
The 5K Worm is on a rampage across cyberspace. As the top unhacker in Smash Security, it is your mission to bring an end to this virus. Join forces with AI companion Weedy and become an unstoppable duo!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Stats
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uma visual novel/puzzle curta, divertida, engraçada e emocionante. Excelente dublagem! deixando meu +1 :D
Short, but why not ?
还行
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game! I've played through all difficulties and loved the challenge and the story. I highly recommend this game for someone that likes a casual game with great narration and awesome voice acting. Music is also fantastic to the point where I've uploaded to my phone for listening on the go.
Bon jeu pas prise de tête avec une bonne ambiance. Petite histoire et musique sympa. Le doublage est vraiment excelent et rajoute beaucoup de vie aux personnages. (qui sont des IA) Point faible les niveaux un peu court?
good
нет
配音很好听,立绘很有特色,剧情简单但值得思考,游戏也不难,十年前的一款非常不错的小游戏,
劇情蠻有意思 解密不難 通關也快
TLDR: A cute short puzzle game with some VN-style sequences featuring well-voiced attractive anime girls/women. Good for playing through to the end in one sitting (which can easily be done in under 2 hours if playing on easiest difficulty). [b]-Monetization-[/b] The artbook and soundtrack (OST) are both available as DLC while there's an extra 3-episode prequel DLC (Unhack Destruction) also available that details some events prior to the events of this game. I'd love for the prequel DLC to be included with the base game now considering how much time has passed since release (over 8+ years as of this review). The game is short enough (under 2 hours) on the easiest difficulty to be easily completed in under the 2 hour mark and refunded, so the extra DLC being included would go a long way towards retaining players IMHO. The Artbook and Soundtrack/OST DLC is nice but absolutely not essential. I do wish the Artbook contained some more artwork, especially concept art, sketches, or other similar material. It feels very bare-bones for what it is at a meager 15 pages with stuff that is already in the game (and about 2 screenshots from an earlier demo build of the game). [b]-Technical-[/b] The game does not save settings between sessions, but the only settings available were for volume and turning 'emoticons' on or off. I'm presuming this refers to the text-based emoticons typed by your protagonist, but why someone would want to disable them I have no idea. No other options are available for resolution, windowed/fullscreen or other options. The game launches and stays exclusively in 'borderless fullscreen'. There is no save/load system so if you want to return you must manually keep track of where you are in the story. I've detailed this further in the 'Story' section. The full paid game has trading cards but no Steam achievements. [b]-Story-[/b] The highlight of this has to be the storyline. The demo offers an amazing 'cliffhanger' ending where the full version lets you play through the entire story. Without spoiling the storyline, there are events that can be somewhat predictable and it feels like a typical 'anime' story. The storyline has nothing to do with any actual technical stuff in our world as 'unhacking' alone is a silly concept. Worms and viruses are portrayed as various enemy objects to bypass/overcome in various ways. A few minor gaming-related allusions are made. The protagonist is portrayed as a 'pervert' who constantly sexually-harasses the female AI that he works with and this is played for laughs [spoiler](these kinds of jokes have aged very poorly, but humor should be evaluated based on context and considering none of the AI have a physical body then I personally don't see the issue)[/spoiler]. It is a typical arc of suspicion, conflict, and resolution. There are several such arcs placed throughout the story but each 'episode' flows into the next one. One downside is that the player is never told what episode they are on, so episode selection becomes a guessing-game if you aren't manually keeping track of things. There's generally a full-screen artwork image shown with a 'next' button before loading the next episode and this can be used to keep track manually. One of the single biggest issues with the story clashing against gameplay is that 'story activation' markers within the puzzles are often placed in such a way as to prevent hearing the fully-voiced dialogue during the process of avoiding obstacles. This jarring story pacing/flow during puzzle sequences is a detriment rather than an asset. [b]-Audiovisual-[/b] For visuals, the clean and simple artwork does a great job of conveying the themes of the story. Character artwork in particular is a fantastic highlight. Backgrounds are simple and get the job done. For audio, the music is primarily ambient techno/electronica style befitting the game's atmosphere. While lacking in clear chord progression outside of the main title theme, it makes up for it with wonderful and appropriate music to match the mood of the story at that point in time. This is especially notable during heartfelt and sad moments. Wonderful work all around, though only grab the Soundtrack DLC if you want to support the creator a bit more or obtain it as part of a bundle deal. [b]-Difficulty-[/b] There are 3 different difficulty settings. The easiest difficulty is called 'Normal' with Infinite Lives/Attempts as well as reduced/slower/easier obstacles. After that there is 'Hard' difficulty with 3 Lives/Attempts and more challenging obstacles. The hardest difficulty is 'Insane' and towards the end of the game (around episode 8 out of 10) it becomes very tricky if not downright 'brutal' to complete a stage fully on this difficulty. There are no achievements or other benefits towards playing on harder difficulties which is a shame as it inhibits the desire to replay the game at a later time. [b]-Overall-[/b] I would recommend only getting this game in a bundle deal on sale. It is a great game but the questionable humor/jokes on certain aspects as well as a lack of Steam achievements means this cannot compete with other similar visual novel games at a similar price point at normal price. Fortunately, nearly all of my complaints have been remedied (and then some) in the sequel to this game known as [url=https://store.steampowered.com/app/444170/Unhack_2/]Unhack 2[/url].
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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