
VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.7Kreviews | 97% | — | $19.4M |
| $14.99 | 1Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Story made me cry, I feel like I played this at the right time. Great game, amazing soundtrack and vibes
Mixed drinks. changed my life. absolutely loved the dialogue
прикольная игра, сидишь, читаешь диалоги и делаешь напитки, а также думаешь как ты до этого докатился. А ещё дороти прикольная, а джил большая-большая молодец!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.3M | 13.8K | 86% | $34.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $19.4M | 21.9K | 98% | $29.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $19.5M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $24.6K | 35 | 94% | $19.99 | |
| $4.5K | 19 | 95% | $8.99 | |
| — | 392 | 88% | $14.99 | |
| — | 0 | — | — | |
| $559.1K | 3.8K | 88% | $5.59 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $14.99 |
| 392ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's peak
好玩
★★★★★ 有时候感受很强烈的作品真不知道如何描述,反正这几天,不太一样。不过有一点可以说下:记得刚看到danger/u上的那些评论,感觉有些变扭,因为没有用户名什么的,但是后来再看现实中网络平台的那些评论,却感觉自己在看danger/u。
9/10
It was very fun and cute
Great story, versatile characters, exceptional jokes. Hoping for Nirvana to be released someday.
[h1]変わる世界と、変わらない日常[/h1] 2020年。コロナ禍によって、それまで当たり前だった日常は大きく姿を変えた。 外出を控え、人との接触を避け、家の中で過ごす時間が増える。街の風景も人々の生活も、以前とはまるで違うものになっていった。 そんな頃、ふとこのゲームのことを思い出した。 現実の世界では大きな出来事が起き、社会全体が揺れ動いている。けれど自分自身は、世界から隔離されたような狭い部屋で、ただPCの画面と向き合っている。その状況が、本作の主人公ジルの姿に重なったのだ。 ジルは、明日の請求書支払いに怯えるどこにでもいる小市民だ。狭いアパートの一室で愛猫に愚痴をこぼし、ネットニュースを眺めながら慎ましく生きている。だが、世界がどれほど変貌しようとも、この「ささやかな日常」こそがかけがえのないものになる瞬間がある。 バーの外では巨大企業の陰謀が渦巻き、テロや暴動が起きている。それでも、スラム街の片隅にあるバーにはいつも通り客が訪れ、いつものようにカクテルを注文する。世界は大混乱に陥っているのに、自分の生活は淡々と続いていく、あの妙にリアルな感覚。隔離された部屋で一人画面に向かっていた私にとって、ヴァルハラで描かれる小さな営みは、不思議なほど身近に感じられた。 世界がどうなっていくのかも、いつ元の生活に戻れるのかも分からない。 そんな不安の中で訪れるヴァルハラには、どれほど世界が不穏であろうと、今日も酒を飲み、くだらない話に花を咲かせる人々がいた。その光景が、当時の私には確かな安心感を与えてくれたのだと思う。 明日がどうなるか分からなくても、人は今日という一日を過ごしていく。 本作を遊んだあとに残るのは、世界を救ったような達成感ではない。「今日も一日が終わったな」という、静かで温かな余韻だ。 巨悪を倒すカタルシスも、世界を変えるヒーローもここにはない。 けれど、時代や環境がどれほど変わろうとも、自分の小さな生活を静かに灯し続けることの尊さを、このゲームは教えてくれたのだ。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.