
Introducing Ultimus: A Vision of First-Person Shooters, circa 1965.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩的
挺好玩的,人太少了,但是优化还是得做,游戏崩溃过一次,内容太少了,至少·战斗的时候得来一首激动人心的bgm吧? 总的来说,这是一款独特的游戏,值得尝试。 this game is fun to play,However,there are too few players,and the producer needs to optimize the game,because it had crashed once,and the content inside the game is not enough,at least you should add a blood-boiling bgm in the battle.Generally speaking,it is a unique game that is worth to try.
别看我1.7个小时,实际上我一直卡在游戏启动的地方,开都开不了,然后就会崩;说什么驱动有问题,让我跟新,我是AMD radeon hd 8000 这个显卡,跟新到了22.6.1,但不是它推荐的22.2.2进不去,还是会崩,大哥们有什么法子吗?卡在这块3小时了,查不到相关的,这条评测开了允许留言,可以回复我,如果要喷的话轻点,电脑小白不懂这些,写差评是因为我进不去+想让更多人能注意到,如果有大哥知道的话回复一下谢谢了(怎么叠盾这么厚啊2333)
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在评测发布的时候可以游玩,但是没人,游戏还行 ,适合和朋友一起玩
Игра 'Ultimus' оказалась приятным сюрпризом. Сначала меня привлек минималистичный стиль и обещание глубокой тактической боевки. И, знаете, игра действительно не обманула. Дизайн персонажей лаконичный, но это не мешает каждому герою ощущаться уникальным благодаря их способностям. Боевая система, пожалуй, лучшее, что есть в 'Ultimus'. Она построена на пошаговых сражениях с большим упором на позиционирование и взаимодействие между членами команды. Нужно тщательно планировать каждый ход, учитывая сильные и слабые стороны врагов, а также возможности союзников. Одна ошибка может стоить победы. Сюжет довольно простой, но его подача выполнена со вкусом. Диалоги короткие и емкие, хорошо раскрывают характеры персонажей. Мне понравилось, что выбор в диалогах, хоть и не сильно влияет на основной сюжет, но добавляет глубины и позволяет немного отыгрывать роль. Из минусов могу отметить некоторую однообразность врагов ближе к середине игры. Однако, это компенсируется сложностью боев, заставляющей постоянно искать новые тактические решения. В целом, 'Ultimus' - захватывающая тактическая RPG, которая определенно заслуживает внимания любителей жанра. Рекомендую!
So from what I can tell, ultimus seemingly is an unreal engine game, most likely unreal 5. The dead giveaway was that it was using TAA. That's right, it's using temporal/terrible anti aliasing, that doesn't really make any difference aside from making the game have a slight haze effect around all the green lines and run way worse. What do you need anti aliasing for? The game is black and green, so the colors are doing all of the work for you. That slows down performance and detracts from motion clarity. The minimum specs being an Nvidia GTX 960 to render maybe 3 guns, one bot, and 5 boxes with green lines is embarrassing. Is that really what qualifies as optimized these days? I'd think these kinda visuals would run on a pc from 1991 on windows 95 or xp bare minimum, but I guess the opposite is to be expected when you just use some trendy new engine, slap black and green on it, add one bot, 3 guns, then go home. I'm shocked by how little there is and how poorly ultimus ran. It's just green lines and black boxes. Star Wars could render that in 1977, the Tron arcade cabinets could render that in the 80s. You'll probably play it for 10 minutes, then realize you spent longer downloading the game and reading this review when you could have played just about any other free game out there. OpenArena, almost every unreal tournament, quake, doom, even tron 2.0, tron evolution, or almost any other number of special games made by disabled people and college students on itch or gog have more features, look better, and often run better. Which are fine because they're free, and you get somewhat unique games when they aren't ripping art from newgrounds, tumblr, and flash games and calling it "nostalgia" when it's closer to plagarism. You'll often find that digipen and breta have a decent collection of games here on steam. And get this, they have graphics too. So basically, play this if you don't want to play a game and just look at lines and colors while spawn trapping or being spawn trapped by one singular bot who spams you with complete accuracy. It's like a happy meal toy, boring, basic, and too simple to entertain beyond maybe the initial excitement of neat visuals for all of 10 minutes. Then you remember you can just go get a big mac then you do.
真—纯粹竞技场射击
我的啊
很有创意
WHY CANT I SEE MY ARMS AND GUN
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111 | 6 | 83% | $0.99 | |
| $0 | 0 | — | Free | |
| $4.2K | 83 | 83% | $2.99 | |
| $62 | 4 | 100% | $0.99 | |
| $0 | 0 | 67% | Free | |
| $0 | 209 | 66% | Free |