
Chill out as you explore the beautiful, realistic island of exiles. Gather resources, craft tools, construct buildings and settlements. Manage tribe and automate your gameplay. Discover 4 lands, a storyline and save the inhabitants of the island.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As the builder, your voice is equal to the elders. Use your position in Tribe: Primitive Builder is to restore the glory of your tribe. Find everything that would be useful for you and your fellow villagers. Use the environment to your advantage or perish like many civilizations before. Whatever you do, always plan ahead. One wrong decision may see your civilization collapse...
Upgrade your buildings and use the materials you acquire to create a thriving village. Provide your tribe with shelter, food, and work. Unlock new blueprints by performing rituals to make more durable and grander buildings. Build new structures that will give you access to new parts of the island. Remember that while the undiscovered places hold many secrets, they may also be dangerous!
Begin your journey through the island! Follow the guidance of the elders, complete tasks, and delve into the main story. If you are to lead the tribe you must first gain their trust, so that when the difficult times come, you can be sure they will help you.
Create a set of tools for your tribe and conquer the wilds. Knives, axes, and other items will help produce the needed resources. They can prove very helpful when traversing the wilderness of the island.
The role of the builder is important, but materials are not everything! To live, you need to eat. Produce the right tools and go hunting. You will need meat to satisfy not only yours but also your villagers' hunger. Natives can help you get food. You can’t let the hunger prevail in the village!
Grow your village! In Tribe: Primitive Builder you control how fast the tribe expands as you are responsible for taking care of their needs. Expand too fast and find yourself starving, expand too slow and end up ill-prepared for what’s to come. Will you find a way to survive??
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 804reviews | 81% | — | $504.2K |
| $19.99 | 112ratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun asf
A very simple yet enjoyable game
Simple fun play
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Traditional Chinese, Simplified Chinese, Czech, Danish, Finnish +9 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me han gustado sus mecánicas, la ambientación y en general creo que tiene cosas curiosas, pero como survival le faltan muchas cosas que hoy en día se consideran esenciales como algún tipo de enemigo. Lo recomiendo por que, en mi caso, me ha permitido renderizar mientras jugaba por lo debe tener su público y parece estar muy bien optimizado.
This game reminds me of the Forest without the cannibals. I bought it in a bundle with another game I really wanted and have yet to play that game because this one is so addicting.
I have to give this survival game 10 out of 10 because of the vibe and the historical aspect. We are following a visionary and his story. I should also say this story got an end so we are working towards the that end :) In historical perspective we are around the time when man kind have just discovered we can make boats to travel across the sea and it's pretty cool The team behind this have managed to capture the tribal vibe and i just love it. A true escapism o/ I kind of felt i had stepped into a time machine and gone back in time when i started to play this game. A pre warning if any new people .. this is a time sink .. i just noticed i had been sitting 5 hours without thinking :D The runs smoothly haven't seen any bugs all runs well i have just entered the chapter when our lovely visionary have been set out to seek out another tribe ( i have just met them ) Great job Space Boat Studios, Polyslash S.A. and Baked Games S.A An otterclap to you guys i hope i will see more games like this in the future o/
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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