
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $188.7K — a different platform, not this one.
Set in the fantastic world of long ago Venice, the young Scarlett falls victim to a terrible mystery, which begins with the murder of her companion by a secretive alliance of mighty necromancers. Thus fate takes its inevitable course and threatens to throw the world out of order. Scarlett finds out that she is the daughter of death incarnate and is blessed with his ultimate powers. She is the only one who can stop the gruesome powers that threaten to destroy the entire living world. Now it’s your chance to reverse fate! Get ready for a fast-paced adventure set in an epic world filled with dark dangers and merciless adversaries. Arm yourself with mighty weapons, rally together powerful allies and master the dark powers of death. Can you conquer the powers that threaten to inescapably destroy the world of the living? Follow your path down into the deepest abyss to death itself – and back again, if you are worthy! Key Features: Experience a visually stunning action RPG with a unique and captivating atmosphere Follow the hero journey of Scarlett through a rich and original story Conquer a host of merciless nightmarish creatures that pounce on the threatened world in a raged frenzy in action-packed battles and ultimately confront their masters Explore palaces, villas and numerous dark alleyways in a living dynamic Venice filled with merchants, rogues, allies and traitors Learn how to use the powers of the “Twilight World” and wander between the worlds of the living and the dead. Put the ultimate powers of death to your advantage in battle. Use the advantages of the “Twilight World” and the ultimate powers of death Experience an open game world with dynamic night and day cycles Clear, easy to pick up rule system and intuitive game-play Experience a dynamic and open game world in which you can freely develop your own character and decide on different game strategies yourself. To become death in Venetica is a calling, fulfilled by a man of flesh and blood – equipped with special supernatural skills in order to be able to carry out the duties of the office. A new death is selected regularly by “Corpus”, a secret council. This time however Corpus really makes a wrong decision: The “new” death, Victor, turns out to be a crazed necromancer who manages to turn himself into an overpowering undead with seedy tricks and dark rituals and thus attains almost unlimited power in addition to immortality. As it is strictly forbidden for the chosen death to devote himself to necromancy, the committee revokes Victor’s nomination immediately and declares a new death in his stead without delay. The power-hungry Victor however does not want to relinquish his position again. He continues to practice the dark arts in order to gather numerous dark and dangerous creatures and tainted souls from the underworld around him. He thus succeeds in eliminating the newly designated death and takes over his power for his own purposes. The effects on the world’s balance are calamitous and – should Victor be able to keep himself in power – its dark consequences are irreversible. Only a person who has the same mighty powers as Victor can prevent his prevailing and vent him his deserved punishment. Scarlett, the daughter of the real death does not know anything about her ancestry and the hidden talents which slumber within her. She is immersed suddenly in this story due to the brutal attack on her home village and the tragic loss of Benedict, the love of her life. It is a story which she now begins to write herself, a story during the course of which she unleashes her capabilities, a story in which she tries to save Benedict from the world of the dead and a story in which she must protect the world of the living from the dark threat posed by Victor and his henchmen.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #115, worst US #174 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 446ratings | 78% | — | not modelled |
| $9.99 | 795reviews | 80% | — | $188.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.5K | 88% | $3.75 | |
| — | 200 | 72% | $0.75 | |
| — | 144 | 84% | $29.99 | |
| — | 324 | 80% | $1.99 | |
| — | 95 | 62% | $3.99 | |
| — | 53 | 82% | $29.99 |