
Learn CPU architecture with puzzles
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #86, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 10 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Updates
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Turing Complete has done a really good job at making it fun to learn the innerworkings of a computer. Building out components from logic gates, then using those components to build a CPU is a surreal experience. My understanding grows as each component is built and added to the whole, even making earlier puzzles make more sense as later ones teach new concepts. I do software dev and this game has helped me wrap my head around assembly like nothing before by helping me understand how the opcodes interact with the CPU. I'm a fan of the Zachtronic games like TIS-100 and Shenzhen I/O and this game scratches the same itch, but with more depth as each part contributes to the whole. Sometimes it'll take me a day to or two to figure out how to get something to work, but I love the feeling of figuring it out by really understanding the mechanics. i'm looking forward to seeing what gets added and improved upon as the development continues.
這是很好遊戲,使我的計算機旋轉 但我原本以為是從電晶體開始再往邏輯閘
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
逻辑严密,层层递进,不必我们学校老师上课的效果差
这是好游戏
Really nice game that teaches you how a computer works at the fundamental level
全平台支持,教程难度把握的非常好,能快速上手,搓完各种单元之后特别有成就感,爽赞
nice
好玩,爱玩_(:з」∠)_
i'm learning?
Want to learn how a computer works and have fun. Get this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.2M | 11K | 89% | $29.99 | |
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| $3.2M | 3.8K | 83% | $24.99 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| $3.2M | 6.2K | 82% | $14.99 | |
| $3.2M | 8.2K | 85% | $19.99 |