
TRAILS is a cozy puzzle game in which you plot routes for floating sand ships. Deliver vital cargo to remote outposts - without collisions, dead ends, or backtracking. Every move counts in the wasteland.
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About
TRAILS is a cozy puzzle game in which you guide sand ships across a crumbling desert to reach isolated outposts. Draw paths for each ship across the treacherous sands, planning carefully to avoid collisions and ensure each ship reaches its goal.

Plan your route by drawing paths across the desert grid. All sand ships must follow their trails without visiting the same space twice - and without crashing into one another. With every route you sketch, you're constructing a web of paths across the dunes.

Scattered across the wasteland, remote villages rely on the convoy for vital cargo. To complete each level you'll need to supply every outpost. Pick up the right goods and bring them safely to their destination. Careful coordination and efficient routing are the key to your success.

Each sand ship can carry one item at a time, whether its crucial cargo, a key to unlock a new route or a rare power-up, improving the ship's capabilities. Managing pickups, handoffs and avoiding unwanted items is essential to reaching your goal.

The dunes are your home, but they are not without danger. Collapsing terrain, narrow passages, gaping chasms, ancient traps and errant drones can block your path or derail your journey. Foresight and careful coordination will keep the convoy on track.
For those who seek an even greater test, optional levels and hidden challenges offer more complex maps, tighter constraints and push the puzzle mechanics to their limits. Use all you have learned to take on the toughest challenges TRAILS has to offer.
Can you chart the perfect paths and navigate all trials of the desert?
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Reviews
I was absolutely delighted to try the game in early access. The puzzles are interesting, layered and well through out! New elements are introduced in mostly their own so you can tinker and figure out mechanics on your own. Then they are slowly getting mixed with what you discovered so far, which leaves you with an absolutely smooth difficulty curve. It is there, but instead of climbing a big hill, it feels like a consistent hiking ... trail (hehe, got it? trails). The visual representation is gorgeous with the shader it has, the warm colors and the cozy soundtrack just let you get lost in the atmosphere and take it in all it's glory. Highly recommend for anyone into puzzles.
Trails is a cute little puzzle game. Simple mechanics, but the puzzles can still get somewhat tricky. A bit like Masyu.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Simplified Chinese*, Turkish*, Japanese*, Korean*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 32 reviews with recorded playtime.
Great puzzle games! Super quick start without need for tutorials or introduction to complex mechanics, but then increases complexity smoothly level by level. Very nice graphics and level design. Only downside: makes it hard to "just casually play 5 minutes..." :)
Beautifully crafted puzzle game. The sound design is fantastic - it almost makes me forget how often I mess up on the tougher levels. The difficulty ramps up in a really satisfying way. The core rules are simple and easy to grasp, but the game pulls off an impressive amount of variety just from those fundamentals.
Spannendes Puzzlespiel. Wird zum Ende hin ganz schön herausfordernd. Macht viel Spaß und ist wärmstens zu empfehlen 👍 Wird direkt an puzzleliebende Freunde verschenkt :)
The first few puzzles were really simple, so I was a bit annoyed to have to go through all of them in order. But then I noticed that it is possible to unlock all puzzles in the settings. After that I picked a random one from further down the path. That one was a real challenge and it took me quite a while to find the solution, even though all the individual mechanics are straight forward. I wouldn't recommend playing this whole game in one sitting, unless you are trying to melt your brain. Instead, it is perfect for doing one or two challenging puzzle when you are in the mood. One thing I would criticise is that the CPU on my laptop went way up, even when nothing on the screen was moving. Since you will spend a lot of the time thinking, there is quite a lot of idle time, so I think this could be better optimized.
I am not very good at puzzles, but the nice setting, warm colors and relaxing music gives me the feeling that I have all the time in the world to solve them. Good job Purple Sloth!
If you enjoy calm and cosy puzzle games, I recommend this one. The art is really pretty, the music calm. I highly appreciate that the more difficult puzzles are in side paths, like side quests, so you can keep to the main path, in case you don't want to challenge yourself too much that day. Very good game for a relaxed puzzle afternoon.
[quote]I wrote this review for the [url=https://thinkygames.com/games/]Thinky Games Database.[/url] Check out the Thinky Games [url=https://store.steampowered.com/curator/44830649-Thinky-Games/]curation group[/url] for more reviews on Steam![/quote] [b][i]Trails[/i][/b] is a line-drawing puzzle game about giving directions to sand ships across the desert. The paths from each ship may overlap when drawing routes on the map, but you must avoid collisions by making sure that no two ships ever meet on the same tile. It’s a serene game that includes both gentle puzzles and tricky optional content, with reflective tones set by tranquil visuals and an acoustic guitar soundtrack. The ships start at fixed positions on a grid-based map; they must be guided to specific finish tiles by drawing color-coded paths. Ships cannot visit the same tile twice (i.e. they cannot cross their own path), however the paths from two ships may overlap, as long as they don’t visit the same tile at the same moment. Once you’ve drawn the appropriate lines, you hit play to watch the ships follow their paths in parallel, one tile at a time. If they’re able to make it to their respective ends without any untimely, disastrous crossing, then the puzzle is cleared! While the core challenge is almost always about avoiding crashes, [i]Trails[/i] has some tricks up its sleeve to spice up its turn-based conundrums. For instance, some levels include outposts that must be supplied with food or water, but loading these resources on a ship requires you to stop for a moment on dedicated tiles. These tiles prompt a one-turn delay which sometimes feel like the only barrier to success, until you realize they're actually the crux of a perfect, collision-free route. The level progression is similar to the all-round model of [i]Patrick’s Parabox[/i]. There’s a linear main path which introduces each new mechanic with fairly easy levels, followed by a short difficulty ramp-up, and then it switches to the next mechanic. However, hardened puzzlers may choose to spend more time on many remarkable optional levels, which can be as twisty and clever as the most difficult [i]Cosmic Express[/i] challenges.
Very nice little puzzle game! Quite easy going and cozy at first, but then getting more and more challenging towards the end. And it's incredibly rewarding to see a solution finally work out, so you just wanna keep going. Also, love the art style! <3 Very much recommended!
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