
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $560.2K — a different platform, not this one.
An action platformer with size-changing mechanics. Be quick and nimble or large and in-charge! Tribal Hunter is a classic style action platformer game. The player become legendary guardian spirit, "Munch". Hunts enemies and can eat them to increase their fullness meter. If you eat enough, you will grow in size! Your size and fullness then also functions as a magic meter that you can spend for various effects like healing yourself or casting powerful magic like fireball! Becoming bigger has both pros and cons. Your punch will become much more powerful at larger sizes along with increased damage resistance from your bouncy full body! However, becoming bigger also means you are a bigger target for enemies to hit. Also, certain types of enemy attacks are piercing, dealing extra damage to your full tight body, so be careful! There is a diverse cast of people to be found on the island. Explore the island and talk to them. Rescuing people helps your tiny village grow, making it a popular place to be. They can provide useful information and help you on your journey. There is a large array of enemies blocking your path. Tribal Hunter has 9 different zones, each having its own enemy set and visual style. Explore each of them to save your village! The fate of the island is in your hands! No adventure is complete without a bit of challenge though, each zone has its own unique boss which will stand in your way and test your might! They may be challenging, but that makes your victory all the more satisfying! (Some boss have some "unusual" way to defeat :D ) But adventuring isn’t ALL you do… Every hero’s journey needs some downtime, though the island’s people may have unique ideas for how to spice things up. Play a humorous minigame for additional rewards! Munch is enjoying this………… probably…. Travel through the island, help the villagers and discover the hidden secret of the island. Can you beat all the challenges and save your tribe?
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $10.49−30% | 130ratings | 70% | — | not modelled |
| $14.99 | 1.7Kreviews | 97% | — | $560.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 55 | 84% | $4.99 | |
| — | 21 | 76% | $11.25 | |
| — | 7 | 66% | $3.49 | |
| — | 32 | 56% | $1.99 | |
| — | 30 | 66% | $1.49 | |
| — | 4 | 80% | $6.49 |