
In this dark, open-world adventure, you awaken as a Vampire Lord. Build and customize your castle. Hunt for blood, fight, craft, and gather. Command your loyal servants. Shapeshift into a bat to explore the night and survive the relentless Inquisition, solo or in 4-player co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Dragos. A survivor of a vampire attack, turned into a creature of the night. Roam the open world of medieval Sangavia and forge a powerful Vampire Dominion. Build your castle, turn villagers into servants and explore a vast gothic-inspired open world. Whether you play solo or in co-op, your choices define your legacy. Will you reign from a palace of terror, or become the lord your people need?

EXPLORE A DARK, OPEN WORLD

You awaken from slumber as a weakened vampire lord in the cursed land of Sangavia. Rebuild your fallen castle. Its heart, the Castle Core, is still pulsing with ancient hunger. Fuel the Core with blood to unlock new regions, discover hidden areas shrouded in mist, and reclaim your power in a dark action-adventure with castle building, exploration and RPG elements.

BUILD YOUR DREAM CASTLE
Rebuild your fortress and shape it to your will - towering halls, secret chambers, and gothic spires rising from the night. Your castle is your refuge, your power, and the true symbol of your growing dominion.

GROW YOUR VAMPIRE FOLLOWING

The world is filled with prey. Feed on humans and beasts that roam the night to regain your strength and fuel your dark rituals. Command loyal vampire thralls to serve your will - from crafting, hunting, and building to protecting your dark empire.

CO-OP MULTIPLAYER
As a Child of the Night, you don’t have to be alone. Invite your friends to rule the land as equals and see where your individual decisions lead you. Unleash your creativity when you build your castle together. Explore the grim, sinister and bloody Sangavia as a team and face the dangers waiting in the darkness.

SURVIVE AS A VAMPIRE
To survive the night, you must evolve your vampiric abilities through an intricate skill tree and embrace the forms that shape your legacy. Shift between the Aristocrat and Hunter forms, or transform into a bat to roam the skies and uncover distant lands. Power invites resistance, and the Inquisition will never stop hunting you. Crush their holy warriors in brutal, skill-based combat to defend your vampire reign.

Feed the Castle Core, awaken forgotten power, and uncover the secrets of Sangavia. Rule the night alone, or rise alongside up to three allies in 4-player co-op.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 71% | — | $1.4M |
| $13.99−30% | 34ratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Embora esteja no começo, o jogo tem uma premissa bem trabalhada e inovadora. Há muito o que explorar em atualizações futuras mas estou me divertindo muito com o jogo. A experiência que o jogo traz como um vampiro que caça e mascara sua presença na forma humana de um nobre é fantástica!
Vampires: bloodlord è il primo rpg formato Vampiro. Dovete creare la vostra stirpe con il sangue e il sudore della fronte. Attualmente cè ancora del lavoro da fare prima di raggiungere il livello atomico degli altri titoli della toplitz, ma c è cmq tanto potenziale. Vi lascio il mio primo video sul gioco, primo di una bella serie. https://youtu.be/tosV_FvZl9U
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 3.8K | 75% | $9.99 | |
| $1.4M | 3.6K | 94% | $15.99 | |
| $1.4M | 3.7K | 86% | $14.99 | |
| $1.4M | 2K | 75% | $24.99 | |
| $1.4M | 5.7K | 80% | $11.99 | |
| $1.4M | 2.5K | 78% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.6M | 30.8K | 81% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 | |
| $108K | 191 | 88% | $19.99 | |
| $0 | 377 | 37% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
| $19.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I honestly really like this game, and it does have a lot of potential. What I dont like about it is how laggy it is, and I have been having issues with joining multiplayer. For this game being early access, I believe that this game does have a lot to offer building wise, but I would love to see more in the future. The story is alright, it is interesting to say the least. We have to conquer the lands. I would recommend this game when it isnt so laggy, other then that I believe that its up to someone to try this game for themselves for now
its progression type game start out simple skill as story line quest are completed you gain more ability all humans can be you servant or your meal i killed way to many in begining not knowing that later in game you might need that one for their skills such as blacksmith if you eat blacksmith oh well any way more fun as it progressessessessseeesss , Friend me i8squirrel
IS THE STANKA QUEST IN HELL'S CHASM BUGGED ?
Tiene un concepto de ideas buenas, es entretenido y con buenas dinamicas de construccion, aun que muchas de estas deberian tener otras caracteristicas como poder construir varias unidades a la ves en lugar de una por una. Le pongo sin recomendar porque se cierra muy seguido el juego y cuando eso sucede el autoguardado falla y el tiempo que hayas invertido se perdera y es super fastidioso tener que empezar de nuevo en juegos de este tipo, una lastima y ojala lo arreglen.
ciekawa gra czekam na wiecej aktualizacji
i played the early demo loved it! got the full thing and all i got is if you like vamps this might be for you!! i love it
harika bir oyun
Overall Verdict: Thumbs Up! 👍 I am giving this a huge thumbs up because I believe in supporting the games I play, and the foundation here is solid. I just finished my playthrough, and while I enjoyed my time, we need to talk about how this game could easily go from "good" to an absolute masterpiece. Here are my thoughts on what works and what I’d love to see in future updates: 🛠️ THE GOOD & THE BASE BUILDING The crafting and building mechanics are great, but the customization needs an expansion. I would love to see the ability to plant trees, place water pods or pools, and set up traps. Also, where are the classic moving library-hidden doors? We are vampire lords; we need secret rooms! Base Events: Every once in a blue moon, it would be amazing to see our castles actually get attacked. Let enemies try to break in, or have impoverished, desperate citizens try to sneak in and steal loot. It would give base-building so much more purpose. 🌍 MAKING THE WORLD FEEL ALIVE The world feels a bit static and could use some animation. Ambiance: Open up the houses! Let us see people's pets, stray cats meowing in the alleys, and birds flying around in the sky. Weather: A dynamic weather system is a must. Give us rolling clouds, pouring rain, and massive thunderstorms where lightning actually damages the ground or even strikes our castle. ⚔️ COMBAT, MAGIC, & ENEMIES Right now, the combat is a bit too wonky and slow for my taste. For one, it would be amazing if our claws could dynamically grow out for a fast, sword-like stabbing frenzy to speed up the pace of fights. Also, the current power set feels pretty useless. Magic should be a massive part of this—let us actually pick a magical element to master and control! Audio cues: Enemies need voices! I want to hear them praying loudly in desperation right before they cast a massive, light-damaging holy beam at me. Beast Variety: Please, anything to break the boring "default wolf" stereotype. Give us crocodiles, elephants, tigers, lions, and huge snakes! Humanoid Variety: Inquisitors are "fun" (not!). Let's add ceremonial fanatics, mad shamans, random wandering phantoms, angry vampire-hating witches, swarms of goblins, or massive giants swinging huge clubs. 🔥 BIOMES WITH UNIQUE THREATS Enemy types should reflect their regions. If I step into a Lava region, I want to fight fire salamanders and fire-throwing witches. If I'm in a Forest region, I want to be ambushed by natural druid tree-monsters or nature ghosts. 🧛 VAMPIRE DRAMA & ROMANCE Ruling a castle shouldn't just be about placing walls. Give us some servant drama! If one servant tries to assassinate another, or if somebody steals another vampire servant's gear, I want to be the one who has to investigate and find a solution. Also... add a love interest! Even the undead need some romance. Final Thoughts: Look, it's 2026. We have the standards set by The Witcher 3, Skyrim, the Gothic 1 Remake, and of course, Baldur's Gate 3 (which I absolutely love but that's on another budget universe). There are a ton of amazing ideas out there to pull inspiration from. Vampires Bloodlord Rising has incredible potential, and adding these layers of depth would make it legendary. Keep up the good work, devs!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.