
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.57/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然剧情方面不尽人意,但是游戏设计方面却做得十分优秀,各种技能天赋和职业极大地拓展了游戏的深度,优秀的音乐也给予了我很多游玩的动力。最让我惊讶的是游戏里细腻的人物刻画和极其丰富的天赋组合系统,闲暇之余在沙佛莱宁听听歌研究各种天赋组合,看看剧情里每个角色之间有趣的互动,实在不失为一种享受。希望下一代作品能在这个基础上做得更好。
Maybe the deepest character building I've ever seen in any SRPG. Each character is also very unique in mechanics. Story is decent, but the characters are good. The worldbuilding is a bit wacky but it's fun and serves as a great backdrop to the gameplay. There are some underbaked mechanics like the robot, but most of what's in there is extremely deep. Only bad thing I could say about the game is that some levels take 2+ hours to beat due to the number of enemies on the map all having to take their individual turns. Definitely makes for some epic encounters though.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $5.5M | 15.6K | 90% | $9.99 | |
| $5.5M | 4.8K | 55% | $59.99 | |
| $5.5M | 28.2K | 96% | $9.99 | |
| $5.5M | 3.4K | 84% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 62 | 81% | $6.74 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 6.4K | 88% | $29.99 |
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have always loved games like this. If you want a great narrative experience turn based tactical RPG then there are not many games like this. the translation quality differs greatly on the scene, but its truly a amazing game at its core. I'm gonna continue playing this trough while hoping the sequel gets top tier translations. If it does I'm certainly gonna recommend it to all my RPG loving friends.
养成丰富,花样挺多,虽然各方面不够精细,但确实很好玩
A bit story-heavy between battles but it's tolerable with the 2d art, if cutscenes were done with the 3d art as is I might bolt though. The combat is fun and kinda unforgiving depending on the difficulty you chose. Characters have branching builds which you can swap out but note that they level separately Each character has some unique gameplay mechanics attached to them, you could be a tamer, some battle mage, etc. There are a lot of hidden bits you might have to grind for if you like optimization but it's mostly fun as long as it doesn't go too long with the drop rate.
I really enjoy the individual stories and progression of each of your units / characters in your party. For each character, you chose to play one of there three possible classes. You will discover well over a 100 different skills. Many are general to all characters, some are unique to the classes and a few are unique to the character. It is a lot of fun choosing the skills to use for your characters (your builds). The battles / missions can be quite challenging. I started at Normal Difficulty and changed to Hard Difficulty early on. A fantastic game !
플레이 시간 : pc를 켜놓았기 때문에 전체플레이 시간이 늘어져있지만 대략 80~90 시간이면 엔딩 볼 듯 플레이 팁 : 무기제작(필요없음) 무기 및 방어구(주워다 씀) 특성(매우중요!!)/ 각 특성에 다른 특성 최대치 올리거나 칸 수 늘려주는 특성 적절하게 사용하기 별점 : ★★★★★☆☆(5/7점) 간만에 SRPG 재미있게 했음
This game is really addictive,I've played for over 100 hours now,but there more than half of its content I still haven't experienced.
I had to watch a youtube video to understand the mastery engine, but besides that it's a really fun game! If you like x-com and anime you'll probably like this game
希望新作整体节奏能快一些,精简一些,加油!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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