
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Most likely between $20M and $56.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
henhaowan
1
Muito bom
I want to like this game but its filled with bugs, explains basically nothing, and is impossible to proceed. I love having everything built how it has told me only for the plant to just... not put anything in the station. Dope. Awesome.
Thanks for the Best Gaming Investment Im still not done after over 500Hours! Great Stuff 10/10
Really loving this series and looking forward to the next installment. Only critique I have would be graphics performance wise: Even in the beginning of the game, when zooming in and out or when flying over a large map the game is dropping frames, even though my CPU is chillin at 15% util. Considering the game looks nice, but is graphically not leading edge by any means i would hope that such performance issues can get ironed out in the next version.
bardhiya hai pr buildings addons bhi hote toh mazza aata like city skylines
Super polecam fanom Transport Tycoon
Good game, but caused my PC frozen and forced restart, unplayable, unfortunately.
My big issue with the series is that maps are generated with towns, resources and industries randomly placed. This is not how things work. Maps with resources are fine but industries are built 8n relation to resource opportunities not random. Random cities are ok but even they could be started by the player with a "seed" city purchase.