
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #85, worst RU #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−25% | 244.3Kreviews | 97% | — | $103.3M |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun and enjoyable once you know what you are doing. The cybergrind is not for the weak
I love this game, but god, it barely updates and that infuriates me
joder que buen juego, es como el DOOM porque corre hasta en una tostadora, joder y que buena jugabilidad tiene, lo amo. cuando lo jugué entendí porque se llama ULTRAKILL, cámbienle el nombre y pónganle ULTRAPEAK
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.6M | 457.3K | 97% | $14.99 | |
| $104.2M | 182.5K | 95% | $34.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.2K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8M | 5.6K | 98% | $19.99 | |
| $195.2K | 651 | 88% | $13.99 |
Reviews, worldwide (the counter carries no country): 86.86/day in the week to Sep 18 → 137.5/day in the week after.
Reviews, worldwide (the counter carries no country): 122.33/day in the week to Aug 4 → 128.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
«MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.» ULTRAKILL — это чистый адреналин, запертый в оболочку ретро-шутера, который заставляет тебя танцевать на грани безумия под бешеный ритм музыки. Это не та игра, где ты прячешься за укрытиями; здесь ты постоянно находишься в центре мясорубки, превращая врагов в источник своего здоровья. Это бескомпромиссная проверка твоей реакции, где каждый выстрел — часть симфонии разрушения. Итоговый вердикт: Атмосфера: 7/10 — Стильный, кровавый, гротескный Ад. Она давит и восхищает своей эстетикой «PS1-кошмара». Геймплей: 7/10 — Быстрее, чем твои мысли. Эталон того, как должен ощущаться современный шутер, где стиль игры определяет выживаемость. Сюжет/интрига: 6/10 — Сюжет подается через окружение и детали, он интригует своей загадочностью, но остается на втором плане. Сложность: 8/10 — Ощущается как удар под дых. Заставляет потеть, учить тайминги и чувствовать каждый кадр анимации. Общий рейтинг: 7/10 — Это игра-вызов. Она не прощает ошибок, но именно эта безжалостность заставляет возвращаться в этот Ад снова и снова.
jogo muito bom, recomendo demais
ITS AMAZING
Game is lick crack on steroids but the steroids are on the crack which is on steroids, game is great and Hakita is the king of Finland
very cool also i liek the blood that was coool very cool gam e will play again
vsichko super osven kato trqbva da P rankvash 3 act, blagodarenie na tova mi zamina buroto
is tuff idk
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.