
A physics-based puzzle platformer in breathtaking 2.5D. A haunted prince's nightmares are leaking into the waking world — chase him down as wizard, knight and thief, solving puzzles of fire, water, light, magnets, electricity and more. Play solo or with up to three friends, online or in local co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 2 → 1.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.3Kreviews | 89% | — | $7.8M |
| $5.99−80% | 2.4Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trine 4 bringt die Reihe wieder auf Kurs, nach dem guten ersten und fantastischen zweiten Teil reiht sich Teil 4 wieder in einen wunderbares und schönes Spiel ein. Der Art style ist wirklich traumhaft im wahrsten Sinne, denn darum geht es in diesem Teil, die Recken versuchen einen verfluchten Prinzen aus seinen Alpträumen zu befreien bzw. zu helfen. Dieser Teil ist wieder gewohnt ein 2,5D Rätsel-Plattformer. Das Hauptspiel bietet viele lange Level mit sehr schönen gestalteten und abwechslungsreichen Bereichen mit etlichen Rätseln. Auch wieder wichtig werden die Erfahrungspunkte, wo zusätzliche Fähigkeiten freigeschaltet werden können, die wiederum die Rätsel erleichtern können. Die Synchronisation ist auch toll gelungen, vor allem der Märchenerzähler zwischen den Leveln. Sollte man alle sammelbaren Gegenstände gefunden haben, wartet im Hauptmenü eine nette kleine Überraschung. Das Spiel ist sehr kreativ und auch machbar gestaltet, bis auf das DLC Melody of Mystery, das wiederum empfand ich deutlich herausfordernder aber auch machbar und fair. Tolles Spiel.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 521.6/day in the week to Jul 16 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Czech +2 more
| $29.99 |
| 300ratings |
| 92% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recent integration with EPIC ♥♥♥♥♥♥ up the multiplayer.
After the misstep of [b]Trine 3[/b] - I didn't even see its unfinished plot referenced, I guess it's gone down in-universe as an unimportant quest of the heroes? - Frozenbyte arguably played it safe for the better here, dialing back to the 2.5D gameplay that made especially [b]Trine 2[/b] so great. It's good to be back to the original gameplay and overall puzzle design, sprinkled with some new features like the elemental arrows, especially the versatile ice arrows. Of course you'll often be left scratching your head, but there's also that pleasant "Eureka effect" when you crack one puzzle and move on to the next. A lot of passages don't even have a single possible solution, or at least a single way to reach it, underscoring the thought and quality behind many puzzles. The game is also fairly longer than its predecessors (especially [b]Trine 3[/b]). Combat was never [b]Trine[/b]'s forte and it's possibly even weaker here, as you get forced to fight bunches of monsters in restricted arenas. Not even the presence of some creatures that are weak to Zoya's elemental arrows, or some more offensive abilities for her and Amadeus, make it much better. I however enjoyed the few boss fights that require the player to make good use of all the abilities of each character; ironically the final boss is the easiest of them. [b]Trine[/b] has always looked pretty and this episode is no exception; in fact, I'd go as far as saying it's one of the best-looking games of 2019 by virtue of its art direction, great use of color, and many breathtaking vistas in the backgrounds, even more amazing for passages that have no bearing on the gameplay and are meant only for quick traversal. Not content, the artists even crafted a wide variety of scenarios. The magic is only broken a bit when characters are seen up close; something about the faces and their texturing doesn't sit right with me, but I'm really nitpicking here. Despite the constant brain-teasing, the combination of the visuals and the pleasant soundtrack give, at times, an almost cozy vibe to the game.
Если захотите поиграть в компании, лучше не покупать эту игру, сплошные проблемы с подключением к другу, если удается пробиться и подключится, через 10 сек. выкидывает с надписью неизвестная ошибка.
合作好啊合作 像卡bug一样跟tm好几个三人组反反复复玩前两章 至于我为什么给好评你别管
老掉服务器
Игра по графике стала куда лучше, невероятно красивые локации, но: 1) не понятно зачем нужны некоторые улучшения (например прыгающий мяч Амодея так и не пригодился нигде) 2) упор только на головоломки - бои чисто фоновая активность, в отличие от 1 и 2 частей, что немного печально 3) и плюс и минус - нет интересных ачивок (как в 1 и 2 частях типа построить башню из врагов итд)
游戏是好游戏 联机是一托 如果你没有好的耐心 就不要叫朋友跟你一块玩
👍
Bulmacalar güzeldi fakat aksiyon bakımından çok zayıftı, düşman çeşidi aynı ve birkaç ufak değişim dışında kendini tekrar ediyor ama yinede güzel. Bölümleri kısaydı biraz daha uzayabilirmiş.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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