
Trench Face is a horror turn based war RPG featuring exploration-based dungeons, with hanging monsters lurking around each corner. Every enemy varying in strengths and weaknesses. Escape the trench with your life.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Trench Face is an RPG Survival Horror game set in an alternate history.
You wake up hours after a battle without any knowledge on what happened since. The place is deserted with nothing but corpses and seemingly unexplainable objects moving high up in the sky. Your goal is to escape to the forest and regroup with your comrade's safety. You will find clues to what happened as you go on, and eventually understand why you're here, uncovering the mystery.
The game features turn based combat where one turn can be the difference between life and death. You're frail to the monsters opposing you, but you have many tools to help with your survival if you're put in that position. Attacks work with a timed attack system where you need to aim and hit them at the right time to land your hits. Guns also allow for individual aiming for enemy limbs, such as using 3 bullets at once to hit 3 different limbs.
Make good use of all your resources, as they run out quick, and you don't want to be caught without ways to defend yourself. If you do run out, you can always search of any scraps left behind. You can use scraps to craft items, such as ammo, or healing items.
You are not a hero. Your enemies will make quick work of you, unless you're smart on how to go about each encounter. You can always use stealth to hide from enemies looking for you, potentially being able to avoid almost most of them if you know what you're doing.
The trenches are filled with secrets, and resources. You can find shortcuts, or rooms to be unlocked later on for more loot. The hanging figures patrol these areas looking for you, with different movement patterns depending on which monster it is. The best option in patrolling these areas is to scavenge for supplies and avoid anyone if possible.
All the enemies have their own strengths and weaknesses. You can use puzzle like problem solving to know how to deal with each one of them in the most resourceful ways. Once a fight starts there is no running away, so you better be prepared if you're thinking of starting something.
There are 3 initial classes, which you select one of at the start of a new game.
The Raider - Focus on close quarters combat
The Sniper - Good with gun management
The Medic - Learn how to craft healing items
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, Russian*, Ukrainian*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I just finished the base game and as somebody who's intrested in WWI, especially from a psychological standpoint, totally loved it. Wonderful oppressive and paranoia-inducing atmosphere, getting lost felt scary rather than annoying, and resource management was tight, but fair. Trying to sneak past enemies was also thrilling as hell because it seems like they tend to ever so slightly gravitate towards you when you start to get close. This game's brutal, hardly forgiving, and desolate. Wonderful. If the developer sees this, I would like to add: Dear Pulse Blue, if you ever decide to release this game to a German audience, I, as a native German speaker with a great passion for games and settings like this, would be very happy to assist with translating the game to German. I'm certain this country holds many potential fans such as myself not two days ago. I would be grateful for your consideration.
9/10 Crow maulers
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy buena ambientación. Me gustan los simbolismos, la música y el diseño artístico. Es un juego de paciencia, pero no es tan difícil como otros de su categoría.
Aunque me vi obligado a jugarlo desconectado y no me contaron las horas, puedo decir dos cosas, bajalen el volumen si tienen altavoz o audifonos, y que buena atmosfera, no en serio, en lo que me duro, unas cinco horas de corrido, aunque me falta probar solo la clase de medico, es de esos juegos que solo con el inicio sabes que la historia va a estar interesante para que te endereces y veas de cara la pantalla, aunque siento que pudo ser mas, con lo que es ya es muy disfrutable, por cierto, larga vida a la peste
Is this what they mean when they say strings attached?
Game is really fun and the atmosphere is horrifying. its rather hard till you learn the ropes. and the music is amazing aswell! i only wish the game was longer its so much fun.
Its really fun but it has some steep difficulty spikes. I enjoyed it, though it is quite short.
I love the main game but the expansion can feel so unfair at times. I'd really only play the game for the main story. (unless you're a masochist)
although im terrible at games like these, I actually enjoy trench face and feel rewarded after getting objectives done!
my face is trenched.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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