
Unravel is a physics-based puzzle platformer. Yarny, a character made from a single thread of yarn, must embark on a larger than life adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 5.6Kreviews | 91% | — | $441.7K |
| $19.99 | 43.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]EA was bought out, what happened?[/h2] This game was fun, but now it's over. I can't recommend buying or installing any EA games anymore. Some things are more important than video games. EA is now 91% owned by Saudi Arabia and the corrupt, vile creature named Jared Kushner. You should know that if you are buying an EA game and installing it, you are running software that can be controlled by a hostile foreign government that commits messed up crimes, beyond what I'm probably allowed to talk about here. Here's an [url=https://www.bbc.com/news/articles/cjejyl34345o]article about the EA sellout[/url] if you care to look. They took our video games with their oil money. I really don't like bringing politics into gaming, but enough is enough. EA is dead. It was a hostile takeover of an already bad company. They used to make good games. It's sad how bad this timeline is getting. I hope someday these circumstances can change. But it seems like everything just keeps getting worse these days. Not even our video games are safe. This is an attack on our culture. I'm tired of this ruined world. I would like to go touch grass, but with the current heatwave, there is none. It's so over. I just wanted to play some video games. But the corrupt boomers sellouts won't even let me enjoy things in peace.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 14Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a gem! Great game with stunning visuals, amazing music, clever gameplay and awesome concept! It's emotional, it's personal, it's a journey telling so much without a single word spoken! Truly beautiful!
Thread boi goes places. 8/10
This what game that make you feel and do something in your life, Play the game and belive me, you will find something throught the game. Master Class - ⭐⭐⭐⭐⭐ / 5⭐
Wer Unravel ohne Vorwissen startet, erwartet wie ich auch wahrscheinlich einen seichten Plattfomer, den man genüsslich an einem Abend wegzocken kann, bei dem man sich entspannt zurücklehnt, während man vielleicht entspannt der Story lauscht und die Level durchzieht. Diese Annahme kommt vor allem von der unglaublichen Niedlichkeit des Protagonisten auf Artworks und Werbematerial, der Rückschluss auf ähnlichkeit zu Little Big Planet liegen natürlich nah. Also Controller in die Hand und reingezockt, und was mir sofort klar wird -und sich auch bis zum Ende des Games bewährt-: Dieses Spiel ist ein absoluter Bombast-Titel, wenn es um Atmosphäre, Detailverliebtheit und Optik geht. Für mich ist es wahrscheinlich einer der schönste Plattformer den ich bisher gespielt habe. Jeder Grashalm ist animiert, jeder Ast wogt im Wind, die Tiere sind lebendig animiert, der Hintergrund des 2,5D Spiels ist wunderschön und alles in dieser Welt hat Gewicht, und Momentum, es fühlt sich einfach richtig an. Unterlegt wird das Ganze dann noch mit einem abwechslungsreichen und perfekt auf die Level abgestimmten Instrumentalsoundtrack, der die unterschiedlichen Flairs der Level nicht nur einfängt, sondern dazu beiträgt, diese zu vermitteln. Schnell fällt mir auch auf, dass ich alles andere als einen “seichten Plattfomer” vor mir habe, schon ziemlich früh, verlangt mir das Game die ein oder andere Eigenleistung und Kreativität ab um die Rätsel rund um die Wolle -die sowohl als Ressource, die gemanaged werden will, als auch als Werkzeug für Fortbewegung und Rätsellösung dient- zu lösen. Hier finden wir auch die Essenz des Spiels, viele Rätsel, meist ordentlich herausfordernd, eher langsames Gameplay, Jump n’ Run Skills treten in den Hintergrund, Timing und Steuerungskontrolle sind im Fokus. Spielerisch ist das Game meilenweit von Little Big Planet entfernt und nähert eher dem “LIMBO” Gameplay an. Einziger kleiner Kritikpunkt sind vielleicht die Savepoint-Platzierungen, aber das ist wirklich meckern auf hohem Niveau. Unravel schafft es mich nicht nur über die Rätsel nachdenken zu lassen, sondern auch über die Inhalte die es –bewusst zurückhaltend- adressiert. Denn genauso wie ich mich im Gameplay irrte, irrte ich auch in der Annahme es handle sich um ein seichtes niedliches Spiel, vielleicht sogar für eine jüngere Zielgruppe ( die natürlich auch Spaß mit dem Spiel haben können), nach kurzer Zeit treten jedoch Themen wie Trennung, Verlust, Vergänglichkeit und Tod in den Vordergrund, was aus dem Spiel eine recht persönliche Erfahrung macht, vor allem weil die Inhalte dem Spieler nicht plakativ ins Gesicht geschrien werden, ganz im Gegenteil, es kommt ganz ohne Sprachausgabe aus, deutet einiges nur an, überlässt es dem Spieler zu interpretieren, und lässt auch durch die Levelarchitektur Zeit, über das aufgenommene Nachzudenken. Zumindest ich für meinen Teil konnte die existenziellen Themen auch auf mein eigenes Leben übertragen, Da die Materie so menschlich ist, konnte ich mich sofort identifizieren. Mit einer Spieldauer von ca. 8h bietet das Game genau die richtige Zeitspanne, um das Ambiente in sich aufzunehmen, ohne abzustumpfen. Die Level sind absolut abwechslungsreich, die Rätsel immer ein wenig anders und besonders der letzte Akt hat mich immer wieder denken lassen: “ Das hier ist großartig”. Uneingeschränkte Kaufempfehlung.
Una historia y un estilo gráfico increíbles, pero a veces las físicas o los puzles no tenían ningún sentido y acababan siendo inconsistentes. Lo compré de todos modos sabiendo cómo era la historia por la nostalgia de esos años
i wanted to love this game as much as i love 'inside' but i got a tad bit overwhelmed by how repetitive the gameplay is, i enjoyed most of the game's mechanics like the swinging, grabbing things, the puzzles, heck i even like walking and running but thats all there is to do...so for now imma just shelf it and hopefully one day i will pick it up again and finish the game (tho its gonna take some serious convincing or bribery)
SUUUUUPER RECOMENDO!!! Além do "bichinho" ser muito fofo desde suas animações, visual e tal, o jogo é muito lindo, uma arte incrível, ambientação e tal, você passa horas jogando e não dá vontade de parar!!! Fora o fato de você meio que ir montando a historinha na sua cabeça em base do que está entendendo sobre o jogo. Vale muito a pena!!! <3
Very cozy vibe
the game is so nice ive played for 4 hours now in total and still didnt finish it. the only negative things are that there is no hints when u really need it and u cant play with a mouse.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.6M | 62.6K | 95% | $19.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $2.1M | 6K | 94% | $14.99 | |
| $679.5K | 9.2K | 78% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441.7K | 421 | 83% | $24.99 | |
| $441.6K | 489 | 92% | $39.99 | |
| $441.9K | 1.1K | 54% | $19.99 | |
| $441.5K | 889 | 78% | $21.99 | |
| $441.4K | 4.7K | 91% | $4.20 | |
| $441.1K | 2.5K | 58% | $4.99 |