
UNDERTALE! The RPG game where you don't have to destroy anyone.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 119/day in the week to Sep 4 → 168.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 342.1Kreviews | 97% | — | $55.2M |
| $14.99 | 43.2Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W
happy 11th anniversary!!!!!!!
buen juego
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 169/day in the week to Jul 23 → 235.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Идеально
good
if you want to cry tears of joy happiness and determination this is the game for you it might not be for everyone or have the best graphics or framerate but it has a place in some peoples hearts that will stay with them for awhile thank you toby for this amazing game
The first time i saw any gameplay of undertale, i was 9 years old. i used to watch multiple playthroughs since i couldn't really get it myself and had no pc. almost 11 years later, im now 20 and decided to buy the game and play it myself because i really missed it and thought "why not?", and it was amazing. the game is genuinely beautiful. amazing art, has one of the best soundtracks, if not the best (it is), and the characters are so lovable, funny, and easy to get attached to. Undertale is so good at emphasizing on consequences and just how much an action you'd deem "simple" would dictate your entire playthrough and ending. Instead of using the monsters you encounter as just enemies you need to bash and beat to move on, it encourages you to actually interact with them instead, giving them each a personality and a story, and sometimes even making them relatable. I also really love how they used the souls to symbolize the human virtues. i loved every second of this game. its way better than i remembered and WAYYYYY ahead of its time. 2 different phases in my life, both over a decade apart, yet this game still hits even harder than it did before. WE LOVE YOU TOBY FOX!!
peak
very good
o
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.5K | 145 | 47% | $7.99 | |
| $7.1K | 42 | 95% | $6.99 | |
| $4.2K | 92 | 82% | $2.99 | |
| — | 0 | — | — | |
| $880.1K | 5.6K | 94% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.4M | 48.5K | 90% | $49.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $54.7M | 66.9K | 93% | $39.99 | |
| $54.6M | 89K | 96% | $29.99 | |
| $55.9M | 97.8K | 94% | $19.99 | |
| $54.5M | 45.5K | 79% | $59.99 |