
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Sep 8 → 10.14/day in the week after.
About
You know, when you explain an idea, the idea fundamentally changes.
UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. Simple to understand! The complicated part is doing it. Try not to get destroyed yourself.
Half the game is walking around and taking things at your own pace. The other half is trying to keep up with ours.
The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. But what do I know?
Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. Not sure what's going on there?!?!
All of this culminates in massive setpieces where everything is at stake. The music got you here. It'll get you through it.
*if this was 1999 this section would be called "talk the talk and rock the rock"
UNBEATABLE's full arcade mode is an entire game by itself with its own progression system and a full online component. There's modifiers, tons of songs (with more to come!) and a whole challenge board to beat, with things to do that range from as simple as "beat a song on easy mode" to, one may presume, something as complicated as "solve an ancient riddle while skateboarding." That's not a real example.
**if this was 1999 this section would be called "party like it's now"
FEATURES:
Story Mode: 6-8 hours. Arcade Mode: UNLIMITED
Characters that hate you!
Maybe also some that don't!
The arcade mode has a cute little profile you can customize and unlock stuff for and I think that's pretty neat
Graphics! We'd describe them but I mean it's right there, you can see it
A whole entire double album worth of original songs
plus acoustic versions of those songs
oh and also remixes, too
You can unlock all the songs by playing the narrative OR just by playing the arcade game exclusively! Great for those who truly hate stories
Something (in this game) will make you feel something (in real life)!
It's anime
If you think about it, QTEs are basically just rhythm games with no music
Please, whatever you do, the title is either all caps or no caps. Be kind to us.
And the idea changes you in return.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.59−30% | 7.7Kreviews | 92% | — | $3.8M |
| $27.99 | 1.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一言以蔽之就是:酷。 正如复古游戏就该复古,休闲游戏就该休闲,叛逆摇滚游戏就该coooool啊。你可以说它剧情薄弱,说它优化一般,说它小游戏无法跳过令人疑惑,但你必须承认它真的很酷,玩起来非常爽,有种JRPG的波峰波谷式情感体验。在这样的coooool之下,细节有点粗糙也没什么问题了。 剧情在最后(第六章)才揭开谜底,很值得打到最后。主角团的人各有各要忙的所以也很难说清到底是个什么故事,总之和追寻自我有关吧。比较可惜的是口语化表达的转译损失了一些原本的风味,不过总比没有强,而且有些地方有译注还是挺贴心的(虽然有时会挡字幕)。[spoiler] 第二章觉得有点像宝莱坞的人一定坚持一下,只有第二章剧情节奏怪怪的。[/spoiler] steamdeck上滑管的关卡有点卡顿,建议到时画质稍微调低点(好像默认是极致,所以判定前就会卡一下)。 Quaver有点太可爱了,配音也配得又好又可爱,怎么回事啊,这是犯罪。
one of the most beautiful games I have ever played
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 3.8K | 82% | $29.99 | |
| $3.8M | 4.7K | 70% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 8.6K | 97% | Free | |
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| $194.5K | 1.8K | 93% | $14.99 | |
| $21.4K | 40 | 92% | $14.99 | |
| $14.3K | 61 | 97% | $14.99 | |
| $6.5K | 135 | 79% | $2.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 30.14/day in the week to Jul 30 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $27.99 |
| 82ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love Quaver so much . I love this game so much by proxy. it's pretty sweet
there has never been a rhythm game i have loved so much
i have never cried at a game before this. this game is a genuine masterpiece, if i could lose my memories of this game and play it again i would in a heartbeat this is the best game i have and will ever play
Maybe the game thats made me feel the most of any game ever. something that heart and soul sings to me as a creator, an artist, a PERSON. I write this now just after finishing a story I wish I could experience again from the begining, I hope I will never forget this in a way that makes me wish I had made this. but I'm glad I didnt, because them I woudnt have gotten to experience it like this. I'm glad I live through this timeline despite everything. I'm glad I'm alive.
Yes, the story is confusing at times. Yes, it tries to talk about many things and maybe gets lost in the different themes it wants to explore. Yes, it's a bit buggy, especially the movement in the story mode. Some rhythm sequences in the story mode were also a bit confusing to me, unlike the gameplay of the arcade mode. Yes, sometimes the 2D animation in the cutscenes was a little rough, and I wish they could have spent more time on it. Yes, the 2D sprites didn't always fit well, sometimes having weird angles during dialogues for example. Despite all that, I LOVED IT, even the story mode. It's a bittersweet and chaotic story, there's a lot to feel and to think about, (some of) the characters are relatable, the music is fantastic and the visual style is unique. And playing the arcade mode has been a total blast (I've just reached an 8 star rating). As a sidenote, sometimes I was scared that the game would take a more liberal path, but I'm glad that it never conciliates with cops and is never ambiguous about the nature of the bourgeois police state, and not in a superficial or caricatural way.
Улюблена гра в стімі
Im glad this was my first rythm game, I love the art style, the dialogue, the characters, and the gameplay just makes me come back again and again!
what a lovingly made game if youre looking for a baller story, well written dialogue, and music that sticks with you long after your playthrough, play this game
Active players
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Players by region
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