
Introducing Ultimus: A Vision of First-Person Shooters, circa 1965.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fire game. just needs more players and a couple patches. I cant see my gun.
狂按空格可以离谱快速移动。三个武器不明不白,半死不活。空格快速移动再加上F键近战一刀一个,玩什么?
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
won a match, blew myself and my friend up and then crashed 10/10, virtualboy
Игра 'Ultimus' оказалась приятным сюрпризом. Сначала меня привлек минималистичный стиль и обещание глубокой тактической боевки. И, знаете, игра действительно не обманула. Дизайн персонажей лаконичный, но это не мешает каждому герою ощущаться уникальным благодаря их способностям. Боевая система, пожалуй, лучшее, что есть в 'Ultimus'. Она построена на пошаговых сражениях с большим упором на позиционирование и взаимодействие между членами команды. Нужно тщательно планировать каждый ход, учитывая сильные и слабые стороны врагов, а также возможности союзников. Одна ошибка может стоить победы. Сюжет довольно простой, но его подача выполнена со вкусом. Диалоги короткие и емкие, хорошо раскрывают характеры персонажей. Мне понравилось, что выбор в диалогах, хоть и не сильно влияет на основной сюжет, но добавляет глубины и позволяет немного отыгрывать роль. Из минусов могу отметить некоторую однообразность врагов ближе к середине игры. Однако, это компенсируется сложностью боев, заставляющей постоянно искать новые тактические решения. В целом, 'Ultimus' - захватывающая тактическая RPG, которая определенно заслуживает внимания любителей жанра. Рекомендую!
So from what I can tell, ultimus seemingly is an unreal engine game, most likely unreal 5. The dead giveaway was that it was using TAA. That's right, it's using temporal/terrible anti aliasing, that doesn't really make any difference aside from making the game have a slight haze effect around all the green lines and run way worse. What do you need anti aliasing for? The game is black and green, so the colors are doing all of the work for you. That slows down performance and detracts from motion clarity. The minimum specs being an Nvidia GTX 960 to render maybe 3 guns, one bot, and 5 boxes with green lines is embarrassing. Is that really what qualifies as optimized these days? I'd think these kinda visuals would run on a pc from 1991 on windows 95 or xp bare minimum, but I guess the opposite is to be expected when you just use some trendy new engine, slap black and green on it, add one bot, 3 guns, then go home. I'm shocked by how little there is and how poorly ultimus ran. It's just green lines and black boxes. Star Wars could render that in 1977, the Tron arcade cabinets could render that in the 80s. You'll probably play it for 10 minutes, then realize you spent longer downloading the game and reading this review when you could have played just about any other free game out there. OpenArena, almost every unreal tournament, quake, doom, even tron 2.0, tron evolution, or almost any other number of special games made by disabled people and college students on itch or gog have more features, look better, and often run better. Which are fine because they're free, and you get somewhat unique games when they aren't ripping art from newgrounds, tumblr, and flash games and calling it "nostalgia" when it's closer to plagarism. You'll often find that digipen and breta have a decent collection of games here on steam. And get this, they have graphics too. So basically, play this if you don't want to play a game and just look at lines and colors while spawn trapping or being spawn trapped by one singular bot who spams you with complete accuracy. It's like a happy meal toy, boring, basic, and too simple to entertain beyond maybe the initial excitement of neat visuals for all of 10 minutes. Then you remember you can just go get a big mac then you do.
屎
非常具有爽感的射击游戏,简单的画面却有着较高的操作要求,建议有fps基础的人上手,否则容易被虐杀退游。目前玩法仍然单一,而且bug较多(1个小时卡退我两次),玩家被薄纱时破防退出留你一人在房内也是不会自动开启下一轮匹配,希望改进机制加入玩法修复bug,风格希望保留,
WHY CANT I SEE MY ARMS AND GUN
nails the aesthetic (thought it would cause motion sickness but i was fine). needs more variety but great foundation.
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Players by region
Where this game's players are, estimated from review languages.
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