
ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #85, worst RU #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−25% | 244.4Kreviews | 97% | — | $103.3M |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
everyone should play this game at least once
Ultrakill was an experience of an lifetime. The gunplay, level design, lore, and characters are amazing.
очень быстрый и динамичный шутер от первого лица .плюсы геймплей, музыка, дизайн и лор .советую брать как можно раньше игра может подорожать как выйдет в релиз
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.6M | 457.5K | 97% | $14.99 | |
| $104.2M | 182.6K | 95% | $34.99 | |
| $102M | 117.2K | 89% | $49.99 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.2K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.8M | 5.6K | 98% | $19.99 | |
| $195.2K | 651 | 88% | $10.49 |
Reviews, worldwide (the counter carries no country): 86.86/day in the week to Sep 18 → 130/day in the week after.
Reviews, worldwide (the counter carries no country): 122.33/day in the week to Aug 4 → 128.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOOD
J!U!D!G!E!M!E!N!T!!
THIS GAME MADE MY LIFE BETTER
ULTRABIEN
pretty cool
this game is vary hard but i am have a lot a fun the standard diffculty is harder than hollow knight and i really enjoyed the diffculty so get it NOW!!! (also don t blame the hakita if you break your monitor if you rage that on you) :)
extremely cool game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.