
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
BECOME A LEGEND
Stories say that a great treasure is hidden somewhere in this land. Perhaps it lies beyond the golden door? Or somewhere deep beneath the earth? Some tales tell of a palace high above the clouds, and of ancient beings with incredible power. What will you find?
REBUILD A SACRED BOOK
During your travels, you’ll reconstruct the game’s Instruction Manual. Page by page, you’ll reveal maps, tips, special techniques, and the deepest of secrets. If you find every last one, maybe something good will happen...
BE COURAGEOUS, LITTLE ONE!
Dive into varied, technical combat. Dodge, block, parry, and strike! Learn how to conquer a wide cast of monsters, big and small — and discover useful new items to help you on your way.
Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs
Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still
Collect the missing manual pages, bursting with hints and original full-color illustrations
Discover hidden treasures to help you on your way
Unearth secret relics, secret techniques, secret puzzles, and… listen, there’s a lot of secrets!
Featuring sound design by Power Up Audio
And an original soundtrack by Lifeformed (Terence Lee and Janice Kwan)
Keep your wits about you and be brave, little fox!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16.7Kreviews | 91% | — | $11.4M |
| $29.99 | 9.8Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
piola
닌텐도맨 최적화 게임
[h3]Recommended (but...)[/h3] A gorgeous little fox adventure that spent hours earning my trust, then spent the last stretch spending it. The map is clever. The music and art carry a lot. Combat is stiff, but Reduced difficulty exists and it does not block achievements, which is the right call. The last act is not “harder Tunic.” It is a different, colder puzzle game wearing the first half’s clothes. If you want a mysterious action-adventure, this is still worth playing, just know the thing you liked may not be the thing it wants to be at the end. [u]Go in blind.[/u] Use the assist options without guilt. Stop when it stops being fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 21.3K | 90% | $19.99 | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.5M | 46.4K | 94% | $9.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.5M | 28.4K | 95% | $19.99 |
Related
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek*, Hungarian* +15 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak
The game is pretty decent but I don't recommend it because devs screwed up its gamedesign big time. The bosses you need to kill to get [spoiler]the stones[/spoiler] are extremely frustrating to fight: you have a short reach already, and they will do ANYTHING to stay out of it. Fights with these three are the opposite of fun. The pinnacle of ♥♥♥♥♥♥♥♥ is [spoiler]the rat momma[/spoiler]: her kick neither does damage, nor sets up an attack: it's there only to prolong the already annoying fight. Plus they've slept on the easiest way to expand the lore: sprinkling random text at random places. This is literally an extra week of work, two tops. All you'll get other than the manual are a couple of random sighns and the [spoiler]librarian's[/spoiler] notes. But no, instead of it they've came up with the [spoiler]ARG and the second, music-based language[/spoiler] to impress the Youtube crowd. Decyphering the [spoiler]first[/spoiler] language was interesting though, i've did it even withouth the hint from the manual
Los puzzles y el mapeado mola mucho pero el combate es duro de digerir
Neat, but too empty and too many paths to take which often take you back to where you began. A button to run would be nice along with the ability to roll while targeting. I don't much care for it, but it's done well and I can see others appreciating it.
前排提醒,此游戏侧重解谜和探索,战斗很一般,如果不是自己喜欢的类型勿买。我仅用10小时出头就通关了假结局,还在想这种体量原价怎么敢买一百块的?一看攻略才知道有大量的谜题我没有解开,漏掉了许多物品。 游戏的地图四通八达,随着各种能力的解锁可以去到更多地方,这点很像类银。每探索一个大区,最后的终点刚好能连接回起点,设计非常不错。在许多犄角旮旯看不见的地方有各种隐藏的小路和宝箱,四处钻一钻总是有惊喜的发现。 可惜游戏在战斗方面做得很一般,boss很少,人物性能在拿到闪现之前很差。可选的武器和技能屈指可数。有些怪物和boss初见很难,但掌握技巧后则很容易通关。 游戏的精髓更多体现在它的谜题设计上。指导书设计很巧妙,你需要找到书页,但里面的内容又不直接把东西告诉你,需要再去破解。制作组创造了一门狐狸语,通过文字、形状和图画向你传达信息。游戏的解谜绝大部分就是“走路线”,但制作组把它放到了各种地方:瓷砖、花朵、隐形路、挂毯、门、倒影、楼梯,甚至敌人的移动路线里······可谓五花八门。 说实在话,这种类型的游戏我更喜欢探索和战斗,比如《死亡门扉》,要解谜我直接玩解谜游戏就行了。本作侧重解谜实在不合口味,不看攻略真的看不懂指导书,从而导致漏掉大量解谜内容。
Bir sürü gizli yol var; keşfedince kendimi Indiana Jones gibi hissediyorum.
J'ai galéré, j'ai cherché....je me suis rendu compte je ne savais pas lire.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.