
Vampire hunters are after a mischievous vampire girl, and it's up to her pet bat to save the day. Flap through peril in this open-ended precision “batformer” with a unique control scheme that re-contextualizes precision platformer trappings and flips them upside-down!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fly Through the Night

We've all had that dream where you're flying in the sky only to wake up to your boring terrestrial life, but dream no more! Fly around as a bat with unique movement that re-contextualizes precision platformer trappings and flips them upside-down!
Old-School Charm

Limitations were imposed on the palette, sprite size, and audio fidelity to really deliver on that old-school feeling. Retaining the difficulty of retro games, but with modern design sensibilities so you wont be throwing your rectangular controller.
Open World

it's tough out there, but you can take it at your own pace. If you're ever stuck on a challenge, you can easily take a different path and find another way forward.
Carve Your Own Path

There are plenty of routes you can take through the game, but there's gotta be one that's the best, right? The world is designed to let players experiment with routing and find the fastest, or easiest, way through the game, depending on if you're hardcore or looking for something more chill.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
VVVVVV-like is an underexplored genre
ohhhghghghhg i really like this game. but it felt like it didn't like me lmaO i think the difficulty was way too hard right off the bat (ha), but lategame circa 25-ish garlics collected the game started to feel real fun as i learned to figure out just how to get the little buddy to move the way i wanted them to. though several rooms still feel near-impossible to me ghscklchkl but!! overall!!! while im absolutely not gonna be able to 100% it, this is a really really cute game :] the art is top notch and the music is fun i love it a lot
I like this "batformer." A game you can play with just your controller's bumpers, and your thumb on the quick-reset button when you want to save a few seconds. Also it's just a cute premise.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A short and sweet precision platformer that was equal parts frustrating and satisfying to get through. I feel like calling it a "metroidvania" is a little misleading and changed my expectations a bit, but overall, very happy that I played it. I've played through Crowtel, and it goes without saying that I feel like this game is a big step up in quality from that (Not to say that I didn't enjoy Crowtel). The music is really catchy, the controls are annoying in a way that I wanted to overcome, and the spritework is beautiful. This felt like something that'd be right at home in the collection UFO50, lots of friction from the start, but a bit of patience resulted in an experience that never felt like it outstayed its' welcome. I hope lots of people will get a chance to enjoy this gem.
Very challenging precision platformer. Always felt fair and not that the game was randomly deciding when i died. Would like a little more content for the cost, maybe like a darker side or upside down map after the main game. I could probably squeeze 4-4.5 hours hunting the last two acheivements but not much else. Love the art and music. My favorite of Sink's games so far. Eb and Flow hardest section for me.
VVVVVV flappyvania
What a delightful little platformer! Some of the challenges are way tough for me and I wish the logic for sloped ceilings/floors was a bit more intuitive, but I had a very good time getting to the end, in part thanks to the very generous checkpointing. The presentation is also wonderful!
Cute! and brutally hard, without feeling unfair
Playing this game felt like being a baby bat and learning how to move for the first time! When you start out you're bouncing all over the place and dying but eventually you can zip around with (relative) ease and your initial frustration turns into satisfaction. It's worth noting that the game allows you to explore freely and you may encounter rooms early on that seem literally impossible. At first I was convinced I needed a power-up to complete some rooms... nope! I just had to learn some new way to control my speed and momentum. It's a great feeling when you realize that the power-up was inside YOU the entire time and you just had to awaken it! *flaps away*
Excellent little batformer! Different areas will use your skillset in a lot of fun ways and the unique obstacles in each area feel great to figure out. A few screens have some very tight timings but overall it feels like an appropriate difficulty and tightly designed. I love the art and the little munch noise when you snag a garlic piece. The game would feel right at home among ufo 50 and I'm glad I picked this one up!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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