌륭한 레벨디자인과 영리하게 사용한 VR 기능. 연출 면에서도 VR을 십분 활용해 뭐 하나 빠지는 것 없이 감탄이 나오는 체험을 줄창 하게 됩니다. 거기에 역시나 정신 나간 것 같지만 상당히 유니크한 스토리와 캐릭터들도 상당히 흥미롭습니다. 난이도가 절대로 낮은 편이 아닌데 질릴 틈 없이 바로 반복해서 뛰게 만드는 매력이 멋지죠. 물론 혼자 만든 인디게임 특성상 결점이 아예 없는 건 아닙니다. 투핸디드 적용을 위해 포함된 고무줄 같은 IK 때문에 손의 움직임이 굉장히 어색하게 느껴진다는 것이나 (한 손으로 움직이면 무슨 무기든 내 손과 위치가 너무 크게 괴리됨) 아트웍이 지나치게 이상해서 잘못하면 역하게 느껴질 수 있다는 것이 가장 큰 결점이고...... 또 다른 것으로는 게임이 겉으로 보이는 것 보다 높은 난이도를 자랑한다는 것을 볼 수 있겠네요. 하지만 이 모든 결점을 무시하고 반드시 할 만한 가치가 있는 게임입니다. 짧고 굵은 VR 액션 어드벤처 게임을 원하신다면 강하게 추천합니다.
This is exactly how VR games should be. The first boss is terrifying.
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good
It's not the newest game, which shows in graphics and mechanics, BUT it is a very solid, very fun VR experience that can be enjoyed by VR Beginners and Veterans alike. The game has some Half Life Flair mixed with a hint of Portal and some rather unique weirdness. Overall the progression and buildup in the game is very well done, and the finale was truly fun. Really has that movie-ending flair of all out action, like a good drop in a song. There is one thing I really, really, really dislike about the game though, and I do not understand why it is even in the game the way it is: The first boss. That fight is such a contrast to the rest of the game that one could assume it was done by a different developer. See, the first boss fight is a clunky, glitchy, extremely difficult bullet-sponge fight. You have barely entered the game, and have to fight this thing that has AT LEAST 5x the health-pool of any other boss you will encounter in the game. And you have no gun at that point, only a shock stick to reflect the bosses shots back, and fend off an increasing number of tentacles at the same time. Problem is, your hits on the tentacles don't always register, and then you get hit. In a fight that is extremely long and extremely difficult. After 2 hours of trying, I actually had to cheat for the first time in over a decade to pass that boss. It just was impossible to do otherwise, because the few times I nearly managed to kill him, a tentacle deflect glitched, the block didn't count, and I got killed despite doing what I am supposed to. I have played my share of difficult VR games, but that fight is just BAD. Not challenging. But truly, awfully bad. And you encounter it super early in the game. Which can really ruin the game for you, because it makes it seem as if this is the way the game will play. Which it does not. Everything after that boss is super fun, and very well done. So why is that awful bossfight in there? Who tf knows. Do yourself a favor. Open console, enter godmode, get that first boss nonsense over with, leave godmode again, and have a ton of fun with what follows. I would have loved more story in this game. Or more interesting notes and documents to find. The game doesn't really "need" story to be fun, but half of the time I asked myself why I am even doing what I am doing, so a little more would have done a lot for immersion. HUGE BONUS, because not many VR games do this: This game has left handed support. You can freely choose which will be your main hand for interactions, and which stick you want to use for movement. Also, it runs well and has a nice style. PROS: +Runs well +Great image clarity +Style works well for VR +Fun use of VR mechanics +Fun progression +Fun arcade gunplay +Interesting style +Good soundtrack for action scenes, especially towards the end +Interesting leveldesign and puzzles - invites to explore and try stuff +Occasional grotesque weirdness in a unique way +Minigun. +Good comfort settings and customisation options for controls +Beginner friendly +Simple controls, good UI +Mostly very fair respawn points +Theres a sequel game that is supposedly better than this one - and since this one was worth the money, I am looking forward to the next. CONS: -The horrible, god-awful first bossfight (nearly made me refund the game) -Occasional small soundbugs in certain areas (music suddenly cutting out) -Beginning of the game is a bit too slow (but gets rapidly better after the first 1/4) -A bit short, around ~5-6h. (But still worth the money.)
G
if anyone has just got pcvr GET THIS NOW.THIS ISNT A QUESTION.
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