
Stay alive in this weird and peculiar horror experience. What begins as a game between friends turns into a race for your life. Take a breath and enter the house.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The rules are simple: one, whoever draws the shortest straw enters first. Two, no lights except your jar of fireflies. And three, whoever finds the complete collection of cards hidden in the house becomes the gang leader. Do you accept the challenge?
There’s only one problem: a presence roams the place, turning your search into hell.
Be quick. Hide. Don’t make a noise. And above all...don’t get caught!
What begins as a game turns into a race for survival.
From Octavi Navarro (Thimbleweed Park, Photographs...) and Susanna Granell, creators of the critically acclaimed games The Supper, The Librarian, and the Midnight Scenes series, comes this weird and peculiar horror game for fans of the genre.

Immersive horror experience that will keep you on your toes.
Gorgeous combination of 3D environments and pixel art.
Eerie soundtrack.
Atmospheric sound effects.
Interact with dozens of objects in a house full of secrets, and discover the truth about its late inhabitants.
Your only light source is a jar of fireflies.
Find all the cards hidden in the house before the presence gets you.
Good luck!!!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How the ♥♥♥♥ am I supposed to avoid her when I can sit in the closet for 20 minutes in a dead end and she WONT ♥♥♥♥♥♥♥ LEAVE and then the second I get out and risk it..Oh..She left? Even though my screen was still red?? Alright..AH ♥♥♥♥ SHE'S BACK!!!! Give your game better indicators for when the hell you can do anything. Otherwise, great visuals and simple yet fond concept. 5/10 for pretty damn impossible
me gusta muchísimo su estética, lastima que no me genera ganas de jugar por falta de traducción, estaría genial que lo tradujeran al español para saber la historia del juego y poder adaptarme mejor a sus mecánicas :P
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uninvited is a short (60 to 90 minutes) first person horror game based on the modern childhood - urban - folktale of a local haunted house. Uninvited is also a perfect game to introduce a child to the horror genre. I reached out to the dev prior to purchase to find out what type of themes were involved and decided to go for it. Myself and the Mrs played it first to ensure that we both thought it'd be okay for our 8 year old son. With the agreed go ahead we introduced the wee man to this game. The premise is simple, a group of three friends are to find and complete a collection of cards hidden in a haunted house. Whoever wins becomes the gang leader. The pixel art and sound is extremely good with the sound in particular standing out for myself. Naturally, being a short horror game with a high attention to detail given to being as atmospheric as possible, there's some jump scare potential. I say "some" because of the repetitive nature of the gameplay. The gameplay consists of going into and exploring a haunted house. When in, you search drawers etc finding coins, cards and lore to deepen the world that you find yourself in. After dying, and you will die, you start a second run as the second kid keeping everything found from the previous run. The game is over when all three kids are caught or when you complete the collection of cards scattered in the house. Overall, I really liked the game. It's short, simple and doesn't overstay its welcome. As above, it's fantastic to introduce a kid to whilst having a giggle with with the Mrs.
[h2]Recensione di Unwelcome ([i]ex Uninvited[/i])[/h2] [h3]Pro:[/h3] - Un notevole comparto sonoro, di ottimo supporto all'atmosfera generale - La suddetta funziona a meraviglia... FIDATEVI - La cura riservata all'esposizione del background alla vicenda, gestito con la giusta delicatezza in tutta la sua drammaticità (non sapete il magone che mi è venuto in soffitta) - La riproduzione più che premurosa (com'era logico aspettarsi da Octavi Navarro) di un'ambientazione statunitense che sembra strizzare l'occhio agli anni 2000 - Le svariate citazioni più o meno esplicite a [url=https://steamcommunity.com/profiles/76561198985448870/recommended/1279700?snr=1_5_9__402][i]Midnight Scenes[/i][/url] (che a giudicare da certi elementi, potrebbero appartenere allo stesso universo di questo gioco) sono ponderate con una buona dose di arguzia - Il messaggio di fondo alla vicenda è gestito alla perfezione (e io che temevo, quando l'ho acquistato, che potesse mancare del minimo scopo...) - Il gameplay è ottimamente gestito sia nella sua componente investigativa che in quella survival... [h3]Contro:[/h3] -... al netto dei vicoli ciechi e i comandi imprecisi (almeno quelli da tastiera) che ti seccano tutto l'impegno e la cautela in un batter d'occhio - Esteticamente parlando, al di là dei frangenti in 2D, questo stile non mi convince (e sono lieto che Octavi e Susanna siano tornati al loro solito, dopo questo gioco in particolare) - Non colgo come ciascun marmocchio possa usufruire di quanto abbia trovato il malcapitato che lo ha preceduto, né perché nessuno si faccia domande a vedere il barattolo che se ne esce per conto proprio... [h3]Nota sul mio, personalissimo rapporto con questo gioco (privo d'influenza sul giudizio complessivo):[/h3] Così come [url=https://steamcommunity.com/profiles/76561198985448870/recommended/1080450/][i]Wayward Strand[/i][/url], questo è uno di quei giochi che avevo già recuperato tempo addietro, ma avevo poi relegato fra quelli nascosti in attesa di riprenderlo in eventuale considerazione. In questo caso, a snervarmi a tal punto, non erano stati bugs di sorta, assolutamente... ERANO STATI GLI 847,682 GAME OVERS CONSECUTIVI, tali da farmi percepire il gameplay come impossibile!!! In realtà, riprendendolo in mano pochi giorni fa, mi sono reso conto che il problema non risiedeva tanto nel gameplay, quanto nella mia personale inesperienza coi giochi di genere survival. Mi sono così studiato per bene tutte le tecniche di gioco possibili e immaginabili... e finalmente (dopo altri tre, ulteriori game overs) ho potuto esultare di essere arrivato ai titoli di coda! In modalità Easy, ovviamente... 😅 [h3]Osservazione aggiuntiva:[/h3] Solo Octavi Navarro e Susanna Granell potevano infondere un'anima tanto corposa in un gioco che, in quanto a presupposti, poteva facilmente finire come l'ennesimo survival di quelli tutto spaventi, e niente sostanza [h2]Voto: 7,5/10 e lode[/h2]
Берите, чуваки, очень классная усираловка. Фазмофобия отдыхает. Хз, как это можно с одной жизнью пройти, но я пропотею. Ради коллекционных карточек можно и в соседскую хату залезть.
I genuinely like this game although I can't win. Maybe once I figure out a better strategy I will. I love the whole premise and story and like that even when you restart things aren't where you last found them so you're constantly having to search for items making it the fun part of the challenge.
Court mais vraiment bien... et triste.
It killed 20 minutes.
Классная, небольшая игрушка. Проходится буквально с пары попыток, сюжет забавный и добрый, геймплей не бесячий. На вечерок нормас погонять.
An unpolished game. I don't think It will be worth my time.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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