
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $820K — a different platform, not this one.
Urtuk is an open world, tactical turn-based RPG in a low-fantasy setting. Guide your band of adventurers through the ruins of an ancient world. Recruit new followers, loot the corpses of your fallen foes, and do your best to survive in this harsh and unforgiving realm. Features Survival RPG with focus on combat and open-world exploration in a dark fantasy setting Turn-based, tactically rich combat on large maps, with multiple environmental factors and a carefully crafted class/skill system Procedurally generated survival campaign Extract character upgrades directly from your fallen enemies All graphical assets are hand drawn, from characters, monsters and objects, to the world map and battlefields Dynamic battles Ram your enemies onto spikes or over high cliffs! Shield your allies and counterattack your enemies when they strike. Use your archers for ranged support while performing melee attacks. Or execute one of many possible combo attacks ! Ram your enemies into environmental hazards Off you go! Characters Extract skills and traits from fallen enemies and apply them to your units! These custom abilities can totally change a character's role in combat. Extracted abilities include pushing the enemy on a critical hit, retaliating when being hit, avoiding a lethal strike, and performing a lifestealing counterattack against your foe! Your characters also learn new skills when executing specific actions in battles. Pay attention and be rewarded! Story The game world is a place of toil, suffering and darkness. There are no elves, dwarfs, dragons or other classical fantasy creatures. There are some light magical elements, but no overwhelmingly powerful sorcerers either. Many centuries past, Giants roamed the world, living peacefully alongside humans until the war between the two species left the Giants extinct. Some years ago, a cabal of scientists discovered a process to extract the Life Essence of the ancient Giants from their bones. This mystical fluid promised to cure many different diseases, mend grievous wounds, and perhaps even halt the aging process. Unfortunately, instead of improving the health of the subject, very often the serum would have the opposite effect, inflicting a mutation or lethal disease. Until the exact nature of this wondrous medicine can be determined, experiments on unwilling subjects continue. The story begins when the main character, Urtuk, escapes from the Sanatorium, a facility where these experiments are carried out on abducted commoners. Urtuk suffered a severe mutation from his exposure to the Life Essence, and with every passing day his health worsens. Now he wanders the world in search of a cure. Unless he can find a way to counter his evolving mutation, Urtuk must eventually die.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.19−84% | 75ratings | 90% | — | not modelled |
| $13.99 | 2.5Kreviews | 88% | — | $820K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 443 | 90% | $6.99 | |
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| — | 641 | 88% | $8.99 | |
| — | 57 | 76% | $19.99 |