
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 10/day in the week after.
About
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!

The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Have fun playing online in games of up to 4 players! Team up with your friends to explore the world, or set them to work at your tavern! (And you won't have to pay them any gold for it!)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 16.5Kreviews | 88% | — | $8.7M |
| $13.49−25% | 153ratings | 88% | #141 | not modelled | |
Updates
Engagement
Reviews
Themes across 1117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely promising early access game with that rare and wonderful thing -- couch co-op. My wife and I greatly enjoyed it and found it absolutely riveting until we hit the mid-game, when I think we've pretty much hit the wall of current content that is available. This has a special and unique blend of gameplay that makes this perfect for couples where each person enjoys slightly different types of gameplay. There's nothing else that I've played that has been quite like it in this regard! My wife loved running the tavern directly, optimizing our menu, creating a large stock of diverse dishes, and rotating things in and out based on weekly trends. (For her, this made Mondays the most exciting gameplay day and she wished changes to the trends happened more often). I loved searching the world for resources, building a massive farm to grow tons of ingredients, and crafting upgraded kitchen workstations. It was really fun that tasks that interested me were able to feed directly into assisting her with the tasks that most interested her. Seriously something special here! We can't wait for the game to be finished! Our main feedback is that unlocking recipes should work differently. New recipes trickle to the player slowly and, at the moment, there is no reason to go back and ever unlock recipes that sell for far less than the more advanced recipes we have available to us in Year 2 -- so it feels like the majority of recipes, we will never touch. Trending recipes also should probably have bigger gameplay impact. It takes a lot of care and attention to optimize for trendy recipes, and the reward of only a small percentage more gold feels quite underwhelming. I assume this is set up this way to allow players not to engage with it if they don't want to -- but the incentive to do so just feels like it should be a little more rewarding. A great way to reward a player who engages with having a trendy menu might be to help that player unlock more recipes -- the reward for being very interested in this type of gameplay would then become self-reinforcing with the opportunity to optimize even more. I can imagine that the ability to unlock a single daily trend item could be very exciting for players who love this type of gameplay. Fishing on controller feels harder than it perhaps should be -- but controller is best for couch co-op. Would be nice to see that rebalanced to account for how much easier it is on mouse. I love the puzzles in the mines, and some are quite challenging. I'd love to see greater rewards and greater challenges available here, too. Very much looking forward to future updates! Good luck & thanks to the dev team!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian +11 more
| $17.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Puedes cocinar croquetas
i originally returned the game, but decided to buy it again and give it another chance due to other players on reddit praising it and ITS SOO AMAZING! I'm addicted, happy I didn't trust my first instincts. I never leave reviews, but had to this time! thanks devs, oh and can't wait for the update with romance!
Is fun, but please fix the co-op load lag. It happens in co-op when one person enters a new area, the other player lags.
Lovely chill game
Bua god, super entretenido, lo bueno que tiene que le siguen metiendo actualizaciónes (gratis)no lo dejan abandonado como tal y eso para mi es importante que no lo dejen de lado porque las cosas que le pueden meter a este juego pueden ser brutales
Melhor jogo de todos!!!!! Fofo de mais e super recomendo!!
Thank you for adding seymour to the tavern.
El juego es excelente, es divertido, entretiene como debe de ser le daria el 10/10 pero lo dejare en 9/10.... cual es el problema por el cual el punto no se lo doy? excelente que pregunten, es muy facil CONSEGUIR LA JODIDA BASURA PARA GASTAR TODO EN 50 PORTAVAZOS O SOSTENEDORES DE VELAS!!!! y si, lo tome de una manera tranquila y sin alterarme, solo se tiene que invertir unas cuantas horas oh y si quieren hacer eso rapido es sencillo ahora que hay magia consigan lo siguiente +primera caña (segun esto te da mas probabilidad de pescar basura) +magia para ignorar el minijuego de pesca +magia de probabilidad de obtener el doble de lo que te de la caña (si funciona con la basura) +pala +magia de velocidad de movimiento +40% (una vez que pruebas esa velocidad, no hay marcha atras) tambien sirve la primera magia que te aumenta algo la velocidad pero con la otra recorres todo el mapa bien facil y eso es todo, se ponen como enajenados a conseguir carnada para pescar de los arboles y listo, si tienen suerte conseguiran los 400 items que necesitan para comprar los portavazos de coral o los portavelas (ambos son 8 monedas cada uno) asi que ya saben, si quieren el logro hagan eso y no cometan mi error de primero comprar todas las peceras y el traje de buzo, se ve genial pero ahi perdi tiempo, asi que, es todo excelente juego, lo seguire jugando para tener todo al maximo
Seit ich "Travellers Rest" das erste Mal gespielt habe, hat sich an der Spielmechanik immer wieder etwas verändert. Nicht nur das Tavernen- und Rezeptesystem wurde angepasst, sondern inzwischen gibt es auch eine kleine Storyline mit Quests und eine deutlich größere Karte. Pflanzen anbauen, Tiere halten, Fische angeln, Ressourcen sammeln, Minen erkunden und natürlich eine Taverne bauen und Gäste bedienen: Das Spiel ist nicht das erste seiner Art, aber ich liebe den Tavernen Stil. Besonders gefällt mir daran, dass man nicht mehr einfach nur die Fässer mit Getränken befüllt und einfach irgendein Essen serviert, sondern darauf achten muss was in welcher Woche beliebt ist. Trotzdem verstehe ich, dass manche sich wünschen, dass der Tavernenalltag noch stärker im Fokus steht. Es wäre cool, wenn man zu Beginn entscheiden könnte, ob man seine 4 Angestellten für die Taverne oder für den Hof haben möchte. So kann jeder selbst entscheiden, welchen Part man lieber selbst übernehmen möchte. Die Steuerung ist simpel und auch nach einer längeren Pause kommt man hier schnell wieder rein. Ich hoffe, dass für die Zukunft (optionale) Questlines ausgebaut werden und es mehr Storylines mit den unterschiedlichen NPCs gibt. Aktuell kann man zwar fast jede Figur ansprechen, aber mehr als einzeiliger Smalltalk steckt eigentlich nicht dahinter. Auch Aktionstage für die Taverne wären richtig toll. Auf jeden Fall ein schönes Cozy Game mit dem man sich gut ein paar Stunden die Zeit vertreiben kann! Ich bin gespannt, was die Entwickler noch für uns geplant haben :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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