
Design warships the way you want them, command fleets, win the naval arms race for your nation!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 14 → 0.86/day in the week after.
About
Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. We are absolutely excited with what we are making and we hope everyone who is interested about the dreadnought era and naval warfare, will join our ambitious project and support us.
BUILD THE BATTLESHIPS THE WAY YOU WANT
Become the architect of powerful warships, from small torpedo boats to mighty Battleships! Recreate famous ships such as the HMS Dreadnought and countless speculative designs. Pick turret layout, armor scheme, funnel placement, tower variations making each ship look and feel unique. Their hull characteristics, internal upgrade selection and weight distribution not only modifies their speed and maneuverability but also their weapon effectiveness. Every design detail of your warships has a significant effect on the combat capability of your ships.
STRONG AI
Naval combat becomes immersive and feels even more realistic when your opponent is able to react to your actions with a human-like and unexpected behavior. The AI evaluates the optimal engagement distance, using principles of the “Immunity Zone” and comparing its own firepower versus your ships. The AI uses ammunition wisely, holding fire when necessary or switching shell types according to the armor protection of the target. Unless there is a special mission directive, the AI will not act suicidally and will attempt to withdraw, if its fleet becomes heavily damaged or it is much weaker than yours.
NAVAL ACADEMY & CUSTOM BATTLES
The Custom Battle system allows you to experiment and enjoy naval battles utilizing endless combinations of ship designs in technology eras between the years 1890 and 1950 for ten different nations. Additionally, there is the “Naval Academy” which currently includes 63 battle scenarios, where you will have to design a ship or a squadron to fulfill a certain combat tactical task. These numerous missions will allow you to practice and enjoy the many innovative design and combat aspects of the game.
THE CAMPAIGN
You can fully design your fleet, immerse yourself in epic naval battles and make crucial strategic decisions on the map with a single goal to defeat your opponents by annihilating their fleets and strangling their economy. The map includes necessary historical and strategic aspects that can simulate actual facts of the period 1890-1940.
Current Playable Nations
British Empire
French Empire
German Empire
Italian Empire
Austro-Hungarian Empire
United States
Russian Empire
Empire of Japan
Spanish Empire
Chinese Empire
Current Functionality of Campaign
Full Global Map including important regions and colonies.
Campaigns last from 1890 up to 1940+.
Main technology aspects 100% ready.
Refit of old warships with newer technologies.
Full ship movement between ports and everywhere at Sea with ship Task Forces or submarine groups.
Via the Task Force meetings or via a Mission Generator system, battles are created, which you can play in real-time.
Campaign is won when you fully defeat your opponents by controlling their seas and struggling their economy.
Limited Diplomacy options as your role is to command the navy and influence the government for other strategic actions.
Various political and economic events enrich the gameplay such as the discovery of oil resources.
Land conquering happens via major offensives or other battle scenarios that you can support with your fleet.
Ship Options
- Over 509 Hull Variants that use over 2160 different ship parts and thousands of different weapons in various sizes and tech levels.
- Among the many ship models there are 43 extra detailed, which can faithfully recreate the following historical ships:
USS Monitor
CSS Virginia
HMS Inflexible (1876)
USS Maine (~1890)
Brandenburg-class battleship (1890)
HMS Renown battleship (1893)
Kaiser Friedrich III-class battleship (1895)
Massena-class battleship (1895)
Bouvet-class battleship (1896)
Gazelle-class cruiser (1897)
Cressy-class cruiser (1898)
Formidable-class battleship (1898)
Tsesarevich-class battleship (1899)
Borodino-class battleship (1899)
Warrior-class cruiser (1903)
Lord Nelson-class battleship (1905)
HMS Dreadnought (1905)
Invincible-class battlecruiser (1906)
SMS Von der Tann (1907)
South Carolina-class battleship (1908)
Emden-class cruiser (1908)
French battleship Danton (1909)
USS Texas and New York-class Battleships (1911)
Pennsylvania-class battleship (1916)
Fuso-class battleship (1915-1944)
HMS Hood battlecruiser (1920)
Trento-class cruiser (1925-1929)
USS Texas and New York-class Battleships modernized (1925)
Nelson-class battleship (1927)
Deutschland-class cruiser (1929)
Mogami-class cruiser (1931)
Zara-class cruiser (“Pola” 1932)
Richelieu-class battleship (1935)
De Ruyter cruiser (1935)
Yamato-class battleship (1937)
Brooklyn-class cruiser 1938)
Sovetsky Soyuz-class battleship (1938+ plan)
King George-class battleship (1939)
Akizuki-class destroyer (1940)
Bismarck-class battleship (1940)
Littorio-class battleship (1940)
Iowa-class battleship (1940)
Atlanta-class cruiser (1940)
Dido-class cruiser (1940)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 6.7Kreviews | 63% | — | $9.3M |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Досить цікава гра. Але на пізніх етапах дуже навантажує комп - багато юнітів.
Runs pretty rough for graphics that aren't that great
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 27K | 99% | $19.99 | |
| $9.3M | 60.5K | 60% | $9.79 | |
| $9.3M | 31.4K | 94% | $9.99 | |
| $9.2M | 27.7K | 88% | $19.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.2M | 9.2K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1M | 27.3K | 84% | $29.99 | |
| $156.3K | 118 | 65% | $39.99 | |
| $108.2K | 241 | 66% | $14.99 | |
| $49.5K | 269 | 71% | $5.69 | |
| $30.1K | 86 | 66% | $11.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Ukrainian, Russian, Simplified Chinese, Greek, Korean
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
それなりには楽しめたゲーム。アメリカやイギリス等、大国でプレイすればそこまで難しくはないが、それ意外となるとやや難しい印象。 艦艇設計もある程度知識が無いとなにがなんだか。オート設計なんてしたらとんでもない艦艇が出来上がる。自分もそういう知識は全くない状態で開始したので手探りで建築してました。それで作った艦艇で相手を倒すのは楽しかったですね。 他の方もおっしゃってますが、AIの動きが残念なのでひたすら手動で操作が必須です。 艦隊設計と戦闘は慣れればなんとかなります。それよりもシステム面でのプレイしずらさが非常に億劫でした。 艦隊はHOI4のように簡単に一纏めにとかできないのですべて手動でいちいち組み込まないといけない。敵艦隊に艦隊を突っ込ませても戦闘になるとは限らない。また、港に停泊していると近くを通過した艦船と戦闘になることがあるが、それが一艦隊ではなくバラバラになってたり(全員で動けよ)敵が一隻だけジブラルタルやスエズにいるだけで通り抜けられなかったり、なにより敵国を初め、その他の中小国が陸地経由で攻めてくるのだが中小国には戦争を仕掛けることが出来ず、敵から奪った土地を簡単に攻め落とされたりそれを防ぐこともできない。中小国と同盟して船作ってあげるといつの間にか敵対して自分が作った船と戦闘になったりとイライラする場面が多発。いつの間にか同盟切れてることもある。 講和会議も適当すぎる。タイミングも選べない上、こちらが要望してもその通りにはいかないし、場所もすべて名前で選択しなければならないので非常にわかりにくい(日本語化しても場所は英語表記。毎回GoogleMAPで場所調べてた)途中で講和したくても全然辞めないし(相手が港一個しか持ってないくらいボコボコにしても講和会議を蹴るので結局滅ぼすことになる)奪える土地も港が無い内地は選べないので全部奪うと内地が独立する。そして他の国が陸戦で奪っていく。どうしても内地が欲しい場合はランダムに発生する内地攻略を待つしかない。 他にもいろいろあるが総じてストレスがたまる。 が、個人的に海戦が非常に楽しかったのでオススメにはしておきます。
I really like this game but in my opinion this is still what an early access would be, it was a good design idea, shames it got abandonned! I'll never see the multiplayer campain they had promised, unless the modding community decide to do it. But seriously don't buy it unless you wan't an unfinished game with ♥♥♥♥♥♥ ai that barely know how to play the game and that has ridiculus advantage over you.
best ship desiger ever
this game is super fun but makes you wanna throw your keyboard across your room when you lose a capital ship
Le jeu a beaucoup de potentiel et on peut être créatif sur l'architecture des navires, cependant encore des bugs et le temps des tours par tours sur la campagne sont longs. Dommage que le jeu ne soit jamais réellement terminé.
Do not purchase. Unfinished project is abandoned
love the game though i would definitly recomend playing with the dreadnoughts inprovement project mod.
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Where this game's players are, estimated from review languages.
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