
A fateful meeting sets off a chain reaction, upending Mark's life. People disappear and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it's too late.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Aug 10 → 25.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.7Kreviews | 97% | — | $5.6M |
| $19.99 | 4.4Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was amazing. I couldn't wait to play more when I had to do other life things! Such an amazing story and no amount of words can describe how hard the ending hit. Now...on to the DLC!!
10/10 Spiel. War schon lange nicht mehr so tief in einer Story mit drinne und konnte so sehr mit jedem Charakter fühlen. Kann ich auf jeden Fall empfehlen wenn man eine schöne Story erleben will mit einem wunderschönen Spiel wo man schnell merkt, dass es mit Liebe gemacht wurde.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
| $19.99 |
| 117ratings |
| 100% |
| — |
| not modelled |
| $19.99 | 19ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I didn’t expect Until Then to hit this hard, honestly. At first it feels like a chill, simple story... school, texting friends, random everyday stuff. Nothing crazy. But the more you play, the more it slowly gets under your skin. The characters feel real in a way that’s kinda uncomfortable sometimes. Like the way they talk, the awkward pauses, the things they don’t say… it reminds you of your own life a bit too much. And that’s where the game really gets you. It’s not trying to shock you or throw big plot twists every second. It just builds things quietly. And then suddenly, you realize you care. A lot. By the end, it’s not even about “what happened” anymore... it’s about how it made you feel. There’s this weird emptiness after finishing it. Not in a bad way, just… heavy. Like you need a minute to sit and think. I think what makes Until Then special is how real it feels. It captures that stage of life where everything is changing, and you don’t really know what you’re doing, but you keep going anyway.
Я плакал
Какой же Марк хуeсос... Буквально я, 10/10.
Play Until Then if you like story games, gameplay is very basic and it feels more like watching a movie at times but it is a good movie
Story is a roaller coaster, specially if you go blind into the game, very cool perspective and makes you feel good and bad at the same time. 10/10
great story game
i think it’s been a full 8 months since I last played this game. and somehow i still can't forget it. at first i thought this would be just another one of those games.. you play it, it has an interesting story maybe, and then you just move on. the slow build-up at the beginning definitely made me think that. but man, it turned out to be anything but an ordinary story game. anyone with even a shred of empathy will feel the drama in this. you can genuinely understand the characters, everything just clicks and the story just stays in your head. What made it even more intense for me was the art and music. the gorgeous pixel art and that melancholic soundtrack fitted the mood perfectly and made the sad moments hit ten times harder. this isn't a story that just came out of nowhere. it’s about things that people our age actively deal with and identify with. loss, anxiety, grief and everything in between. you could truly feel it. I don't want to spoil too much but i genuinely urge you to buy this game. I think this was the first game in my entire life that truly ripped my heart out. having an experience like that with a video game is just crazy, but at the same time it’s the most immersive experience a game can ever give you. thank you for this experience.
Moving. Heart-wrenching. Funny. Gripping. Depressing. That is how I would sum up Until Then.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $5.6M | 24.6K | 94% | $5.99 | |
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| $5.6M | 16.8K | 96% | $9.99 |