
If you can type, you can fire a gun.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
If you can type, you can fire a gun.
If you can fire a gun, you can master all kinds of guns.
If you can master them all, you can describe even more awesome ones.
In short, if you can type, you’ll have a blast here.

Type to unleash your will! In [Typing Break], your typing speed directly determines the density of your firepower. Whether you are a "Typing God" seeking the ultimate speed limit, or a casual player looking to vent some stress, you will find your own rhythm amidst the screen-filling bullet hell and explosive effects.

More than just spelling—it's strategy! Say goodbye to boring letter collisions; welcome to a laboratory of magical element reactions.
Type WATER to enchant your bullets with hydro power. Combine it with FLAME to trigger an instant Vaporize reaction.
Clear the screen in the blink of an eye! Dozens of elemental combinations are waiting to be discovered, making every keystroke a dazzling explosion of magic.

Is one hero and one gun enough? Never! Reject cookie-cutter battles and embrace infinite possibilities through Roguelike combinations:
Unique Talents: Each character possesses unique Talent Skills. Accumulate EXP in battle to unlock and upgrade their full potential.
Knowledge is Power: Unlock and equip various "Books," carrying exclusive BUFFs to control the rhythm of every battle.
Limitless Build Experience: Combine Character Talents with powerful Books and diverse weapons like Laser and Disc. Every run is a brand new experience!

Beat the game, master the vocab? Our game natively supports multiple input modes to suit your needs:
Multilingual Power: Deal critical hits using the language you know best. Let your native tongue become your strongest weapon rune.
Vocabulary Boot Camp: Features a built-in multilingual typing mode. Spell out words amidst intense combat—this might just be the most hardcore "vocabulary training ground" you've ever seen.
Official Discord Community is now open!
The game features global leaderboards, along with Daily Challenges and Weekly Challenges.
Challenge your friends and push their keyboards into Typing Break !
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
잘만든 게임 근데 쿨타임 없었으면 더 재밌었을듯 타자가 빨라도 어드밴티지가 없음
저는 타자를 잘 치는줄 알았어요 접두사 무기 역순 타자가 나오기 전까지는요
재밌긴한데 10000원정도에 이분량이면 좀 부족한거같음
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German, Spanish - Spain, Russian, Polish, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
공격이 '새와' 접두사가'생선'이 나오는데 이때 그냥 공격만 하려고 '새와'를 입력하면 접두사 목록에 생선이 있어서 '새'에서 '생ㅗ'로 입력된 후 사라짐 즉, '새와'가 입력이 안되고우선적으로 '생선'을 입력해야 되도록 되어있음. 그냥 입력한데로 입력되는 한컴처럼 만드는게 나았을 듯
치명 하고 중상 을 같이 먹으면 치명타 확률이 사라짐
玩的挺上瘾的 就是能不能把等离子的亮度调低点或者不让他闪了 散射加弹跳加等离子闪的我眼睛疼
## 游戏名称 指尖碎裂 ## 游戏玩法 通过打字来上buff和使用不同的武器,打败从上往下来的敌人。 ## 游戏特点 - 局内升级 有上buff和武器两种。 1. 上buff:可以赋予攻击不同的属性,比如风火电水、分裂、链接、加速等等,重复获取可以提升buff效果和额外的效果。属性攻击还可以联动。致敬原神。buff可以一次性上多个,只要打字够快。属性要在武器前面才行,不然会消失。 2. 武器:有多种攻击方式,比如手枪、狙击枪、机枪、剑等等,一般来说一次只能用一种武器,有个角色可以用多个。 - 局外升级 通过击败敌人获得经验,经验又可以兑换3种内容 1. 书本:相当于被动,最多10个被动。 2. 角色:角色有多种,专注于不同功能,比如近战、属性攻击、多武器攻击等等 3. 角色属性:角色升级可以提供不同被动。最高10级。 - 攻击强度取决于你的打字速度 ## 游戏优点 1. 创意好,可以自己根据手速和联动方式,来填写不同的buff和武器,比如暴怒+链接+散射+机枪,可以瞬间清屏。 2. 将打字和肉鸽结合,这也算是有趣的实现,还有另一个类似的《指尖极速:打字狂潮》 ## 游戏缺点 1. 出怪速度不符合难度、某些敌人移动速度过快且血量过高 2. 造成伤害和敌人血量不匹配。敌人血量过高,但是我能造成的伤害不够,导致我不停输出也没能处理掉;武器只有5级,并且每级提供的攻击力不够高。 3. 错误惩罚机制过高:我打了很长一段,如果不小心打错一个,就要重新打,而不是从单个单词重新开始。虽然有一个buff可以抵消一次错误,但还是太苛刻。 4. 武器不应该存在上字弹机制:上弹机制限制了我的打字速度,我打的快也没用,因为我要等他装好子弹;而且我提前打好了,但是不小心按了回车,如果此时正在装子弹,那我就白打了。 5. 经验获取较少:我打通过了才1000不到经验,而且还会遇到一个场外BUFF,经验获取-50%。不是哥们,这是人能想出来的? 6. 近战武器,打不到BOSS ## 建议 1. 平衡一下敌人强度和我的强度,我要的是爽。 2. 取消上弹机制,武器输出速度应该由打字速度来决定。 3. 建一个练习场地,因为有些buff和武器我想要尝试一下 4. 局内升级给的奖励多一点,不要一次一个,太少了 5. 开放创意工坊 ## 评分(10分制) - 游戏创意:9分:将打字和武器结合起来,非常不错。但是现阶段好玩的套路还是有点少,需要 - 游戏强度:3分:敌人强度和我的强度不平衡。 - 游戏操作性:5分:打字速度居然不是影响强度的第一因素,这是不及格的。希望后续大改。 - 游戏音乐:8分:十分活跃,提高了我一点打字速度。 - 肝度:5分:经验太少,需要的太多。 - 总体评分:6分:缺点就2个: 1.没有将打字速度决定一切这个概念深化。 2.敌人太强 是个好游戏,希望可以优化一下这两个重点问题。期待后续发挥。 ## 总结套路(未写完) | buff | 武器 | 达成效果 | | ---------------------- | ---- | ------------------ | | 暴怒+链接+散弹+跳弹 | 机枪 | 全屏子弹,瞬秒敌人 | | 无人机/炮塔+风火雷水油 | 机枪 | 全自动输出 | | | | |
'싫다' 등 ㅀ 받침처럼 복잡한 받침구성이 원할하게 입력이 안됩니다,, 수정 부탁드립니다 ,,
拼音打字实在太冗长了,而且单纯叠buff很无聊,需要双拼和自定义输入文字,游戏平衡也很简单,按击键次数算伤害比例就可以了。举例:拼音打出 电 风 剑 要12次击键,而双拼自定义打出 闪电 旋风 劈 要10次击键,伤害就按击键次数比例算六分之五,但明显后一种方式更有乐趣,也更容易吸引人购买
まごうことなき神ゲー ヴァンパイアサバイバーとタイピングゲームを足したゲームで、爽快感抜群! 付属効果は連続でタイピングすることによって重ね掛けできるので、ビルド次第で爽快感が増す。 最初は知らずに一つの効果と一つの武器しか使ってなかったが、重ね掛けできることを知ってから世界が変わる。 前半はとにかくタイピングしまくって武器を使いまくるのだが、重ね掛けをうまく使えば指への負担が減ります。 ヴァンサバとタイピング好きにはたまらないゲームだと思います。 久々に実績全解除できとても楽しめました。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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