
Enjoy pure 16-bit RPG goodness! Scarllet and Beatrice are two close sisters. One of them has the gift of healing, the more she knows about her gift the more she realizes how big her responsibility is. Features party splitting, beautiful artworks and an intricate storyline.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I went into the game hoping it wasn’t as bad as a lot of the reviews make it out to be, but … uh, it’s certainly not great. [u]Complaints[/u] • Lots of typos. • Lots of holes in structural integrity, like the protagonist’s sprite being able to walk through a wall and (what should be) other impassable objects. • Issues with enemy encounters. A bit difficult to explain. There aren’t random encounters. The protagonist has to make contact with an enemy roaming around, but sometimes the protagonist’s sprite will walk right through an enemy and nothing’ll happen. Other times, a battle will start without running into an enemy at all. • Extremely basic … everything. The game is just kind of the embodiment of mediocrity. • Imbalanced battles. It felt like I was playing on super easy mode. If there were an auto-battle option, I could’ve just chose that each time and probably never lost. [u]Redeeming Qualities[/u] • ??? Got to a point where the protagonist needed to rest for the night to progress the story, but uh, I tried resting [i]twice[/i] and the game wouldn’t progress, so I decided to not waste anymore time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bad
Killed Drake in the Lost Church while in Offline mode. Finished the game in Online mode. The Drake achievement never appeared, the "final" boss achievement did. It sucks that the game doesn't sync what was done offline. Not going to go through it all again just to get that one. Maybe in the future I'll replay it, maybe not. The game has tons of typos and a few map/environment bugs. The story isn't that interesting.
Análise.
IF they had bothered doing some playtesting this game could be quite good. But the large amount of bugs, lack of balance and the horrible mismatched music volumes make this game almost unplayable.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
I tried to like it, I did. But the constant minor errors just got to me. For the most part, it was the almost constant spelling errors. It just showed a lack of polish and attention to detail that let me know that this game wasn't going to get any better. I'm not even sure when my characters leveled up...I didn't see any announcement after a battle? Maybe I missed it. Got a "Sorcerer" character that had an INT-boosting ability as his only ability...but no spells to cast to use that boost. Popped through a "roof" in a dead end doorway in a cave. At one point, the characters had to taken a detour because a burning bridge. At least, I assume that was the problem. They only overlooked the scene from a mountain but it doesn't actually show the bridge. None of the characters say what is happening, just that they have to take a detour now.
I wanted to like this game, but it was just ok. Very standard RPG maker game.
this game is a mind blow SMOKEOTONIC CRAP SLICE OF miniature pie
Better than Vagrant Hearts 2, but still has some of the same drawbacks, would recommend if you are getting this game on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $106.8K | 450 | 73% | $9.99 | |
| $21.3K | 69 | 65% | $12.99 | |
| $20.9K | 88 | 78% | $9.99 | |
| $178.7K | 1.9K | 94% | $4.49 | |
| $444.6K | 738 | 91% | $29.99 | |
| $613.9K | 1.7K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1K | 102 | 94% | $9.99 | |
| $16.1K | 85 | 86% | $7.99 | |
| $16.1K | 102 | 78% | $7.49 | |
| $16.1K | 82 | 78% | $7.99 | |
| $16.1K | 347 | 87% | $2.99 | |
| $16.1K | 72 | 76% | $9.99 |