
Unravel the dark secrets hidden throughout this stirring puzzle platformer about a tormented nobleman confronting the traumas of his past. Use an innovative mirror mechanic to solve challenging puzzle rooms and defeat towering bosses as you strive to piece together the ugly truth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What an amazing game! At heart, it's just just a puzzle platformer. The game has a relatively unique mechanic: creating a copy of your character that moves in the opposite direction than you, allowing you to swap the copy and your character at any time. Though otherwise the gameplay is very similar to what you would find in any other puzzle platformer. Furthermore, the background art is absolutely lovely, the story very intruguing and the atmosphere actually quite spooky from time to time. I'd appreciate some more creative mechanics, but that's pretty much the only negative I can think of. The game is an easy recommend!
This game is amazing, it was a great story, charming visuals, good sound design, and interesting puzzles. My only problem with this is the controls can be a bit finicky, especially during more mechanically intense puzzles.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Catalan, Japanese, Korean, Polish +1 more
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| $19.99 | — | 89%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Highly reminiscent of Braid, so if you liked that one, I think you'll love this. Mainly focused on puzzling, but still has its platforming and execution challenges, which keeps things fresh. The way the narrative is told keeps things very interesting. It gives enough to keep you invested, but not too much, keeping some level of mystery. I love the environmental details and how they help fill in blanks in the narrative as well. Perfect experience playing on Steam Deck.
鏡の中の世界と行き来しながら、城にある鍵のかかった部屋を開けていくパズルアクション。 任意の場所に鏡を呼び出し、鏡の中の自分を動かして入れ替わることでで柱の向こうに行ったり、高いところに移動したりします。 ステージが進むと鏡像と自分を入れ替えられないエリアが出てきたり、鏡像の足が止まってしまう仕掛けが出てきたり、主人公と一緒に実体の入れ替わるアイテムが出てきたりと、考えることが増えていきます。 鏡の中の自分を動かすのってすっごく頭を使いますね。 右に行きたいから左に行って、上に行きたいから下に行く。言葉にすると簡単なのに、やってみると自分にがっかりするぐらいわからなくなります。 解いてるうちに移動ボタンじゃなくてアクションボタンのほうまで混乱して、操作ミスで解き直しになっちゃうことも多々ありました。 エリアごとにボスがいて、ボス戦ではけっこうシビアな操作を求められるのでそれも辛かったです。 何をすれば良いのか理解しても頭と操作が追いつかない。ワンミスで最初からやり直しなのでかなり厳しい戦いでした。 わたしはPart1のエンディングまで遊びました。 Part2は1でクリアしたエリアに隠し部屋が現れて新しいパズルを解くことになるのですが、それが「壁にぶつかると解き直し」という意地悪仕様だったので諦めちゃいました。 途中までの感想になりますが、満足に楽しめる良いゲームでした。
Buy the game on sale and play act 1, it's easy for those who play a lot of puzzlers. but gorgeous and good fun. I originally didn't recommend the game because act 2 is just dog water, but the 3 to 4 hours of act 1 make up the vast majority of the game and are great by themselves. Act 1 is a self contained finished story, just go in and once you see the credits roll, quit the game and leave having enjoyed yourself. [strike] If this game ended after Act 1 I'd give it a positive review. It's gorgeous and the puzzles are fun yet don't ever provide much of a challenge, nice entry level puzzle game. However this game has act 2, there is not a single act 2 puzzle I encountered that I enjoyed. The team doesn't seem to know how to design a difficult puzzle, so instead of complicated thought provoking hard mode puzzles they give you puzzles that require boring amounts of precision. Not even to mention how they toss away the gorgeous custom levels for repetitive red blobs. I did enjoy the first half, but I can't give the game a positive review with that 2nd act. Maybe i'll come back and try finishing things. But I don't see the point in playing a game that's just not fun. [strike]
A 2D platformer that deserved more recognition than it got. The puzzles are well done and remain challenging without being unreasonable (though a small few will require alot of precision). Credit to Joshscorcher for drawing my attention to this great game, otherwise it might never have entered my radar.
one of the most brilliant puzzle platformers ive played in a while, i highly recommend this game to anyone who loves puzzle games the puzzles are decently difficult, with each new level introducing a new creative way to implement the gimmick/mechanics story-telling was done nicely through the character's memory flashbacks and the environment design (i can feel that every details in the background are drawn with thorough consideration in mind to convey what the story wants to tell u)
I genuinely do not understand how this game did not gain more fame. It features a simple mechanic that is creatively expanded to have multiple use cases, leading to delightfully fun puzzles. This is even further showcased by the unique bosses, which provide a rewarding challenge. The mature story is refreshing and accompanied by a perfectly dark cartoon artstyle. To top it all off, the music is enchanting and I cannot get the soundtrack out of my head. If you are interested in puzzle platformers, this is probably a perfect game for you. My personal rating: 10/10
非常非常垃圾的boss站设计,毫无线性体验感的谜题,大量必死设计和报复社会式的毫无意义的难度。一流的美术,二流的解密,三流的boss。
——记录:《Ugly》,捆绑包“SpecialEffect Charity Bundle”,约3.5元,26/07/05入。 ——一款镜像换位机制为核心的黑暗童话风解谜平台跳跃游戏。无对白叙事,披着童话外壳讲述一段沉重的家庭悲剧,谜题设计精巧,美术氛围感极强。 ——综合评分:8.3/10 ——剧情: 玩家从破败宫殿深处苏醒,手中握着一块镜子碎片。整座宫殿其实是一名贵族被创伤囚禁的精神世界。 普通结局只能看见故事表层,完整的真结局需要二周目解锁全部隐藏记忆碎片,剧情内核偏向压抑致郁,主题围绕原生伤害、自我接纳、镜像里的另一个自己展开。 主角曾经是一位英俊自恋的国王,极度看重自己的外貌、容貌与尊严。 城堡里的一名女仆对国王怀恨在心,偷偷给他喝下了一剂药水。药效让国王的面容彻底变形,鼻子肿大、样貌变得丑陋不堪。 一个因为外貌丑陋而遭到父亲厌恶、长期遭受精神虐待的孩子,母亲早早离世,童年漫长的痛苦与自我憎恨,化作宫殿之中一个个扭曲的房间与巨型心魔 BOSS。 无法接受自己变丑的事实,国王陷入巨大的崩溃。他疯狂砸碎城堡里所有的镜子,打翻烛火,大火席卷整座王宫。慌乱之中房门被锁死,国王被困在火场里。 他没有葬身火海,全身被严重烧伤,浑身缠满绷带活了下来。 劫后余生之后,国王彻底自我封闭。涂抹油漆,毁掉所有画像上自己的脸庞;砸毁所有镜子,拒绝看见丑陋的自己;闭门不出,终日借酒消愁,酗酒麻痹自我;城堡变成了囚禁他精神的牢笼。 一次醉酒,他失足从酒窖坠落,头部撞击受伤,彻底失忆。 ——真结局(二周目,找齐全部红色隐藏记忆碎片) 二周目开启之后,玩家可以通过镜像进入平时无法抵达的红色隐藏房间,收集全部遗失的记忆碎片,看见完整的往事真相。 当所有记忆全部找回,国王终于直面完整过往: 他不再逃避那场大火,不再憎恨变丑之后的自己,终于接纳了那个 “丑陋” 的自我。 最后的场景,国王主动拿起一面镜子,平静地看向镜中伤痕累累、不再英俊的自己。 轮回枷锁被打破,无限循环到此结束,精神牢笼崩塌。 内核主题:自我接纳。真正困住你的从来不是外貌,而是无法原谅过去的自己。 ——玩法:放置镜面碎片,生成镜像虚影,本体和镜像随时互换位置。 镜子可以横向、纵向摆放,镜像会复刻你的移动轨迹,以此穿墙、跨越深坑、到达本体无法抵达的位置。 游戏共五个章节。每一章都会加入一条全新的镜像限制规则,不断推翻已经熟悉的解题思路。 ——优点:手绘童话画风,明亮卡通的人物外表,搭配破败压抑、暗藏诡异细节的宫殿场景。强烈的反差氛围感拉满。背景音乐情绪渲染到位,从悬疑不安慢慢转向悲伤沉重。 ——推荐优先手柄游玩。 ——一周目享受解谜,二周目再专心寻找隐藏碎片解锁完整真结局;做好心理准备接纳致郁沉重的故事氛围。26/08/28
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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