
UAYEB: The Dry Land - Episode 1 is a solo story driven adventure / survival / puzzle game, on the path of the Mayan civilization, placed in an open world with the immersive First Person view.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'll put a thumb up, for now, as I've played not much (but longer than shown) and I understand is a one man project. The game start promising, but there are a few annoyances that detract from the overall experience, so far. * Laptop charge is a just a pain. I didn't find a recharge station, and I need to press this "k" button to recharge, far too often. I mean... let me charge the laptop up to 100%, so I do it less often. Is not realistic, not an interesting action to do... over and over again. * Thirst ... I dehydrat far too fast. Again: survival is good, but having these machanics accelerated to a point where you need to take care of these too much, is just getting into the way. * Day cycle start about 9AM and by 16PM is already dark. Again... too short a day, especially in Mexico.... you can't sleep so much, otherwise you gonna die of thirst and hunger. * Saving system... please introduce an unlimited "save". I don't know when I need to bail out of the game. And I'd like to save the game when I want, without "40" slots. I have my peace and my enjoyment. * Plant "hit box": way too large. Cactus and other plans hurts (really bad) unless you detour frm them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Claims to be the CryEngine, looks like Unity, plays like RPGMaker.
Игра встречает багом, из-за которого можно решить, что она зависла (судя по обсуждениям, не один я оказался в ступоре) - но нет, она не зависла: просто разработчик (к слову, единственный) перепутал буквы в подсказке. Вступительный ролик не столько интригует, сколько вызывает недоумение (не стану спойлерить). К сожалению, купил, не посмотрев системные требования, а там даже минимальные - сами по себе приключение и триллер почище самой игры. Завышены миимум вдвое. Чтобы в это сыграть, я должен бы прикупить новый комп - а такого себе не позволяют даже ААА-монстры, не гнушаясь подстраиваться под игровое железо. Еще и настройка управления не предусмотрена. В общем, название, звучащее для русского уха как матерное ругательство, как нельзя точно передает дух игры. Так что ничем помочь не могу, извините ;)
I know, only one developer worked on this game, but still - it`s just not working, the game design is heavily flawed and the game is a mess, the look is inconsistent, the performance is bad and the controls don`t work properly.
I haven't wrote a review for a long time son, but this game deserves all the credits, 1 man made this for YEARS, and look at that. One of the most complex games that i played.
Truly terrible game. This is the epitome of some random person getting CryEngine assets and mashing it all together in the sloppiest way possible. Nonsensical hitboxes, awful voice acting, some of the worst storytelling I've ever seen, and much much more. It would be funny if it weren't so punishing to play.
Paranızı çöpe mi atmak istiyorsunuz işte bu oyun tam size göre. Kötü bir hikaye , kötü grafikler, kötü oynanış yapısı ve daha birçoğu var ama ben malım genede alıcağım mı diyorsunuz 2018 de çıkmış veya yenilenmiş gibi gözüküp de satış ekranında ayyam şayyam gözüken kandırmacaları inişli çıkışlı kovalamacaları seviyormusunuz alın ..
这部作品由一个人历时3年完成,采用CRY引擎,画质贴图效果超级棒,武器建模很棒,游戏内容融合了解谜、生存、建造、制造等要素,游戏里有白天、黑夜,有血量、精力、饥饿、口渴等机制。解谜部分提示比较少,不看攻略比较难,可玩性还是比较高的,就是玩的人少,生存爱好者可以玩一玩,游戏潜力很大,如果能有官方中文就更好了。
UAYEB is not a perfect game, it's got a lot of bugs, glitches, technical and design flaws, crashes and so on. But all these problems and criticism go down the drain once you understand that this whole open-world / FPS / adventure / puzzle game with RPG and survival elements, every bit in it (except for voiceovers) was created by a single person, Francis Courchinoux, without any real financial backing. And it's fully playable, as well as interesting and fun. If I understood correctly even the soundtrack was composed and recorded by Francis and his band (he's a very skilled player!). And all of this was all done in just 3 to 4 years! Mind-blowing... The game itself revolves around the protagonist (Uayeb) and his adventures collecting Mayan artifacts. You wake up in a post-apocalyptic cryogenic chamber with no memory, but with the help of voice messages left by a friend you slowly begin to make sense of the situation and plan your escape away from the desolate place. The story makes very little sense, to be honest, and the totally cringeworthy voice act doesn't help it either, but if you try to disregard those flaws it becomes somewhat passable. Instead, UAYEB concentrates on raiding tombs left untouched for hundreds of years. They are difficult, full of traps, require decent navigation skills, but they're also a lot of fun to figure out! Just remember to quick-save often. The only thing I never understood was how it was possible for bandits to be already inside when you set foot in a time-forgotten tomb. They must've worked out the same deadly puzzles then? As I said, don't try to make sense of this game too much and simply enjoy the adventure. The whole gameplay may become repetitive around halfway through, so UAYEB is best consumed in smaller bits so as to keep the interest in the game. Or you can just drive around collecting achievements and gazing upon the desert and the city, since the CryEngine-powered visuals are stunning as always. At the end of the day I still can't wrap my head around how a single person could manage to deliver a great open-world game. It makes me wonder what a masterpiece it could have been had there been a bigger team helping Francis. But even as is, it's incredible and I recommend UAYEB for everyone to try out, especially aspiring game creators. I've heard Francis is working on episode 2, again in his free time and on his own. It must be difficult but I wish him the best of luck! I'll be sure to buy it once it hits the shelves.
no way to adjust graphics settings past preset ones, laughable voice acting, massive random frame drops (game aint gud)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $269.3K | 698 | 64% | $9.99 | |
| $108K | 347 | 65% | $12.99 | |
| — | 0 | — | — | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $1.5M | 3.1K | 64% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6K | 85 | 56% | $4.99 | |
| $8.6K | 63 | 54% | $3.99 | |
| $8.6K | 98 | 88% | $4.49 | |
| $8.6K | 62 | 84% | $6.99 | |
| $8.6K | 51 | 71% | $7.99 | |
| $8.6K | 63 | 79% | $8.99 |