No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $32.3M — a different platform, not this one.
Create and destroy on an unimaginable scale... with a space simulator that merges real-time gravity, climate, collision, and material interactions to reveal the beauty of our universe and the fragility of our planet.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $29.99 | 92% | — |
| Steam | $29.99 | 96% | approximately $32.3M |
| GOG | $20.09 | 88% | — |
| Epic | $29.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.