
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless rhythm gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Sep 8 → 10.14/day in the week after.
About
You know, when you explain an idea, the idea fundamentally changes.
UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. Simple to understand! The complicated part is doing it. Try not to get destroyed yourself.
Half the game is walking around and taking things at your own pace. The other half is trying to keep up with ours.
The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. But what do I know?
Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. Not sure what's going on there?!?!
All of this culminates in massive setpieces where everything is at stake. The music got you here. It'll get you through it.
*if this was 1999 this section would be called "talk the talk and rock the rock"
UNBEATABLE's full arcade mode is an entire game by itself with its own progression system and a full online component. There's modifiers, tons of songs (with more to come!) and a whole challenge board to beat, with things to do that range from as simple as "beat a song on easy mode" to, one may presume, something as complicated as "solve an ancient riddle while skateboarding." That's not a real example.
**if this was 1999 this section would be called "party like it's now"
FEATURES:
Story Mode: 6-8 hours. Arcade Mode: UNLIMITED
Characters that hate you!
Maybe also some that don't!
The arcade mode has a cute little profile you can customize and unlock stuff for and I think that's pretty neat
Graphics! We'd describe them but I mean it's right there, you can see it
A whole entire double album worth of original songs
plus acoustic versions of those songs
oh and also remixes, too
You can unlock all the songs by playing the narrative OR just by playing the arcade game exclusively! Great for those who truly hate stories
Something (in this game) will make you feel something (in real life)!
It's anime
If you think about it, QTEs are basically just rhythm games with no music
Please, whatever you do, the title is either all caps or no caps. Be kind to us.
And the idea changes you in return.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.59−30% | 7.7Kreviews | 92% | — | $3.8M |
| $27.99 | 1.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
as someone who's favorite music genre is rock, the songs in this game are literally peak. Another thing, I've never, NEVER seen a game of this quality have LITERALL VOCALOID SONGS IN THE GAME grated itis in both a dlc and the breakout addition of the game BUT IT'S STILL A HIGH QUALLITY GAME, WITH VOCALLOID SONGS IN IT, THAT'S NOT PUT IN BY THE COMUNITY!. IT'S PUT IN BY THE DEVS OF THE GAME! Also, The story is genuinely the funniest i have EVER witnessed in a videogame, ever. Also if you like Teto, and Jaime Page there is a dedicated dlc TO JAIMIE PAGE. it is vary much worth the money. If you like rock, funny games, and Teto, please for the love of god buy this game. I promise you will love this game. (the achevement names are also really funnya0
The music and art are amazing. I've spent countless hours in the arcade mode (literally, since steam's playtime counter is broken) However the storymode leaves much to be desired. Lots of dialouge and walking around, not much actual game. There are good parts, but the pacing makes it hard to get invested. It kind of feels like you just get dragged through the story without freedom to really engage in it (which is ironic considering one of the story's core messages. It propably would have faired better as an animated movie. Having played the demo, it's kind of disappointing. All in all I would give it slightly better than mid. Maybe get it while on sale.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 30.14/day in the week to Jul 30 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $27.99 |
| 82ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]比IGN10分含金量要高的音乐动画游戏!《无可阻挡》更新官中了! [/h1] 前段时间IGN公布了自己媒体打出了66款IGN10分游戏,闹出不小舆论风波的《Mixtape》赫然在列,对此我只能说继JRPG、独立游戏、动作游戏之后,欧美媒体就连音游的口碑阵地也守不住了。原因无它,去年同样一款以剧情演绎为主的音游《无可阻挡》(《UNBEATABLE》)仅获得了IGN6分。 最近《UNBEATABLE》更新了官中,我也尝试游玩了一下,整个游戏字体的风格做得还是不错的,翻译也都挺通俗易懂。而且这游戏的画面表现不俗,特别是在音游部分穿插动画CG的做法非常大胆,不过制作组也算是有点功力,两者之间的衔接转场竟然毫无违和感,真正做到了音乐游戏既好看又好玩。别看游戏的类型是音游,但剧情探索部分也不少,而且还可以自定义难度,简单调试一下,许多萌新也能很好的上手。 [h2]游戏玩法[/h2] 主角Beat被一名叫做八分的少女捡到,她想让Beat陪她去父母曾经演唱的地方打卡,却莫名其妙的违反了城市内部的禁令,被警方猛追,没想到两人在音乐方面颇有才能,在大桥附近让警方严重受损。之后经历各种事件,两人决定走上举办演唱会帮助当地居民生活的道路。 游戏的玩法大家可能会很熟悉,类似《喵斯快跑》的那种双键音游,操作不会让人手忙脚乱,而且在完成曲谱演艺的同时,游戏的各种画面张力屏幕抖动也做得非常好,很容易带起玩家的热情。当然这个部分的特效也是可以自定义的,喜欢素一点的谱面就可以调成朴素模式。 我们要做的不多,就是根据方位进行不同方向的两个扳机键的交替或者联合按动,谱面也是多种多样的,有横板的谱面中途穿插着紧张刺激的追逐战,我们在摩托上将追赶我们的警车踹飞,并及时躲开直升机的子弹;但是在监狱环节,谱面又变成了竖着的,甚至判定动画竟然是与人对打,让人感觉制作组确实有创意,特别是谱面的动画给玩家带来了更多的激情。 [h2]游戏内容 [/h2] 游戏其实分为两个模式,一个故事模式,一个街机模式。故事模式基本就是让玩家更好地体验乐队背后的故事,属于是萌新了解这个游戏的关键,不过剧情占比很多,所以节奏会慢一些;街机模式则是直接游玩相关的内容,里面的歌曲种类也算是比较丰富的,适合音游老手游玩。 [h2]总结 [/h2] 《无可阻挡》是一款质量实属上乘的音游,优秀的动画和演出简直让人怀疑游戏的成本,而且游戏里的很多歌曲都很贴合剧情背景。自定义难度也是方便不同玩家都能找到自己的定位。音游爱好者可以试一试这款游戏! [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ [/quote]
It's a rythm game, I don't feel any particular way about rythm games, you just got to use proper rythm, after all, [i]that's all there is to it[/i]. Outside of the arcade mode, there is a story, a story where you do music (well, hit two buttons on your keyboard using proper rythm, really), a story about doing crimes, [i]that's all there is to it[/i]. That story remains silly through and through, never mind the fact that it made me cry in a way that months of depression couldn't, it's a funny, colorful game (FLCL : the game, if you're so enclined), so just enjoy it at the proper rythm, [i]that's all there is to it[/i]. If profound or novel experiences are what make a good game [strike](I mean, just look at last year's goty)[/strike], then this might be [b]the best game ever made.[/b] [h3]TL:DR[/h3] If you feel no particular attraction to rythm games or emotionally unwell ([spoiler]In THIS economy ?![/spoiler]), do yourself a favor and play UNBEATABLE, it is one of very few games that can change you. ❤💚
Despite it's pacing crimes, technical failings and dreadful jank - UNBEATABLE's charming cast, stylish presentation and heartfelt themes win out. It's a game with love crammed into every corner, and that makes it impossible to hate. This is just as true in it's final chapter - it's rushed, chaotic, messy. But it doesn't matter, as you the finale comes to a close the only thing you'll be feeling is the raw emotions teased out. One of my favourite endings of all time!
the graphics and the music are so cool my ONLY qualm is the low framerate because it makes the fights in the story kinda difficult when coupled with the flashy visuals. but the story is really interesting and i have only played for 4.6 hours but that's lowkey a lot for me and it's only been 2 days. idk i'm rambling but awesome game would recommend
um album muito foda que vem com um jogo mt foda de brinde
Incredible story, incredible music, incredible visuals. Absolute must play game
if you gay, like ryhthm games, if you like muse dash, if you love women, and most importantly if you love great music and animation, THIS is for you
The best music game with a good story and good music
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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