
Welcome back to Ultrawings, Pilot! Take to the skies using your virtual hands to fly 5 unique aircraft as you complete a diverse set of engaging, hand-crafted missions across an island-themed world in this made-for-VR, aerial-themed, action-adventure game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 119reviews | 68% | — | $102.8K |
| $19.99 | 901ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ultrawings 2 is a sort of sequel that makes the original obsolete: bigger and better with more features and variety. It has its own niche different from VTOL VR or Warplanes: small cozy planes and streamlined campaign focused on air acrobatics. Ultrawings 1 was the first game to introduce me to VR flight sims and one of my favorite games in the first years of VR. And the sequel is better in every way: more missions, bigger and more detailed environments, better visuals, addition of combat and even a helicopter. There is also an addition of online multiplayer but it's totally dead by now. Current review number and score on Steam looks completely unfair to the game, maybe due to some Early Access issues. It's one of best VR specific flight sims on pair with VTOL VR and Warplanes. Works on Reverb G2
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Spanish - Latin America, Korean
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 19.9K | 98% | $20.99 | |
| $19.7K | 25 | 76% | $19.99 | |
| $882.7K | 3.4K | 55% | $9.99 | |
| $642K | 1.3K | 82% | $19.99 | |
| $392.2K | 367 | 48% | $29.99 | |
| $76.8K | 96 | 73% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.8K | 1.6K | 88% | $2.99 | |
| $102.7K | 574 | 76% | $7.99 | |
| $102.7K | 646 | 84% | $6.99 | |
| $102.8K | 390 | 93% | $9.99 | |
| $102.7K | 2.7K | 82% | $1.74 | |
| $102.7K | 1.3K | 82% | $4.99 |