
U.V.S. Nirmana is a engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like. Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe.
Modeled estimate, not a reported figure. How we estimate →
About
U.V.S. Nirmana is an engineering puzzle game from Coincidence, the creators of Kaizen: A Factory Story and the inventors of the Zach-like.
Set off on the Unreturning Void Ship Nirmana as it continues a journey of uncountable eons toward the edge of the universe. Stop by distant worlds and ancient civilizations, helping them as part of your pilgrimage with your companions, the Renunciants.
The U.V.S. Nirmana awaits.
Conduits, signals, and constraints must be brought into accordance with optimal patterns. Design pipe networks that route energy flows from the vega drive engine and other sources. Modify their behavior with the control matrix while minimizing flux.
Too easy is too easy. Too difficult is not rewarding. For those already experienced with previous “Zach-like” games, a complete journey will take roughly 4–6 hours.
Tools include sensors, valves, multiplexers and more. Their skillful use will be necessary to assist the various life forms and civilizations that you will encounter along the way.
Continue exploring state space beyond the missions of the U.V.S. Nirmana by designing your own puzzles and observing as others solve them.
A solitaire variant inspired by the traditional game Oware is included. Strategic play rewards insight into the future and an understanding of cause and effect.
Optimal solutions are their own reward, however, those interested in comparing their work to others can do so with these features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然本作谜题的开放性和OPUS比差远,但世界观的狂野程度还是一脉相承的,很难说一艘业力佛法驱动的宇宙飞船和掌握嬗变引擎的炼金工程学哪个更酷
Sort of a shallow Zachlike. The puzzles are quite constrained so the possible answers are few. This both prevents going deep down dead-ends but also robs some of the challenge. Still, short and sweet so do recommend. The "plot" makes no sense if you're looking for that.
I've played a lot of other Zachtronics / Coincidence games, but often they're too hard for me to finish. U.V.S. Nirvana has had a great difficulty level for me. I've finished everything except some of the harder bonus missions, and I really enjoyed my time playing it. Very similar difficulty level to Kaizen: A factory story. I have particularly enjoyed using the histograms to push myself to find more optimised solutions. Knowing that a certain target (e.g. zero flux) is reachable is a great motivation to try and find it. The graphics and visual style is great, with each level having unique artwork. My one "problem" is that the solitaire minigame is way too hard for me this time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Russian*, Simplified Chinese*, French*, German*, Korean*, Portuguese - Brazil*, Spanish - Spain*, Japanese**languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sure
HATED that Opus Magnum's achievements are mostly solitaire-related. Definitely don't appreciate it being the case here yet again. Thumbs down on this awesome game just for that.
it boosted my ego
PEAK zach like with cool mechanics. Story wise it's one of the weakest one, just having a "vibe" of weird void civilizations sending "vibe" signals, but the puzzles themselves are really good in terms of the design & rules they have. After all the coding & chemicaling & matter manipulation I wasn't sure there were many more novel ideas for zach likes, but I got proven wrong!
It's a Zach-like by Zach. What else could you want? Maybe even the best puzzle and content wise, because each puzzle requires you to have an insight instead of getting bigger and more tedious. This is due to the puzzles nature, which also limits the solution space. Smart! I very much enjoyed it!
乘上由佛法驱动的世代飞船前往宇宙彼端,不是大乘不是小乘我直接宇宙乘 Coincidence又带来了一个奇幻主题和编程机制结合的游戏,什么你说《Opus Magnus》是Zachtronic做的?周树人和鲁迅反正都差不多就放在一起讨论吧…… 很喜欢这个游戏的主题性文本,把佛教概念和编程联系起来非常有意思,不过游玩体验和这些概念的关联有点模糊,虽然很酷但挺难理解的。 玩起来的感觉有点像《Signal State》,本质上是对信号进行处理,但如果联想到水流的控制可能更有代入感,机制上的亮点在于用系统本身的状态作为信号实时的控制系统,这么一说起来还挺有禅意的…… 包括之前的《改善》,我觉得Coincidence在以一种非常谨慎的方式试探市场,他们现在既要控制游戏的成本和商业预期,也要对发行商负责,做出来的游戏总有些缩手缩脚的,不过好玩还是好玩,请一定要接着做下去啊!
Very good concept, somewhere between a Last Call BBS minigame and a full zachlike like Exapunks. Also, I heard some people complain that the story's too wishy-washy, but I like it that way.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $202.5K | 744 | 74% | $4.79 | |
| $5K | 19 | 95% | $8.99 | |
| $397 | 5 | 100% | $2.99 | |
| $62 | 2 | 50% | $1.99 | |
| $0 | 246 | 77% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $131.7K | 2.8K | 92% | $1.99 | |
| $131.7K | 416 | 85% | $14.99 | |
| $131.7K | 411 | 74% | $9.99 | |
| $131.7K | 208 | 50% | $19.99 | |
| $131.6K | 595 | 98% | $6.99 | |
| $131.7K | 454 | 96% | $14.99 |