
A cozy Semi-Idle MMORPG where every parsnip, sword, spell, fish, and enemy is part of your rise to legend. Farm, forage, fish, mine, cook, craft, smith & more! Trade with players, join a guild, explore dangerous regions, and build your character from humble village life into a legendary adventurer.
Modeled estimate, not a reported figure. How we estimate →
About
Player Housing
Create a home that is truly yours with Upgradia’s Player Housing system. Place your tent out in the world and build your Idle space tile by tile with custom floors, walls, doors, furniture, lighting, storage, decorations, and voxel-style build blocks.
Turn a simple tent into a cosy bedroom, crafting workshop, treasure room, magical lab, guild hangout, trading den, or whatever strange little masterpiece you can dream up. Upgrade your tent to unlock bigger limits, expand into extra rooms, customise the outside with different tent colours and tiers, name your home, set the mood with lighting and music, and shape every corner to match your style.
Build with Friends
Invite trusted players into your tent and work together to decorate, design rooms, arrange furniture, show off collections, and create a shared space that feels alive.
Idle and Automation
Housing connects directly into the greater world of Upgradia. Craft furniture and workstations, Idle and automate professions while you are away, store items in chests, display treasures on shelves, salvage spare gear, and build a personal base that grows with your adventure.
Guilds, Rankings & Goals
Upgradia is designed as a long-term RPG home, with social systems and progression goals that give players reasons to return. Join a guild, recruit members, contribute to shared objectives, and complete rotating guild challenges together.
Follow questlines across combat, gathering, crafting, and exploration, earn achievements, collect rewards, and climb rankings across multiple parts of the game. Whether you are chasing Leaderboard spots, helping your guild grow, collecting achievements, or slowly building the perfect character, Upgradia gives you goals for both quick sessions and long nights.
Idle & Automation
Upgradia is built around progress that fits around you. Plant crops before you adventure, set profession work in motion, automate farming, fishing, foraging, mining, and cooking, then return to collect your rewards and keep building.
As your character grows, you can unlock more slots, faster timers, better yields, longer queues, offline gains, and workstation systems that turn everyday gathering into a satisfying long-term routine.
Fish with Friends
Upgradia is made to be social! Head to shared fishing spots, relax with other players, chat while you wait for catches, and keep earning progression in a calmer way.
Fishing is part of the wider skill system, so peaceful sessions still matter. Whether you are playing for a few minutes, hanging out with friends, or taking a break between dungeon runs, social fishing gives you a cozy way to stay connected to the world.
Master 15+ Skills
Your character grows through almost everything you do. Train skills such as farming, fishing, foraging, mining, smithing, cooking, alchemy, crafting, combat, magic, defense, melee, archery, and more.
Each skill gives you another route through the game, whether you enjoy gathering resources, crafting useful items, improving combat stats, completing quests, chasing levels, or mastering active minigames. Upgradia is designed around long-term progression, with thousands of levels to work toward over time.
Party up for Combat
Combat in Upgradia is tactical, turn-based, and built for both solo play and group adventures. Fight monsters on your own or party up with up to 5 players to take on tougher encounters together.
Manage health, stamina, and mana, choose attacks carefully, improve combat skills, and shape your character through class choices, stat points, skill points, gear, and upgrades. PvE battles, dungeon content, PvP duels, and ranked arenas all feed into a progression system where your build matters.
Craft. Trade. Upgrade.
Gather resources from across the world, turn them into useful items, and take part in a player-driven economy. Smith equipment, cook food, craft supplies, use alchemy, collect materials, and sell valuable resources or gear through the Trading Post.
Loot and equipment are built for long-term growth, with item tiers, affixes, upgrades, and build choices giving you plenty of reasons to keep improving your character. Whether you want to craft for yourself, trade for profit, or chase stronger gear, there is always another upgrade to work toward.
Active Play
Different play styles are at the heart of Upgradia. Some days you may want to relax, set work in motion, and come back later; other days you may want to jump in and play hands-on. Active farming, active fishing, active mining, combat, and minigames give you more direct ways to play when you want to be involved, while idle and automation systems keep your longer goals moving between sessions.
There's so much more of the world to share with you, but you will have to wait and see!
A cozy Semi-Idle MMORPG where every parsnip, sword, spell, fish, and enemy is part of your rise to legend. Farm, forage, fish, mine, cook, craft, smith & more! Trade with players, join a guild, explore dangerous regions, and build your character from humble village life into a legendary adventurer.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
https://steamcommunity.com/sharedfiles/filedetails/?id=3776962631 This early access game has a cash shop. If it would have been a free game I could see. Don't make your game live service maybe? This is a big no no for me.
Dev banned tons of players today on an already dead game for a coding error he created. When discussed in the discord, was banned from that as well. To anyone starting the game be aware that there was an influx of billions if not trillions of currency duped into the game. The public market was bought out since launch and economy is ruined. What few players there were half were banned. This early access game has a cash shop. If it would have been a free game I could see. Don't make your game live service maybe? This is a big no no for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 34 reviews with recorded playtime.
The cash shop isn't pay to win - ignore any dumb comments stating otherwise. Game actually has depth and is quite fun. Well worth the EA cost. Dev is very active. There were a few players who were banned today for finding an exploit and not reporting it - the dev rolled their impact back and banned them for trying to ruin the economy. They're coming here to review bomb as well so don't trust the comments- just give it a try yourself!
Fun so far, can see myself playing it actively longer then most games of the category, the social features are a great touch.
I was looking for a game that mixed Runescape with Melvor Idle. This game does just that! There are active elements as well as idle elements. The game is also an online MMORPG with an auction house, guilds, PvP, towns, quests, etc... The game is a lot of fun and there is more to come! Highly suggest picking this up! [Random Gameplay] https://www.youtube.com/watch?v=6U7e8pbm448
cant log on..let me play long enought that i cant get refund..then said i cant log on though steam...B.S.
需要中文
This is actually a really nice game, it's early access so things will be worked on along the way, but overall i'm having a ton of fun with this one, For those reading about the so called "cash shop" you literally gain NO character strength, NO character skill, NO passive stats in this store, so don't be afraid to give it a go.
The game has a nice feel to it! You can either choose to play it AFK/Idle (like Melvor) or semi-active like Runescape. For me it's the perfect in between! The dev's are active in their Discord and actually use the feedback for the updates.
Might not be a biggie for some, but for me its a proper ball-ache. I bought through Steam, and I should not have to log in every single time I start the game. Its to the point where I refuse to go through the whole logging in process, so I wont play the game even though I would like to. Every other game on Steam is only 1 click away from playing, so why cant this one be?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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