
Gather your allies to hunt the vampires that terrorize your town! Study their ways and exploit their rivalries, or you'll become a vampire yourself.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The world presented in this story is neglectful of the lore associated with 'the world of darkness' yet remains an incredible narrative. Unlike Night Road, this story is very gentle to the player and does not require the same level of dedication to the integrity of ones build. Its fun and definitely worth the price.
Almost great! Too short, and beyond the skills of the author. Also, as many have pointed out....not a VTM game, but Hunter (which is actually cooler in many regards) game literally is at the ending where a mid-way point feels correct. I had hoped the interactive novels were the first step of a mass relaunching up to bloodlines 2. Starting with night road (saints guard Kyle Marquis) moving towards bloodhunt (not my thing but I'm about bringing the youngins in doubly so when things are free) and moving on. I remember this coming out and second and knowing the relaunch was doomed. Mark my words after the B.S with bloodlines 2 it'll be another fifteen years until we get another go at this. I wonder if Henry Cavill would ever pivot off off warhammer to help relaunch the VTM TV show....
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well this one was disappointing. Four fifths was build up and fluff and then there was a mad and disjointed rush to the conclusion at the end. It kind of read to me like the author got writers block or was procrastinating/padding for word count and then kind of forced an ending actually. But I'm just speculating... Descriptions were unnecessarily detailed with padding. Connections between characters seemed lacking or rushed. Character motives were lacking. Decisions seemed to narrow to a handful of not very logical choices as time went by. These decisions seemed to miss options the text itself suggested were there (e.g. at one point you have a flashbang grenade, and the text suggests you could use it in an ambush, but then there was no option to do it. Instead a bunch of other largely sub-optimal choices were presented). Stat checks seemed to require very high scores (or alternatively the scores don't matter and you will always win or lose reagrdless maybe, I'd have to replay to confirm and I don't wish to do so) and often repeatedly focussed on only a handful of skills, with repeated options for the SAME STATS in the available decisions. So I can choose two different choices with different flavour to achieve an objective but they both test the same stats. So unless you picked exactly the right scores to focus on you end up gimped and have to choose the 'safe' option or just fail because there is largely only the one stat mix to get through the situation. I also think these stat choices work against the 'everyman stumbles into vampire hunting' scenario. I ain't paying a professional hunter here, I'm just some schmuck who accidentally finds themself up against Vampires. There is only so elite I am likely to be! I had good to decent skills of 6 or 7 (total) in my chosen stats and even when I had a choice that let me use them they seemed to fail most of the time. Even when I was e.g. armed with a forgiving (of an amateur) weapon like a shotgun and my enemy was unaware of me! Yeah, so I didn't really like this game. Which is a shame 'cause I love the hunter style concept and have enjoyed a number of the other World of Darkness games from this publisher!
Vampire Masquerade titles to play: Coteries of New York, Night Road, Parliament of Knives, Shadows of New York etc etc are all great but this one strays off and you don't actually get to play a vampire but some vanilla noob that stumbles into vampire naughtiness. The group that helps you makes it feel like you're not so much a vampire hunter (which would be cool) but this makes you feel like you're from the Scooby Doo gang or team Buffy. Not White Wolfs best concept.
Good story, interesting investigation and character interaction options. As much as Hunter investigtation as it is Vampire story.
The only thing I can honestly say is just pass on this. It's meh at best.
A good use of the branching path system this series is known for with a satisfying theme and fun characters that feel as if they were plucked right out of a 1980 slasher movie. Genuinely having a fun time with this one!
Eu gostei bastante da historia contada e essa possibilidade de jogar como um humano, para quem gosta de vampiro a mascara acredito que aproveitará a historia.
[h2][i]"....That's a really weird thing to say."[/i][/h2] A pleasantly-sized VN, one where stats are actually pretty important at that. The writing is more light-hearted in this one—like a mystery adventure with the VTM skin. This is unorthodox but a welcome change of pace to the usual angst and dour themes we're accustomed with. The plot tends to wrap itself up quickly after the first few chapters which is my main concern with this and the vast majority of these WoD VNs, but at least it does feel like a complete experience. I enjoyed my time overall, and would recommend on sale.
Players by region
Where this game's players are, estimated from review languages.
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