
In a bid to avoid failing out of college, Olive Penn inadvertently finds themselves caught in the middle of a feud between two campus club leaders whose rivalry seemingly threatens to tear their friendship apart.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 118reviews | 97% | — | $43K |
| $19.99 | 49ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very well written vn, glad I played it
I ended up replaying this game 6–7 times for every achievement, and I don't regret a single playthrough. 😭 I came in expecting a cute yuri visual novel and left with emotional damage. The music, art, voice acting, and characters were all fantastic, and each route felt unique instead of being the same story with a different romance. I also really loved Olive. They felt like an actual person instead of a blank-slate protagonist, and seeing them constantly support Caprise and Mollie made me even more invested in the story. ***⚠️ Spoilers ahead! ⚠️*** [spoiler] Caprise was easily my favorite. Watching her slowly figure out relationships was adorable, and her energy made every scene fun to watch. Mollie... girl, PLEASE communicate. 😭 I liked her route, but she spent half the game expecting everyone to understand her without saying what she was feeling. The library scene had me yelling at my screen after she kissed Olive and immediately acted like it never happened. 💀 Still, once you understand her grief and why she pushes people away, her actions make a lot more sense. Neither girl was perfect, and that's exactly why they felt so real. [/spoiler] Overall, this visual novel made me laugh, smile, get frustrated, and absolutely wrecked my emotions. 6–7 playthroughs later... I'd still happily do it all again. **10/10. Would willingly receive emotional damage again. 😁**
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yeah it's good
What an incredible game, god. Hit me in ways I never expected but definitely needed. I hope everyone who worked on this are proud, because they should be. Highly, highly recommend
This game broke my heart a little bit, and I cried, but I also love this game a whole lot. The total playtime may not seem like much for the price, but I really do believe it's worth it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.3K | 29 | 90% | $6.99 | |
| $343 | 4 | 100% | $4.99 | |
| $0 | 0 | — | Free | |
| $95.6K | 155 | 95% | $27.99 | |
| $25.6K | 101 | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43K | 504 | 91% | $3.99 | |
| $43K | 403 | 79% | $4.99 | |
| $43K | 302 | 34% | $7.99 | |
| $43K | 101 | 89% | $19.99 | |
| $43K | 1K | 79% | $2.59 | |
| $43K | 68 | 54% | $14.99 |