
Join forces with the psychic Director of the Urban Myth Dissolution Center and solve a variety of cases involving cursed relics, rental properties with shady histories, and dimensional anomalies. Monstrous oddities and otherworldly planes abound in this occult mystery adventure game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 9 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Urban Myth Dissolution Center – your one-stop solution for dissolving and dealing with cursed relics, monstrous oddities, and dimensional anomalies!
Take on cases revolving around urban myths as Azami Fukurai, the heroine, under the supervision of Ayumu Meguriya, Level S psychic and Center Director...
The game takes you on an episodic digital mystery adventure, exploring various urban myths that haunt the internet, all presented in stunning psychedelic pixel art.
The player takes control of Azami for the detective legwork, collecting circumstantial evidence and social network posts to unravel the truth behind each urban myth, as well as the hidden pasts of each client, and why they came to encounter each oddity. The dissolution of each urban myth leads to unexpected consequences and hidden truths...
The Urban Myth Dissolution Center is a privately owned institution specializing in adaptive researchーboth onsite and onlineー, collection, and psychic divination, led by Center Director Ayumu Meguriya, focusing on the numerous urban myths that roam the offline and online worlds.

Azami Fukurai
The game's heroine is a newly-hired full-time part-time member of the Urban Myth Dissolution Center's staff. Each of the cases handled by the Center inevitably make anomalies and oddities part of her working day. Azami is able to see others' intentions and residual thoughts through her glasses.

Ayumu Meguriya
Center Director of the Urban Myth Dissolution Center, and Level S psychic. Avoids onsite research due to his wheelchair, but can divine oddities' true forms with his clairvoyant abilities.

Jasmine
Real name: Yasumi Tomarigi. Onsite investigator at the Urban Myth Dissolution Center. Her unmotivated part-timer attitude hides an unexplained wealth of skills including driving, close combat and surveillance ops.

Hakaba-Bunko
A game creator team based in Japan, whose core members are long-time aficionados of mystery-themed content. The team creates adventure games that explore innovative forms of pixel art, and is renowned for their game series, "Makoto Wakaido's Case Files".
Winning the Shueisha Game Creators CAMP award at Google Play Indie Games Festival 2021 led to a close collaboration with Shueisha Games and the birth of "Urban Myth Dissolution Center".
[From the Creators]
Do you believe in urban myths? Some of them may be mere rumors, but some might just be true. It's that ambiguity that keeps us coming back. We've tried to recreate that feel for this game itself, aiming to create a game that spreads through word of mouth and lives on in the public mind, beyond individual lives and memories.
Do you enjoy exploring urban myths? Do you have what it takes to uncover the truth? The Urban Myth Dissolution Center would love to hear from you! COme join our fun and friendly teaM. Prior ExpeRIence optional. Great welfare perks! Just sHow up and smile! TraiNing sessiOns Widely available.

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.59−30% | 6.3Kreviews | 88% | — | $1.7M |
| $17.99 | 2.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall, it was very okay. Gameplay wise it was very repetitive. Basically, the game has six chapters of 2 to 3 hours in length where you will search and read posts about the case online, and then investigate the area of interest 3 times. You'll use the info you find to answer multiple choice questions or fill-in-the-blank puzzles. This is basically the gameplay loop for the entire 20 or more hours you will be playing the game if you do so to completion. No other new minigames or ways to solve the mystery come later. Hence the game can feeling like a drag at times. The story, art, and music, are the main reasons I had fun, and continued playing because even though the gameplay can become really boring; everything else is hype and tubular. The episode to episode stories are very fun to go through, and ties into the very intriguing overarching plot. So for me personally I give it a 8/10 in hindsight, but a 6/10 actually playing it. In conclusion, if gameplay is really important for your enjoyment of a game, then maybe wait for sale or watch a youtuber play it for the story 'n stuff.
스토리 진행을 위한 추리 난이도는 안 아려운데 도트 움찔 거리는 연출 좋고 마지막 반전 지림
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Arabic, Hindi +1 more
| $12.59−30% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 265 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏的核心卖点还是剧情,好像还有个最佳剧情奖,这种前期多个独立篇章,但是互相呼应,在最后串联起前面每个章节的伏笔这种剧情设计,是我最喜欢的剧情设计模式之一,但是还是差了点火候,前面几个故事对最后的核心谜题解谜关系并不大,不是每章搜集到一把钥匙最后一块打开五孔锁,前面只是拿到五张白纸最后发现是隐形墨水再反过来看前面的剧情,能写出这种剧情算是优秀水准了但是离神作还差点意思。最后又多次结局反转,效果不错,但是最后一重的身份反转有点强行,不是前面一点点给线索让你推断身份,而是通过隐藏小时候照片这种证据以及直接操作另一视角角色之类的方式进行误导,这个反转有点为了反转而强行反转的感觉。前面女主自己天眼锁那段就不错,有逻辑链之前也给了一些黑客技能的证据,体验就很不错。中期剧情感觉这个作者应该是很喜欢都市传说,所以大量逛过各种帖子,然后被各种留言伤害到了,中间网络调查的时候对各类留言的吐槽丰富又真实,也算剧情看点之一。最后的隐私大曝光属实是有点中立混沌了,真的啥都曝光,不过虽然强调的是对隐藏黑暗的曝光,但是也提了增加了诈骗,所以手段虽然有点邪了但还能接受吧 游戏画风不错,虽然平时走来走去的时候像是抽象简笔画,但是人物特写画的还是挺好看的,女主很可爱,boss扭曲表情之类的画的也比较到位,偶尔还有些恐怖镜头。但是解谜时候那个天眼锁和锁定传说时候的背景和动作设计实在是太神棍了。每章结束的时候有一首歌,旋律一般,用尖锐的女声和急促的顿音塑造的诡异感觉还不错。 游戏整体难度很低,不知道是不是翻译的问题,九选三填空的时候就算完全不看前面的剧情线索,只看题干的句子拼接对话都能选个大概,三选一的时候更是简单。游戏的逻辑链路很清晰,搜查现场的线索再一个个找npc调查之后,能明确感觉到关键线索节点,再拼凑出真相,这个过程比较丝滑,这种逻辑连贯思维顺畅的感觉是除了剧情以外能让我玩下去的一点。游戏的操作方面有点坐牢,尤其是新闻调查部分,几乎是要一个个点过去,等关键词和线索弹出来,而不是读一遍分析哪些是关键词,尤其有些线索是多个重复类似信息的最后一句,对整段信息分析反而没啥用。现场调查过程中需要反复走来走去,在找到线上再跑去找npc确认,不过游戏为了解决问题做了一些优化,比如在需要频繁调查地点再去找npc询问信息的时候,会把调查点和npc放的比较近,在高阁的时候警察还会从门口走过来,等这段调查结束之后再走回去。这种优化简单粗暴但还是有效的,对于这种小制作室来说算是尽力了。 这游戏可能云起来体验会更好一点,但是实际游戏体验制作组也是做了一些设计的,而且用流畅逻辑作为辅助驱动力,游玩体验也还行,还是推荐喜欢解谜和剧情类游戏的玩家入手
中二爆表 画风很喜欢,主角们的人设都很有爱 一种意料之外的he( 看到结局,之前一切我觉得违和之处都有了解释……神了
評判がいいのでちょっとやってみたんですが、 これはいけませんね。 主人公の気弱な女子大生が地下の変なお店に行ったら、 あからさまに怪しい男が居て。 男は千里眼で全てを見通せるとか何とかで、 女子大生にオカルト地味た奇妙なことをさせるんですよ。 その中で間違ってボロい椅子を壊しちゃうんですが、 それは呪いの椅子で1000万するんだと。弁償しろと。 もちろん払えるわけ無いんですが、 ここで”働いて”その稼ぎで返してくれればいいと言われて、 無理矢理お店の従業員にされてしまいます。 そうやって始まった記念すべき第一話のテーマはパパ活女子。 ほんとうにありがとうございました。
멋진 그래픽과 의외의 로컬라이징 저능아도 깰수 있는 추리 시스템 재미 있었다.
Urban Myth Dissolution Center ta bonito, si alguna vez quieren experimentar lo que es que te ilusionen y te rompan el corazón, u otras cosas más, ya saben como va la cosa. Ta piola, lo recomiendo :)
个人评分如下: 总体:8/10 分 --- 剧情:7.5/10 分 很有意思的游戏,在灵异和悬疑方面氛围十足,总六个章节,是很经典的多个小篇章指向最终大篇章的模式,伏笔回收方面也做得不错。叙事方面轻松与严肃话题平衡得很不错,整个故事实际上是略显黑暗的,但游玩过程不会太压抑,整个流程与结尾高潮都紧扣主旨。 --- 游戏性:7/10 分 视觉小说的游戏性方面相对较弱,总体来说还是相当流畅。如果能加强一下对话顺序的引导,会让游戏体验更流畅一些。 --- 美术:9.5/10 分 很漂亮的像素风,冷蓝色调搭配少量黄色,非常好的保持了那种神秘与悬疑色彩,点缀的高纯度红色则很好的表现出了异常与危险。在颜色与信息传达上非常干净利落。角色立绘、游戏场景、UI统一和谐,角色气质也很有辨识度。在一些夸张演出方面有种逆转裁判和弹丸论破的味道,是的,尤其是那个中二的天眼锁。 ------------ 如果要论缺点的话,因为某些原因,推理上并不严格且有一定的主观色彩,如果是冲着本格推理这类的作品入手的玩家需要考虑一下是否要入手。同时这并不算是真正的灵异向作品,偏向民俗方向,因此为了灵异恐怖来玩的也要考虑下能否接受。
『都市伝説解体センター』は、自分にとって「ミステリー=難しいもの」という先入観を壊してくれた作品だった。 特に良かったのは、チュートリアルから最終話にかけて、プレイヤー自身が「調べる・疑う・整理する・気づく」という推理の基本を自然に身につけられる構成。最初は手厚く導いてくれる一方、徐々にプレイヤー自身の力で謎を解くようになり、最後には「自分にも推理できる」という感覚を味わわせてくれる。 そして、その積み重ねの先に待っている展開がまた見事。クリア後に振り返ると、初回プレイでは気づかなかった伏線が見えてきて、もう一度遊びたくなる。 一方で、SNS調査の長さや、福来あざみへの没入感については好みが分かれるのも理解できる。ただ、個人的にはそれも含めて、本作が「プレイヤー自身をミステリー作品の主人公にする」ための設計だったように感じた。 何より、本作はミステリー初心者に「考えるのって楽しい」と思わせてくれる。ミステリーへの入り口として、これ以上ないくらい丁寧に作られた作品だと思う。
好玩,说实话中间几个章节打得我痛苦面具太无聊了,但是结尾收伏笔的时候很舒服
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $45.7K | 225 | 66% | $6.99 | |
| — | 0 | — | — | |
| $1.9K | 48 | 94% | $4.99 | |
| $1.3K | 12 | 100% | $6.99 | |
| $328 | 6 | 100% | $3.50 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 3K | 91% | $14.99 | |
| $1.7M | 2.7K | 74% | $19.99 | |
| $1.7M | 4.5K | 82% | $13.99 | |
| $1.7M | 3.2K | 88% | $14.99 | |
| $1.7M | 5.9K | 68% | $14.99 | |
| $1.7M | 3K | 87% | $19.99 |