
Unbox: Newbie's Adventure is a 90s style 3D platformer about the ultimate postal service, self-delivering cardboard boxes! Unbox: Newbie's Adventure has giant worlds full of challenges, collectibles and boxy boss battles!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 627reviews | 83% | — | $297.7K |
| $29.99 | 201ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Old school fun
Very charming little collectathon. Quite easy but still enjoyable, the physics and platforming is smooth and nice. The Multiplayer mode is fun to mess around in. Surprisingly good music too! Mope/10
Maybe back in 2016 this would of been an acceptable game as there were not many new Collect-a-thon platformers coming out at the time or at all really that emulated Banjo Kazooie. But in today's age or even back then, compared to any other game that was already out prior to Unbox and in our current year, this game isn't very good. It feels like a first project for a new studio which I congratulate them as they were successful in creating a platforming game but there is not much substance, it is very Average. I first took interest in this product because I thought it was funny that someone made a platformer where you play as a box and to be honest thats where the charm comes from as every main npc has a unique personality. The writing and the story revolve around this concept as well and it contain many jokes about deliveries and other postal references with meta humor. As far as that goes though, it is the only thing that makes this game stand out. The 3 worlds you explore are pretty bland, as they looks like they just bought some unity assets and created a game around it. The collectibles are pretty much the same case and are spread too thin across the levels you play in with there being over 200 per level. The levels in general feel huge and very far apart. While playing I had moments where I was running around struggling to find stamps because of how much space there is. There is a character in the game that if you talk to them, they can reveal the location of the stamp (The things you need to fight the boss and complete the level) by showing you for a brief second a live location, but since everything looks the same, you have no idea where exactly this location is, and there isn't a map you can look at either. The movement for the most part is okay? You do get to go pretty fast and jump pretty high as you have a double jump move that can be activated 6 times. However, there have been multiple occasions where my box got stuck on the terrain because the box rolls and... well its a cube... because of this your box can get stuck very often on certain edges, killing your momentum. This is also prevalent when jumping close to a wall as touching the wall makes you lose height. The Quest in each level are nothing exiting, a little boring and they also make you do the same ones on every island, with the only thing changing being the dialogue. The boss fights are also not that good, the last one was a nice change and probably the only fun one out of all of them. I think the only World I enjoyed was the Hub world and that was because it was not that big and felt fun to explore as all the collectibles were near each other and placed well. If the game would of been more like the Hub world, where it was a more focused experience with good item placements, then the experience would of been much better. If you're interested in the game, I would say just skip it and play something else. Again its not a terrible game, its just not very good and there are a lot of really good collect-a-thon platformers out there that completely outshine this one.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HVIS game is one of my favorite games kinda short but fun but sometimes things that are collected will not be registered still would recommend 7.3/10
Maybe having self delivering boxes isn’t as good of an idea as it sounds. And that’s what this game’s about. You are a box, you go around completing side quests, helping a postal service with its various jobs while also collecting stuff lying around, evading obstacles and maybe even battle some enemies in the process. What enemies? More boxes of course, an annoying bunch that only serve to make you waste time by blasting you off, force you to participate in a boss fight or represent the impending doom in the plotline. You know, the usual. The world itself is full of other boxes to talk to, a 3D landscape to explore thanks to the ability of “jumping” in the air up to 6 times in a row, vehicles to move around faster and lots of collectibles. These include 200 tapes per world, various trapped boxes and some hidden stamps added to the ones you already receive for completing the side quests. Since there are 4 maps including the hub world, you can probably beat the game in around 8-10 hours. As decent as this may sound, the main reason it doesn’t work is the gameplay. The controls sometimes simply don’t do as intended. Sometimes they can get stuck with too much momentum at times, others without enough. You could even get stuck by hitting invisible objects. Moreover, this becomes even worse in the driving sections, which you have to do if you’re going for 100%, as you accelerate with the left stick forward and turn with the right stick which also moves the camera. Yes, you heard that correctly, no other buttons are used to accelerate, break or turn. Oh, and the car can get flipped and take multiple attempts to get back into place, which becomes really cumbersome during the time trials. Adding insult to injury we have the story. I’m not going to spoil how it ends just in case, but it’s nothing to write home about. Pretty simple plotline all around. However, the cutscenes can be kind of annoying to watch as the dialogue scrolls very slowly and you can’t skip each line individually as the button only serves to skip the whole scene. At least you’re not missing much as the lines throughout aren’t particularly funny nor creative. They sound too childish and that’s greatly exemplified by the various NPCs you come across as well as sign posts. Lastly, the presentation is overall nothing spectacular nor well crafted. It’s relatively mediocre both in the models and the background art, having the placement of the collectibles serve as its main purpose. I can’t really recall any tracks from the OST either. However I can recall the 2 instances when the game crashed as I was trying to jump off a sled in an ice level. Considering that it’s been many years since the game launched already and the bug is still there somehow, I can’t see it being fixed at all. To sum up, not a game I can recommend at all since nowadays there’s so much better options available in the market. This one doesn’t cut it due to its lack of quality. Maybe you can try it if you’re curious. I don’t see the experience being that pleasant.
Wenn du dich mal wieder fragst wo dein Paket bleibt
💋
GG
i loved the part wher newbie said "its unbox time" and then he unboxed all over the place, 10/10 would un my box again
Absolute peak from beginning to end
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 5.4K | 75% | $19.99 | |
| — | 0 | — | — | |
| $10.9M | 53.5K | 98% | $14.99 | |
| $268.9K | 681 | 89% | $14.99 | |
| $8.7K | 222 | 67% | $2.99 | |
| $308 | 21 | 67% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $297.7K | 691 | 87% | $11.99 | |
| $297.8K | 1.2K | 94% | $13.99 | |
| $297.9K | 800 | 97% | $19.99 | |
| $298K | 995 | 71% | $14.99 | |
| $298.2K | 279 | 86% | $29.99 | |
| $298.2K | 3K | 85% | $7.49 |