
Build the university of your dreams with Two Point Campus, the sim with a twist from the makers of Two Point Hospital. Build, hire staff and run an academic institution packed with wild courses.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 89% | — | $5.5M |
| $29.99 | 2.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
крутая игра, мне понравилась. можно обустраивать кампус как угодно, единственный минус это [spoiler] когда надо улучшить капус на 1, 2 и более звезд игра превращается в тайкун , и долое ожидание. а еще студенты слишком ♥♥♥♥♥ просят, у меня нет столько бабла чтоб осуществлять все их хотелки [/spoiler],а так все супер!!! upd: ну вообще без длс первые часов 20 будет интересно, а потом... уже надоедает
挺好玩的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 4.8K | 55% | $59.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 8.6K | 85% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 | |
| $5.5M | 4.9K | 94% | $29.99 | |
| $5.6M | 11.7K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.1M | 26.6K | 93% | $29.99 | |
| $97.3K | 933 | 79% | $3.99 | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $2M | 3.4K | 84% | $19.99 | |
| $47.9K | 88 | 69% | $12.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 80% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it is fun and easy to learn, you can play it to relax (and decorate in some parts if you love decoration games) :)
20/10
Silliness done well
好玩,看学生在学校里毕业竟然很有成就感。
Ben oldum olası tycoon oyunlarının hayranıyım, bu seri de o ruhun günümüzdeki en yakın devamı gibi hissettiriyor. Oyunun çizim tarzı çok tatlı ve genel atmosferi gerçekten keyifli. Görev modunu yaklaşık 1 saat oynadıktan sonra direkt kum havuzuna geçtim. Orada da 19 saatte 2 yıldızlı bir kampüs kurdum. 3 yıldıza gider miyim bilmiyorum ama gidecek gibi duruyor; çünkü oyunda açılabilecek şeylerin büyük kısmını zaten açtım. Eksik gördüğüm taraflara gelirsek, en büyük sorunum dekor sistemi oldu. Bir odanın çekiciliğini artırmak için odayla alakasız poster ve tablolarla doldurmak gerekiyor. Bence her odaya özel çok daha fazla dekor ve içerik olmalıydı. Bu haliyle biraz yapay duruyor. Bir diğer eksik de gece-gündüz döngüsünün olmayışı. Mevsim sistemi olmasa da olur, hatta onu DLC’ye bile bırakabilirlerdi; ama gece-gündüz döngüsü bence üniversite temasının temel parçalarından biri. Gündüz ders yoğunluğu, akşam kampüs hayatı, etkinlikler, eğlence… Bunlar oyuna çok şey katardı. Neden yapılmadığını bilmiyorum; belki oynanışa yediremediler. Festival tarzı etkinlikler de olabilirmiş. Kulüpler de biraz yüzeysel kalmış. Aslında üzerine gidilse çok daha derin sistemler çıkabilecek bir oyunmuş ama belli ki “bu kadarı yeter” denmiş. İyi yönlerini uzun uzun saymaya gerek görmüyorum; çünkü zaten bu türde çok fazla alternatif yok. Bu oyun türünü ayakta tutmaları bile başlı başına önemli. Animasyonlar çok güzel, birçok şeyin özenle yapılmak istendiği hissediliyor. Oyunda gerçekten emek var, ama sanki bazı fikirler bütçe yüzünden kırpılmış gibi. Yine de baştan sona benim için çok keyifli bir deneyimdi. Çoğunlukla el konsolunda oynadım ve gayet iyi aktı. Muhtemelen yakın zamanda Hospital ya da müze temalı olan oyunlarına da geçeceğim. Sırf bu türü günümüzde canlı tuttukları için bile Two Point ekibine teşekkür ediyorum. Ben türün büyük bir hayranı olduğum için puanım: 8/10.
Very good game, definitelly 5/5. Good graphics, great atmosphere, cool stories, humour, and nice maps. I realy recommend, I'm having lots of fun.
好玩,比医院和博物馆都好玩
Binge-played the hell out of this game when I got it and 100% completed it. Completing maps and being able to build your own buildings is satisfying and you don't feel locked into a specific type of gameplay. I love how new mechanics are slowly introduced throughout the game, making progression feel consistent. Huge step up from their previous game (hospital). Can't wait to see what they do next ♥
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.